Searched refs:slots (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/core/java/com/android/internal/statusbar/
H A DStatusBarIconList.java90 public void defineSlots(String[] slots) { argument
91 final int N = slots.length;
94 s[i] = slots[i];
/frameworks/base/core/tests/coretests/src/android/util/
H A DListItemFactory.java85 * separating the thirds), filled with buttons into some slots.
88 * @param slots Which slots to fill with buttons.
91 public static View horizontalButtonSlots(Context context, int desiredHeight, Slot... slots) { argument
104 for (Slot slot : slots) {
/frameworks/ex/carousel/java/com/android/ex/carousel/
H A DCarouselView.java35 * basically a scene of cards and slots. The spacing between cards is dictated by the number
36 * of slots and the radius. The number of visible cards dictates how far the Carousel can be moved.
37 * If the number of cards exceeds the number of slots, then the Carousel will continue to go
225 * Set the number of slots around the Carousel. Basically equivalent to the poles horses
228 * @param n the number of slots
235 * Sets the number of visible slots around the Carousel. This is primarily used as a cheap
237 * @param n the number of visible slots
245 * setVisibleSlots(). This number gets added to the number of visible slots and used to
278 * Sets the amount of allowed overscroll (in slots)
280 public void setOverscrollSlots(float slots) { argument
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H A DCarouselController.java31 * basically a scene of cards and slots. The spacing between cards is dictated by the number
32 * of slots and the radius. The number of visible cards dictates how far the Carousel can be moved.
33 * If the number of cards exceeds the number of slots, then the Carousel will continue to go
199 * Set the number of slots around the Carousel. Basically equivalent to the poles horses
202 * @param n the number of slots
212 * Sets the number of visible slots around the Carousel. This is primarily used as a cheap
214 * @param n the number of visible slots
226 * @param n the number of slots
237 * setVisibleSlots(). This number gets added to the number of visible slots and used to
282 * Sets the amount of allowed overscroll (in slots)
284 setOverscrollSlots(float slots) argument
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H A DCarouselRS.java513 public void setOverscrollSlots(float slots) { argument
514 mScript.set_overscrollSlots(slots);
H A Dcarousel.rs156 static const int VISIBLE_SLOT_PADDING = 2; // # slots to draw on either side of visible slots
180 int visibleSlotCount; // number of visible slots (for culling)
199 float overscrollSlots; // amount of allowed overscroll (in slots)
386 // Returns total angle for given number of slots
387 static float wedgeAngle(float slots)
389 return slots * 2.0f * M_PI / slotCount;
1588 // Restoring force to match cards with slots
1592 const float fraction = position - floor(position); // fractional position between slots
1656 // If visibleSlotCount is > 0, then only show those slots an
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/frameworks/base/include/binder/
H A DCursorWindow.h158 RowSlot slots[ROW_SLOT_CHUNK_NUM_ROWS]; member in struct:android::CursorWindow::RowSlotChunk
/frameworks/base/libs/binder/
H A DCursorWindow.cpp171 // Allocate the slots for the field directory
230 return &chunk->slots[chunkPos];
253 return &chunk->slots[chunkPos];

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