Searched refs:objectSlotCount (Results 1 - 5 of 5) sorted by relevance

/frameworks/compile/libbcc/lib/ExecutionEngine/
H A DScriptCached.cpp101 size_t objectSlotCount = getObjectSlotCount(); local
103 if (objectSlotCount > objectSlotListSize) {
104 objectSlotCount = objectSlotListSize;
108 sizeof(uint32_t) * objectSlotCount);
H A DScriptCompiled.cpp142 size_t objectSlotCount = getObjectSlotCount(); local
144 if (objectSlotCount > objectSlotListSize) {
145 objectSlotCount = objectSlotListSize;
150 I != E && objectSlotCount > 0; ++I, --objectSlotCount) {
H A DMCCacheWriter.cpp266 size_t objectSlotCount = mpOwner->getObjectSlotCount(); local
269 sizeof(uint32_t) * objectSlotCount;
281 list->count = objectSlotCount;
283 mpOwner->getObjectSlotList(objectSlotCount, list->object_slot_list);
/frameworks/compile/libbcc/lib/ExecutionEngine/OldJIT/
H A DCacheWriter.cpp314 size_t objectSlotCount = mpOwner->getObjectSlotCount(); local
317 sizeof(uint32_t) * objectSlotCount;
329 list->count = objectSlotCount;
331 mpOwner->getObjectSlotList(objectSlotCount, list->object_slot_list);
/frameworks/base/libs/rs/driver/
H A DrsdBcc.cpp78 size_t objectSlotCount = 0; local
152 objectSlotCount = drv->ME->getObjectSlotCount();
153 if (objectSlotCount > 0) {
155 for (uint32_t ct=0; ct < objectSlotCount; ct++) {

Completed in 62 milliseconds