/external/valgrind/main/none/tests/ |
H A D | cmdline3.stderr.exp | 1 valgrind: no program specified
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H A D | cmdline5.stderr.exp | 1 valgrind: ./no-such-program-my-friend: No such file or directory
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/external/llvm/utils/ |
H A D | check-each-file | 9 program=$2 10 linker=./link-$program 11 echo "Building $program with llvm-native-gcc" 12 rm -f $program 13 gmake -e $program CC=llvm-native-gcc CXX=llvm-native-gxx 14 echo "Erasing $program and re-linking it" 15 rm -f $program 16 echo "rm -f $program" > $linker 17 gmake -n $program >> $linker 23 echo "$program appear [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | BicubicShader.cpp | 41 BicubicShader::BicubicShader(GraphicsContext3D* context, unsigned program) argument 42 : Shader(context, program) 43 , m_matrixLocation(context->getUniformLocation(program, "matrix")) 44 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) 45 , m_coefficientsLocation(context->getUniformLocation(program, "coefficients")) 46 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement")) 47 , m_imageLocation(context->getUniformLocation(program, "image")) 48 , m_alphaLocation(context->getUniformLocation(program, "alpha")) 49 , m_positionLocation(context->getAttribLocation(program, "position")) 105 unsigned program local [all...] |
H A D | ConvolutionShader.cpp | 42 ConvolutionShader::ConvolutionShader(GraphicsContext3D* context, unsigned program, int kernelWidth) argument 43 : Shader(context, program) 45 , m_matrixLocation(context->getUniformLocation(program, "matrix")) 46 , m_texMatrixLocation(context->getUniformLocation(program, "texMatrix")) 47 , m_kernelLocation(context->getUniformLocation(program, "kernel")) 48 , m_imageLocation(context->getUniformLocation(program, "image")) 49 , m_imageIncrementLocation(context->getUniformLocation(program, "imageIncrement")) 50 , m_positionLocation(context->getAttribLocation(program, "position")) 93 unsigned program = loadProgram(context, vertexShaderSource, fragmentShaderSource); local 94 if (!program) [all...] |
H A D | TexShader.cpp | 41 TexShader::TexShader(GraphicsContext3D* context, unsigned program) argument 42 : Shader(context, program) 44 m_matrixLocation = context->getUniformLocation(program, "matrix"); 45 m_texMatrixLocation = context->getUniformLocation(program, "texMatrix"); 46 m_alphaLocation = context->getUniformLocation(program, "globalAlpha"); 47 m_positionLocation = context->getAttribLocation(program, "position"); 48 m_samplerLocation = context->getUniformLocation(program, "sampler"); 53 unsigned program = loadProgram(context, local 56 if (!program) 58 return new TexShader(context, program); [all...] |
H A D | LoopBlinnSolidFillShader.cpp | 40 unsigned program = loadProgram(context, local 43 if (!program) 45 return new LoopBlinnSolidFillShader(context, program); 48 LoopBlinnSolidFillShader::LoopBlinnSolidFillShader(GraphicsContext3D* context, unsigned program) argument 49 : LoopBlinnShader(context, program) 51 m_colorLocation = context->getUniformLocation(program, "color");
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H A D | SolidFillShader.cpp | 42 SolidFillShader::SolidFillShader(GraphicsContext3D* context, unsigned program) argument 43 : Shader(context, program) 45 m_matrixLocation = context->getUniformLocation(program, "matrix"); 46 m_colorLocation = context->getUniformLocation(program, "color"); 47 m_positionLocation = context->getAttribLocation(program, "position"); 52 unsigned program = loadProgram(context, local 55 if (!program) 57 return new SolidFillShader(context, program);
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H A D | LoopBlinnShader.cpp | 34 LoopBlinnShader::LoopBlinnShader(GraphicsContext3D* context, unsigned program) argument 35 : Shader(context, program) 37 m_worldViewProjectionLocation = context->getUniformLocation(program, "worldViewProjection"); 38 m_positionLocation = context->getAttribLocation(program, "position"); 39 m_klmLocation = context->getAttribLocation(program, "klm");
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/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLUniformLocation.cpp | 35 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint location) argument 37 return adoptRef(new WebGLUniformLocation(program, location)); 40 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location) argument 41 : m_program(program) 48 WebGLProgram* WebGLUniformLocation::program() const function in class:WebCore::WebGLUniformLocation 50 // If the program has been linked again, then this UniformLocation is no 59 // If the program has been linked again, then this UniformLocation is no
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/external/expat/conftools/ |
H A D | PrintPath | 2 # Look for program[s] somewhere in $PATH. 11 # PrintPath [-s] [-pPATHNAME] program [program ...] 91 for program in $programs 95 if [ $test_exec_flag $path/${program}${ext} ] && \ 96 [ ! -d $path/${program}${ext} ]; then 98 echo $path/${program}${ext} 105 if [ $test_exec_flag $path/${program} ] && \ 106 [ ! -d $path/${program} ]; then 108 echo $path/${program} [all...] |
/external/mesa3d/src/pixelflinger2/ |
H A D | shader.cpp | 31 #include "src/mesa/program/prog_parameter.h" 32 #include "src/mesa/program/prog_uniform.h" 206 gl_shader_program * program = hieralloc_zero(NULL, struct gl_shader_program); local 207 if (!program) 209 program->Attributes = hieralloc_zero(program, gl_program_parameter_list); 210 if (!program->Attributes) { 211 hieralloc_free(program); 214 program->Varying = hieralloc_zero(program, gl_program_parameter_lis 225 gl_shader_program * program = GGLShaderProgramCreate(); local 231 GGLShaderAttach(gl_shader_program * program, gl_shader * shader) argument 249 ShaderAttach(const GGLInterface * iface, gl_shader_program * program, gl_shader * shader) argument 257 GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) argument 280 ShaderProgramLink(gl_shader_program * program, const char ** infoLog) argument 361 const gl_shader_program * program; member in struct:SymbolLookupContext 386 CodeGen(Instance * instance, const char * mainName, gl_shader * shader, gl_shader_program * program, const GGLState * gglCtx) argument 423 GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program) argument 540 ShaderUse(GGLInterface * iface, gl_shader_program * program) argument 566 GGLShaderDetach(gl_shader_program * program, gl_shader * shader) argument 581 ShaderDetach(const GGLInterface * iface, gl_shader_program * program, gl_shader * shader) argument 589 GGLShaderProgramDelete(gl_shader_program * program) argument 603 ShaderProgramDelete(GGLInterface * iface, gl_shader_program * program) argument 651 GGLShaderProgramGetiv(const gl_shader_program_t * program, const GLenum pname, GLint * params) argument 684 GGLShaderProgramGetInfoLog(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog) argument 698 GGLShaderAttributeBind(const gl_shader_program * program, GLuint index, const GLchar * name) argument 704 GGLShaderAttributeLocation(const gl_shader_program * program, const char * name) argument 712 GGLShaderVaryingLocation(const gl_shader_program_t * program, const char * name, GLint * vertexOutputLocation) argument 724 GGLShaderUniformLocation(const gl_shader_program * program, const char * name) argument 733 GGLShaderUniformGetfv(gl_shader_program * program, GLint location, GLfloat * params) argument 741 GGLShaderUniformGetiv(gl_shader_program * program, GLint location, GLint * params) argument 753 GGLShaderUniformGetSamplers(const gl_shader_program_t * program, int sampler2tmu[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS]) argument 772 GGLShaderUniform(gl_shader_program * program, GLint location, GLsizei count, const GLvoid *values, GLenum type) argument 837 GGLShaderUniformMatrix(gl_shader_program * program, GLint cols, GLint rows, GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
H A D | CCCanvasLayerImpl.cpp | 53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram(); local 54 ASSERT(program && program->initialized()); 60 layerRenderer()->useShader(program->program()); 61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); 64 program->vertexShader().matrixLocation(), 65 program->fragmentShader().alphaLocation());
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H A D | CCVideoLayerImpl.cpp | 104 void CCVideoLayerImpl::drawYUV(const CCVideoLayerImpl::YUVProgram* program) const 118 layerRenderer()->useShader(program->program()); 123 GLC(context, context->uniform1f(program->vertexShader().yWidthScaleFactorLocation(), yWidthScaleFactor)); 124 GLC(context, context->uniform1f(program->vertexShader().uvWidthScaleFactorLocation(), uvWidthScaleFactor)); 126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1)); 127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2)); 128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3)); 130 GLC(context, context->uniformMatrix3fv(program->fragmentShader().ccMatrixLocation(), 0, const_cast<float*>(yuv2RGB), 1)); 131 GLC(context, context->uniform3fv(program [all...] |
H A D | CCPluginLayerImpl.cpp | 52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram(); local 53 ASSERT(program && program->initialized()); 65 layerRenderer()->useShader(program->program()); 66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); 69 program->vertexShader().matrixLocation(), 70 program->fragmentShader().alphaLocation());
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | ShaderChromium.cpp | 45 bool VertexShaderPosTex::init(GraphicsContext3D* context, unsigned program) argument 47 m_matrixLocation = context->getUniformLocation(program, "matrix"); 73 bool VertexShaderPosTexYUVStretch::init(GraphicsContext3D* context, unsigned program) argument 75 m_matrixLocation = context->getUniformLocation(program, "matrix"); 76 m_yWidthScaleFactorLocation = context->getUniformLocation(program, "y_widthScaleFactor"); 77 m_uvWidthScaleFactorLocation = context->getUniformLocation(program, "uv_widthScaleFactor"); 106 bool VertexShaderPos::init(GraphicsContext3D* context, unsigned program) argument 108 m_matrixLocation = context->getUniformLocation(program, "matrix"); 130 bool VertexShaderPosTexTransform::init(GraphicsContext3D* context, unsigned program) argument 132 m_matrixLocation = context->getUniformLocation(program, "matri 159 init(GraphicsContext3D* context, unsigned program) argument 219 init(GraphicsContext3D* context, unsigned program) argument 255 init(GraphicsContext3D* context, unsigned program) argument 298 init(GraphicsContext3D* context, unsigned program) argument [all...] |
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/mutebutton/ |
H A D | mute_button.edc | 49 program { 54 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/playpausebutton/ |
H A D | playpause_button.edc | 49 program { 54 program {
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/external/mesa3d/include/pixelflinger2/ |
H A D | pixelflinger2_interface.h | 204 // runs active vertex shader using currently set program; no error checking 210 // rasters a vertex processed triangle using active program; scizors to frame surface 213 // rasters a vertex processed trapezoid using active program; scizors to frame surface 233 // creates empty program 236 // attaches a shader to program 237 void (* ShaderAttach)(const GGLInterface_t * iface, gl_shader_program_t * program, 240 // detaches a shader from program 241 void (* ShaderDetach)(const GGLInterface_t * iface, gl_shader_program_t * program, 244 // duplicates shaders to program, and links varyings / attributes 245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, cons [all...] |
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/cancel/ |
H A D | search_cancel.edc | 86 program { 94 program { 102 program { 110 program { 118 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/decoration/ |
H A D | search_decoration.edc | 87 program { 95 program { 103 program { 111 program { 119 program {
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/external/webkit/Source/JavaScriptCore/runtime/ |
H A D | Completion.cpp | 42 ProgramExecutable* program = ProgramExecutable::create(exec, source); local 43 JSObject* error = program->checkSyntax(exec); 55 ProgramExecutable* program = ProgramExecutable::create(exec, source); local 56 if (!program) { 64 JSValue result = exec->interpreter()->execute(program, exec, scopeChain, thisObj);
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/button/ |
H A D | button.edc | 123 program { 131 program { 139 program { 147 program { 155 program { 163 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/check/ |
H A D | check.edc | 128 program { 136 program { 144 program { 152 program { 160 program { 168 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/entry/ |
H A D | entry.edc | 114 program { 122 program { 130 program { 138 program { 146 program { 154 program {
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