Searched refs:USAGE_HW_TEXTURE (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/include/ui/
H A DGraphicBufferAllocator.h56 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator in enum:android::GraphicBufferAllocator::__anon153
H A DGraphicBuffer.h62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator in enum:android::GraphicBuffer::__anon151
/frameworks/base/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/opengl/tests/hwc/
H A DhwcColorEquiv.cpp126 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcRects.cpp167 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcStress.cpp194 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcCommit.cpp232 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/base/media/libstagefright/
H A DSurfaceMediaSource.cpp341 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
/frameworks/base/libs/gui/
H A DSurfaceTexture.cpp453 usage |= GraphicBuffer::USAGE_HW_TEXTURE;

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