ConstantFold.cpp revision 2e9bb1a88e806644e96b2a73bf8c2eb540d68ede
1//===- ConstantFolding.cpp - LLVM constant folder -------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements folding of constants for LLVM. This implements the 11// (internal) ConstantFolding.h interface, which is used by the 12// ConstantExpr::get* methods to automatically fold constants when possible. 13// 14// The current constant folding implementation is implemented in two pieces: the 15// template-based folder for simple primitive constants like ConstantInt, and 16// the special case hackery that we use to symbolically evaluate expressions 17// that use ConstantExprs. 18// 19//===----------------------------------------------------------------------===// 20 21#include "ConstantFolding.h" 22#include "llvm/Constants.h" 23#include "llvm/iPHINode.h" 24#include "llvm/iOperators.h" 25#include "llvm/InstrTypes.h" 26#include "llvm/DerivedTypes.h" 27#include "llvm/Support/GetElementPtrTypeIterator.h" 28#include <cmath> 29using namespace llvm; 30 31namespace { 32 struct ConstRules { 33 ConstRules() {} 34 35 // Binary Operators... 36 virtual Constant *add(const Constant *V1, const Constant *V2) const = 0; 37 virtual Constant *sub(const Constant *V1, const Constant *V2) const = 0; 38 virtual Constant *mul(const Constant *V1, const Constant *V2) const = 0; 39 virtual Constant *div(const Constant *V1, const Constant *V2) const = 0; 40 virtual Constant *rem(const Constant *V1, const Constant *V2) const = 0; 41 virtual Constant *op_and(const Constant *V1, const Constant *V2) const = 0; 42 virtual Constant *op_or (const Constant *V1, const Constant *V2) const = 0; 43 virtual Constant *op_xor(const Constant *V1, const Constant *V2) const = 0; 44 virtual Constant *shl(const Constant *V1, const Constant *V2) const = 0; 45 virtual Constant *shr(const Constant *V1, const Constant *V2) const = 0; 46 virtual Constant *lessthan(const Constant *V1, const Constant *V2) const =0; 47 virtual Constant *equalto(const Constant *V1, const Constant *V2) const = 0; 48 49 // Casting operators. 50 virtual Constant *castToBool (const Constant *V) const = 0; 51 virtual Constant *castToSByte (const Constant *V) const = 0; 52 virtual Constant *castToUByte (const Constant *V) const = 0; 53 virtual Constant *castToShort (const Constant *V) const = 0; 54 virtual Constant *castToUShort(const Constant *V) const = 0; 55 virtual Constant *castToInt (const Constant *V) const = 0; 56 virtual Constant *castToUInt (const Constant *V) const = 0; 57 virtual Constant *castToLong (const Constant *V) const = 0; 58 virtual Constant *castToULong (const Constant *V) const = 0; 59 virtual Constant *castToFloat (const Constant *V) const = 0; 60 virtual Constant *castToDouble(const Constant *V) const = 0; 61 virtual Constant *castToPointer(const Constant *V, 62 const PointerType *Ty) const = 0; 63 64 // ConstRules::get - Return an instance of ConstRules for the specified 65 // constant operands. 66 // 67 static ConstRules &get(const Constant *V1, const Constant *V2); 68 private: 69 ConstRules(const ConstRules &); // Do not implement 70 ConstRules &operator=(const ConstRules &); // Do not implement 71 }; 72} 73 74 75//===----------------------------------------------------------------------===// 76// TemplateRules Class 77//===----------------------------------------------------------------------===// 78// 79// TemplateRules - Implement a subclass of ConstRules that provides all 80// operations as noops. All other rules classes inherit from this class so 81// that if functionality is needed in the future, it can simply be added here 82// and to ConstRules without changing anything else... 83// 84// This class also provides subclasses with typesafe implementations of methods 85// so that don't have to do type casting. 86// 87template<class ArgType, class SubClassName> 88class TemplateRules : public ConstRules { 89 90 //===--------------------------------------------------------------------===// 91 // Redirecting functions that cast to the appropriate types 92 //===--------------------------------------------------------------------===// 93 94 virtual Constant *add(const Constant *V1, const Constant *V2) const { 95 return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2); 96 } 97 virtual Constant *sub(const Constant *V1, const Constant *V2) const { 98 return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2); 99 } 100 virtual Constant *mul(const Constant *V1, const Constant *V2) const { 101 return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2); 102 } 103 virtual Constant *div(const Constant *V1, const Constant *V2) const { 104 return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2); 105 } 106 virtual Constant *rem(const Constant *V1, const Constant *V2) const { 107 return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2); 108 } 109 virtual Constant *op_and(const Constant *V1, const Constant *V2) const { 110 return SubClassName::And((const ArgType *)V1, (const ArgType *)V2); 111 } 112 virtual Constant *op_or(const Constant *V1, const Constant *V2) const { 113 return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2); 114 } 115 virtual Constant *op_xor(const Constant *V1, const Constant *V2) const { 116 return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2); 117 } 118 virtual Constant *shl(const Constant *V1, const Constant *V2) const { 119 return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2); 120 } 121 virtual Constant *shr(const Constant *V1, const Constant *V2) const { 122 return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2); 123 } 124 125 virtual Constant *lessthan(const Constant *V1, const Constant *V2) const { 126 return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2); 127 } 128 virtual Constant *equalto(const Constant *V1, const Constant *V2) const { 129 return SubClassName::EqualTo((const ArgType *)V1, (const ArgType *)V2); 130 } 131 132 // Casting operators. ick 133 virtual Constant *castToBool(const Constant *V) const { 134 return SubClassName::CastToBool((const ArgType*)V); 135 } 136 virtual Constant *castToSByte(const Constant *V) const { 137 return SubClassName::CastToSByte((const ArgType*)V); 138 } 139 virtual Constant *castToUByte(const Constant *V) const { 140 return SubClassName::CastToUByte((const ArgType*)V); 141 } 142 virtual Constant *castToShort(const Constant *V) const { 143 return SubClassName::CastToShort((const ArgType*)V); 144 } 145 virtual Constant *castToUShort(const Constant *V) const { 146 return SubClassName::CastToUShort((const ArgType*)V); 147 } 148 virtual Constant *castToInt(const Constant *V) const { 149 return SubClassName::CastToInt((const ArgType*)V); 150 } 151 virtual Constant *castToUInt(const Constant *V) const { 152 return SubClassName::CastToUInt((const ArgType*)V); 153 } 154 virtual Constant *castToLong(const Constant *V) const { 155 return SubClassName::CastToLong((const ArgType*)V); 156 } 157 virtual Constant *castToULong(const Constant *V) const { 158 return SubClassName::CastToULong((const ArgType*)V); 159 } 160 virtual Constant *castToFloat(const Constant *V) const { 161 return SubClassName::CastToFloat((const ArgType*)V); 162 } 163 virtual Constant *castToDouble(const Constant *V) const { 164 return SubClassName::CastToDouble((const ArgType*)V); 165 } 166 virtual Constant *castToPointer(const Constant *V, 167 const PointerType *Ty) const { 168 return SubClassName::CastToPointer((const ArgType*)V, Ty); 169 } 170 171 //===--------------------------------------------------------------------===// 172 // Default "noop" implementations 173 //===--------------------------------------------------------------------===// 174 175 static Constant *Add(const ArgType *V1, const ArgType *V2) { return 0; } 176 static Constant *Sub(const ArgType *V1, const ArgType *V2) { return 0; } 177 static Constant *Mul(const ArgType *V1, const ArgType *V2) { return 0; } 178 static Constant *Div(const ArgType *V1, const ArgType *V2) { return 0; } 179 static Constant *Rem(const ArgType *V1, const ArgType *V2) { return 0; } 180 static Constant *And(const ArgType *V1, const ArgType *V2) { return 0; } 181 static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; } 182 static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; } 183 static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; } 184 static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; } 185 static Constant *LessThan(const ArgType *V1, const ArgType *V2) { 186 return 0; 187 } 188 static Constant *EqualTo(const ArgType *V1, const ArgType *V2) { 189 return 0; 190 } 191 192 // Casting operators. ick 193 static Constant *CastToBool (const Constant *V) { return 0; } 194 static Constant *CastToSByte (const Constant *V) { return 0; } 195 static Constant *CastToUByte (const Constant *V) { return 0; } 196 static Constant *CastToShort (const Constant *V) { return 0; } 197 static Constant *CastToUShort(const Constant *V) { return 0; } 198 static Constant *CastToInt (const Constant *V) { return 0; } 199 static Constant *CastToUInt (const Constant *V) { return 0; } 200 static Constant *CastToLong (const Constant *V) { return 0; } 201 static Constant *CastToULong (const Constant *V) { return 0; } 202 static Constant *CastToFloat (const Constant *V) { return 0; } 203 static Constant *CastToDouble(const Constant *V) { return 0; } 204 static Constant *CastToPointer(const Constant *, 205 const PointerType *) {return 0;} 206}; 207 208 209 210//===----------------------------------------------------------------------===// 211// EmptyRules Class 212//===----------------------------------------------------------------------===// 213// 214// EmptyRules provides a concrete base class of ConstRules that does nothing 215// 216struct EmptyRules : public TemplateRules<Constant, EmptyRules> { 217 static Constant *EqualTo(const Constant *V1, const Constant *V2) { 218 if (V1 == V2) return ConstantBool::True; 219 return 0; 220 } 221}; 222 223 224 225//===----------------------------------------------------------------------===// 226// BoolRules Class 227//===----------------------------------------------------------------------===// 228// 229// BoolRules provides a concrete base class of ConstRules for the 'bool' type. 230// 231struct BoolRules : public TemplateRules<ConstantBool, BoolRules> { 232 233 static Constant *LessThan(const ConstantBool *V1, const ConstantBool *V2){ 234 return ConstantBool::get(V1->getValue() < V2->getValue()); 235 } 236 237 static Constant *EqualTo(const Constant *V1, const Constant *V2) { 238 return ConstantBool::get(V1 == V2); 239 } 240 241 static Constant *And(const ConstantBool *V1, const ConstantBool *V2) { 242 return ConstantBool::get(V1->getValue() & V2->getValue()); 243 } 244 245 static Constant *Or(const ConstantBool *V1, const ConstantBool *V2) { 246 return ConstantBool::get(V1->getValue() | V2->getValue()); 247 } 248 249 static Constant *Xor(const ConstantBool *V1, const ConstantBool *V2) { 250 return ConstantBool::get(V1->getValue() ^ V2->getValue()); 251 } 252 253 // Casting operators. ick 254#define DEF_CAST(TYPE, CLASS, CTYPE) \ 255 static Constant *CastTo##TYPE (const ConstantBool *V) { \ 256 return CLASS::get(Type::TYPE##Ty, (CTYPE)(bool)V->getValue()); \ 257 } 258 259 DEF_CAST(Bool , ConstantBool, bool) 260 DEF_CAST(SByte , ConstantSInt, signed char) 261 DEF_CAST(UByte , ConstantUInt, unsigned char) 262 DEF_CAST(Short , ConstantSInt, signed short) 263 DEF_CAST(UShort, ConstantUInt, unsigned short) 264 DEF_CAST(Int , ConstantSInt, signed int) 265 DEF_CAST(UInt , ConstantUInt, unsigned int) 266 DEF_CAST(Long , ConstantSInt, int64_t) 267 DEF_CAST(ULong , ConstantUInt, uint64_t) 268 DEF_CAST(Float , ConstantFP , float) 269 DEF_CAST(Double, ConstantFP , double) 270#undef DEF_CAST 271}; 272 273 274//===----------------------------------------------------------------------===// 275// NullPointerRules Class 276//===----------------------------------------------------------------------===// 277// 278// NullPointerRules provides a concrete base class of ConstRules for null 279// pointers. 280// 281struct NullPointerRules : public TemplateRules<ConstantPointerNull, 282 NullPointerRules> { 283 static Constant *EqualTo(const Constant *V1, const Constant *V2) { 284 return ConstantBool::True; // Null pointers are always equal 285 } 286 static Constant *CastToBool(const Constant *V) { 287 return ConstantBool::False; 288 } 289 static Constant *CastToSByte (const Constant *V) { 290 return ConstantSInt::get(Type::SByteTy, 0); 291 } 292 static Constant *CastToUByte (const Constant *V) { 293 return ConstantUInt::get(Type::UByteTy, 0); 294 } 295 static Constant *CastToShort (const Constant *V) { 296 return ConstantSInt::get(Type::ShortTy, 0); 297 } 298 static Constant *CastToUShort(const Constant *V) { 299 return ConstantUInt::get(Type::UShortTy, 0); 300 } 301 static Constant *CastToInt (const Constant *V) { 302 return ConstantSInt::get(Type::IntTy, 0); 303 } 304 static Constant *CastToUInt (const Constant *V) { 305 return ConstantUInt::get(Type::UIntTy, 0); 306 } 307 static Constant *CastToLong (const Constant *V) { 308 return ConstantSInt::get(Type::LongTy, 0); 309 } 310 static Constant *CastToULong (const Constant *V) { 311 return ConstantUInt::get(Type::ULongTy, 0); 312 } 313 static Constant *CastToFloat (const Constant *V) { 314 return ConstantFP::get(Type::FloatTy, 0); 315 } 316 static Constant *CastToDouble(const Constant *V) { 317 return ConstantFP::get(Type::DoubleTy, 0); 318 } 319 320 static Constant *CastToPointer(const ConstantPointerNull *V, 321 const PointerType *PTy) { 322 return ConstantPointerNull::get(PTy); 323 } 324}; 325 326 327//===----------------------------------------------------------------------===// 328// DirectRules Class 329//===----------------------------------------------------------------------===// 330// 331// DirectRules provides a concrete base classes of ConstRules for a variety of 332// different types. This allows the C++ compiler to automatically generate our 333// constant handling operations in a typesafe and accurate manner. 334// 335template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass> 336struct DirectRules : public TemplateRules<ConstantClass, SuperClass> { 337 static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) { 338 BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue(); 339 return ConstantClass::get(*Ty, R); 340 } 341 342 static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) { 343 BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue(); 344 return ConstantClass::get(*Ty, R); 345 } 346 347 static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) { 348 BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue(); 349 return ConstantClass::get(*Ty, R); 350 } 351 352 static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) { 353 if (V2->isNullValue()) return 0; 354 BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue(); 355 return ConstantClass::get(*Ty, R); 356 } 357 358 static Constant *LessThan(const ConstantClass *V1, const ConstantClass *V2) { 359 bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue(); 360 return ConstantBool::get(R); 361 } 362 363 static Constant *EqualTo(const ConstantClass *V1, const ConstantClass *V2) { 364 bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue(); 365 return ConstantBool::get(R); 366 } 367 368 static Constant *CastToPointer(const ConstantClass *V, 369 const PointerType *PTy) { 370 if (V->isNullValue()) // Is it a FP or Integral null value? 371 return ConstantPointerNull::get(PTy); 372 return 0; // Can't const prop other types of pointers 373 } 374 375 // Casting operators. ick 376#define DEF_CAST(TYPE, CLASS, CTYPE) \ 377 static Constant *CastTo##TYPE (const ConstantClass *V) { \ 378 return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \ 379 } 380 381 DEF_CAST(Bool , ConstantBool, bool) 382 DEF_CAST(SByte , ConstantSInt, signed char) 383 DEF_CAST(UByte , ConstantUInt, unsigned char) 384 DEF_CAST(Short , ConstantSInt, signed short) 385 DEF_CAST(UShort, ConstantUInt, unsigned short) 386 DEF_CAST(Int , ConstantSInt, signed int) 387 DEF_CAST(UInt , ConstantUInt, unsigned int) 388 DEF_CAST(Long , ConstantSInt, int64_t) 389 DEF_CAST(ULong , ConstantUInt, uint64_t) 390 DEF_CAST(Float , ConstantFP , float) 391 DEF_CAST(Double, ConstantFP , double) 392#undef DEF_CAST 393}; 394 395 396//===----------------------------------------------------------------------===// 397// DirectIntRules Class 398//===----------------------------------------------------------------------===// 399// 400// DirectIntRules provides implementations of functions that are valid on 401// integer types, but not all types in general. 402// 403template <class ConstantClass, class BuiltinType, Type **Ty> 404struct DirectIntRules 405 : public DirectRules<ConstantClass, BuiltinType, Ty, 406 DirectIntRules<ConstantClass, BuiltinType, Ty> > { 407 408 static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) { 409 if (V2->isNullValue()) return 0; 410 if (V2->isAllOnesValue() && // MIN_INT / -1 411 (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue()) 412 return 0; 413 BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue(); 414 return ConstantClass::get(*Ty, R); 415 } 416 417 static Constant *Rem(const ConstantClass *V1, 418 const ConstantClass *V2) { 419 if (V2->isNullValue()) return 0; // X / 0 420 if (V2->isAllOnesValue() && // MIN_INT / -1 421 (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue()) 422 return 0; 423 BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue(); 424 return ConstantClass::get(*Ty, R); 425 } 426 427 static Constant *And(const ConstantClass *V1, const ConstantClass *V2) { 428 BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue(); 429 return ConstantClass::get(*Ty, R); 430 } 431 static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) { 432 BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue(); 433 return ConstantClass::get(*Ty, R); 434 } 435 static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) { 436 BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue(); 437 return ConstantClass::get(*Ty, R); 438 } 439 440 static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) { 441 BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue(); 442 return ConstantClass::get(*Ty, R); 443 } 444 445 static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) { 446 BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue(); 447 return ConstantClass::get(*Ty, R); 448 } 449}; 450 451 452//===----------------------------------------------------------------------===// 453// DirectFPRules Class 454//===----------------------------------------------------------------------===// 455// 456/// DirectFPRules provides implementations of functions that are valid on 457/// floating point types, but not all types in general. 458/// 459template <class ConstantClass, class BuiltinType, Type **Ty> 460struct DirectFPRules 461 : public DirectRules<ConstantClass, BuiltinType, Ty, 462 DirectFPRules<ConstantClass, BuiltinType, Ty> > { 463 static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) { 464 if (V2->isNullValue()) return 0; 465 BuiltinType Result = std::fmod((BuiltinType)V1->getValue(), 466 (BuiltinType)V2->getValue()); 467 return ConstantClass::get(*Ty, Result); 468 } 469}; 470 471 472/// ConstRules::get - This method returns the constant rules implementation that 473/// implements the semantics of the two specified constants. 474ConstRules &ConstRules::get(const Constant *V1, const Constant *V2) { 475 static EmptyRules EmptyR; 476 static BoolRules BoolR; 477 static NullPointerRules NullPointerR; 478 static DirectIntRules<ConstantSInt, signed char , &Type::SByteTy> SByteR; 479 static DirectIntRules<ConstantUInt, unsigned char , &Type::UByteTy> UByteR; 480 static DirectIntRules<ConstantSInt, signed short, &Type::ShortTy> ShortR; 481 static DirectIntRules<ConstantUInt, unsigned short, &Type::UShortTy> UShortR; 482 static DirectIntRules<ConstantSInt, signed int , &Type::IntTy> IntR; 483 static DirectIntRules<ConstantUInt, unsigned int , &Type::UIntTy> UIntR; 484 static DirectIntRules<ConstantSInt, int64_t , &Type::LongTy> LongR; 485 static DirectIntRules<ConstantUInt, uint64_t , &Type::ULongTy> ULongR; 486 static DirectFPRules <ConstantFP , float , &Type::FloatTy> FloatR; 487 static DirectFPRules <ConstantFP , double , &Type::DoubleTy> DoubleR; 488 489 if (isa<ConstantExpr>(V1) || isa<ConstantExpr>(V2) || 490 isa<ConstantPointerRef>(V1) || isa<ConstantPointerRef>(V2)) 491 return EmptyR; 492 493 switch (V1->getType()->getPrimitiveID()) { 494 default: assert(0 && "Unknown value type for constant folding!"); 495 case Type::BoolTyID: return BoolR; 496 case Type::PointerTyID: return NullPointerR; 497 case Type::SByteTyID: return SByteR; 498 case Type::UByteTyID: return UByteR; 499 case Type::ShortTyID: return ShortR; 500 case Type::UShortTyID: return UShortR; 501 case Type::IntTyID: return IntR; 502 case Type::UIntTyID: return UIntR; 503 case Type::LongTyID: return LongR; 504 case Type::ULongTyID: return ULongR; 505 case Type::FloatTyID: return FloatR; 506 case Type::DoubleTyID: return DoubleR; 507 } 508} 509 510 511//===----------------------------------------------------------------------===// 512// ConstantFold*Instruction Implementations 513//===----------------------------------------------------------------------===// 514// 515// These methods contain the special case hackery required to symbolically 516// evaluate some constant expression cases, and use the ConstantRules class to 517// evaluate normal constants. 518// 519static unsigned getSize(const Type *Ty) { 520 unsigned S = Ty->getPrimitiveSize(); 521 return S ? S : 8; // Treat pointers at 8 bytes 522} 523 524Constant *llvm::ConstantFoldCastInstruction(const Constant *V, 525 const Type *DestTy) { 526 if (V->getType() == DestTy) return (Constant*)V; 527 528 if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) 529 if (CE->getOpcode() == Instruction::Cast) { 530 Constant *Op = const_cast<Constant*>(CE->getOperand(0)); 531 // Try to not produce a cast of a cast, which is almost always redundant. 532 if (!Op->getType()->isFloatingPoint() && 533 !CE->getType()->isFloatingPoint() && 534 !DestTy->getType()->isFloatingPoint()) { 535 unsigned S1 = getSize(Op->getType()), S2 = getSize(CE->getType()); 536 unsigned S3 = getSize(DestTy); 537 if (Op->getType() == DestTy && S3 >= S2) 538 return Op; 539 if (S1 >= S2 && S2 >= S3) 540 return ConstantExpr::getCast(Op, DestTy); 541 if (S1 <= S2 && S2 >= S3 && S1 <= S3) 542 return ConstantExpr::getCast(Op, DestTy); 543 } 544 } else if (CE->getOpcode() == Instruction::GetElementPtr) { 545 // If all of the indexes in the GEP are null values, there is no pointer 546 // adjustment going on. We might as well cast the source pointer. 547 bool isAllNull = true; 548 for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i) 549 if (!CE->getOperand(i)->isNullValue()) { 550 isAllNull = false; 551 break; 552 } 553 if (isAllNull) 554 return ConstantExpr::getCast(CE->getOperand(0), DestTy); 555 } 556 557 ConstRules &Rules = ConstRules::get(V, V); 558 559 switch (DestTy->getPrimitiveID()) { 560 case Type::BoolTyID: return Rules.castToBool(V); 561 case Type::UByteTyID: return Rules.castToUByte(V); 562 case Type::SByteTyID: return Rules.castToSByte(V); 563 case Type::UShortTyID: return Rules.castToUShort(V); 564 case Type::ShortTyID: return Rules.castToShort(V); 565 case Type::UIntTyID: return Rules.castToUInt(V); 566 case Type::IntTyID: return Rules.castToInt(V); 567 case Type::ULongTyID: return Rules.castToULong(V); 568 case Type::LongTyID: return Rules.castToLong(V); 569 case Type::FloatTyID: return Rules.castToFloat(V); 570 case Type::DoubleTyID: return Rules.castToDouble(V); 571 case Type::PointerTyID: 572 return Rules.castToPointer(V, cast<PointerType>(DestTy)); 573 default: return 0; 574 } 575} 576 577/// IdxCompare - Compare the two constants as though they were getelementptr 578/// indices. This allows coersion of the types to be the same thing. 579/// 580/// If the two constants are the "same" (after coersion), return 0. If the 581/// first is less than the second, return -1, if the second is less than the 582/// first, return 1. If the constants are not integral, return -2. 583/// 584static int IdxCompare(Constant *C1, Constant *C2) { 585 if (C1 == C2) return 0; 586 587 // Ok, we found a different index. Are either of the operands 588 // ConstantExprs? If so, we can't do anything with them. 589 if (!isa<ConstantInt>(C1) || !isa<ConstantInt>(C2)) 590 return -2; // don't know! 591 592 // Ok, we have two differing integer indices. Convert them to 593 // be the same type. Long is always big enough, so we use it. 594 C1 = ConstantExpr::getCast(C1, Type::LongTy); 595 C2 = ConstantExpr::getCast(C2, Type::LongTy); 596 if (C1 == C2) return 0; // Are they just differing types? 597 598 // If they are really different, now that they are the same type, then we 599 // found a difference! 600 if (cast<ConstantSInt>(C1)->getValue() < cast<ConstantSInt>(C2)->getValue()) 601 return -1; 602 else 603 return 1; 604} 605 606/// evaluateRelation - This function determines if there is anything we can 607/// decide about the two constants provided. This doesn't need to handle simple 608/// things like integer comparisons, but should instead handle ConstantExpr's 609/// and ConstantPointerRef's. If we can determine that the two constants have a 610/// particular relation to each other, we should return the corresponding SetCC 611/// code, otherwise return Instruction::BinaryOpsEnd. 612/// 613/// To simplify this code we canonicalize the relation so that the first 614/// operand is always the most "complex" of the two. We consider simple 615/// constants (like ConstantInt) to be the simplest, followed by 616/// ConstantPointerRef's, followed by ConstantExpr's (the most complex). 617/// 618static Instruction::BinaryOps evaluateRelation(const Constant *V1, 619 const Constant *V2) { 620 assert(V1->getType() == V2->getType() && 621 "Cannot compare different types of values!"); 622 if (V1 == V2) return Instruction::SetEQ; 623 624 if (!isa<ConstantExpr>(V1) && !isa<ConstantPointerRef>(V1)) { 625 // If the first operand is simple, swap operands. 626 assert((isa<ConstantPointerRef>(V2) || isa<ConstantExpr>(V2)) && 627 "Simple cases should have been handled by caller!"); 628 Instruction::BinaryOps SwappedRelation = evaluateRelation(V2, V1); 629 if (SwappedRelation != Instruction::BinaryOpsEnd) 630 return SetCondInst::getSwappedCondition(SwappedRelation); 631 632 } else if (const ConstantPointerRef *CPR1 = dyn_cast<ConstantPointerRef>(V1)){ 633 if (isa<ConstantExpr>(V2)) { // Swap as necessary. 634 Instruction::BinaryOps SwappedRelation = evaluateRelation(V2, V1); 635 if (SwappedRelation != Instruction::BinaryOpsEnd) 636 return SetCondInst::getSwappedCondition(SwappedRelation); 637 else 638 return Instruction::BinaryOpsEnd; 639 } 640 641 // Now we know that the RHS is a ConstantPointerRef or simple constant, 642 // which (since the types must match) means that it's a ConstantPointerNull. 643 if (const ConstantPointerRef *CPR2 = dyn_cast<ConstantPointerRef>(V2)) { 644 assert(CPR1->getValue() != CPR2->getValue() && 645 "CPRs for the same value exist at different addresses??"); 646 // FIXME: If both globals are external weak, they might both be null! 647 return Instruction::SetNE; 648 } else { 649 assert(isa<ConstantPointerNull>(V2) && "Canonicalization guarantee!"); 650 // Global can never be null. FIXME: if we implement external weak 651 // linkage, this is not necessarily true! 652 return Instruction::SetNE; 653 } 654 655 } else { 656 // Ok, the LHS is known to be a constantexpr. The RHS can be any of a 657 // constantexpr, a CPR, or a simple constant. 658 const ConstantExpr *CE1 = cast<ConstantExpr>(V1); 659 Constant *CE1Op0 = CE1->getOperand(0); 660 661 switch (CE1->getOpcode()) { 662 case Instruction::Cast: 663 // If the cast is not actually changing bits, and the second operand is a 664 // null pointer, do the comparison with the pre-casted value. 665 if (V2->isNullValue() && 666 CE1->getType()->isLosslesslyConvertibleTo(CE1Op0->getType())) 667 return evaluateRelation(CE1Op0, 668 Constant::getNullValue(CE1Op0->getType())); 669 670 case Instruction::GetElementPtr: 671 // Ok, since this is a getelementptr, we know that the constant has a 672 // pointer type. Check the various cases. 673 if (isa<ConstantPointerNull>(V2)) { 674 // If we are comparing a GEP to a null pointer, check to see if the base 675 // of the GEP equals the null pointer. 676 if (isa<ConstantPointerRef>(CE1Op0)) { 677 // FIXME: this is not true when we have external weak references! 678 // No offset can go from a global to a null pointer. 679 return Instruction::SetGT; 680 } else if (isa<ConstantPointerNull>(CE1Op0)) { 681 // If we are indexing from a null pointer, check to see if we have any 682 // non-zero indices. 683 for (unsigned i = 1, e = CE1->getNumOperands(); i != e; ++i) 684 if (!CE1->getOperand(i)->isNullValue()) 685 // Offsetting from null, must not be equal. 686 return Instruction::SetGT; 687 // Only zero indexes from null, must still be zero. 688 return Instruction::SetEQ; 689 } 690 // Otherwise, we can't really say if the first operand is null or not. 691 } else if (const ConstantPointerRef *CPR2 = 692 dyn_cast<ConstantPointerRef>(V2)) { 693 if (isa<ConstantPointerNull>(CE1Op0)) { 694 // FIXME: This is not true with external weak references. 695 return Instruction::SetLT; 696 } else if (const ConstantPointerRef *CPR1 = 697 dyn_cast<ConstantPointerRef>(CE1Op0)) { 698 if (CPR1 == CPR2) { 699 // If this is a getelementptr of the same global, then it must be 700 // different. Because the types must match, the getelementptr could 701 // only have at most one index, and because we fold getelementptr's 702 // with a single zero index, it must be nonzero. 703 assert(CE1->getNumOperands() == 2 && 704 !CE1->getOperand(1)->isNullValue() && 705 "Suprising getelementptr!"); 706 return Instruction::SetGT; 707 } else { 708 // If they are different globals, we don't know what the value is, 709 // but they can't be equal. 710 return Instruction::SetNE; 711 } 712 } 713 } else { 714 const ConstantExpr *CE2 = cast<ConstantExpr>(V2); 715 const Constant *CE2Op0 = CE2->getOperand(0); 716 717 // There are MANY other foldings that we could perform here. They will 718 // probably be added on demand, as they seem needed. 719 switch (CE2->getOpcode()) { 720 default: break; 721 case Instruction::GetElementPtr: 722 // By far the most common case to handle is when the base pointers are 723 // obviously to the same or different globals. 724 if (isa<ConstantPointerRef>(CE1Op0) && 725 isa<ConstantPointerRef>(CE2Op0)) { 726 if (CE1Op0 != CE2Op0) // Don't know relative ordering, but not equal 727 return Instruction::SetNE; 728 // Ok, we know that both getelementptr instructions are based on the 729 // same global. From this, we can precisely determine the relative 730 // ordering of the resultant pointers. 731 unsigned i = 1; 732 733 // Compare all of the operands the GEP's have in common. 734 for (;i != CE1->getNumOperands() && i != CE2->getNumOperands(); ++i) 735 switch (IdxCompare(CE1->getOperand(i), CE2->getOperand(i))) { 736 case -1: return Instruction::SetLT; 737 case 1: return Instruction::SetGT; 738 case -2: return Instruction::BinaryOpsEnd; 739 } 740 741 // Ok, we ran out of things they have in common. If any leftovers 742 // are non-zero then we have a difference, otherwise we are equal. 743 for (; i < CE1->getNumOperands(); ++i) 744 if (!CE1->getOperand(i)->isNullValue()) 745 return Instruction::SetGT; 746 for (; i < CE2->getNumOperands(); ++i) 747 if (!CE2->getOperand(i)->isNullValue()) 748 return Instruction::SetLT; 749 return Instruction::SetEQ; 750 } 751 } 752 } 753 754 default: 755 break; 756 } 757 } 758 759 return Instruction::BinaryOpsEnd; 760} 761 762Constant *llvm::ConstantFoldBinaryInstruction(unsigned Opcode, 763 const Constant *V1, 764 const Constant *V2) { 765 Constant *C = 0; 766 switch (Opcode) { 767 default: break; 768 case Instruction::Add: C = ConstRules::get(V1, V2).add(V1, V2); break; 769 case Instruction::Sub: C = ConstRules::get(V1, V2).sub(V1, V2); break; 770 case Instruction::Mul: C = ConstRules::get(V1, V2).mul(V1, V2); break; 771 case Instruction::Div: C = ConstRules::get(V1, V2).div(V1, V2); break; 772 case Instruction::Rem: C = ConstRules::get(V1, V2).rem(V1, V2); break; 773 case Instruction::And: C = ConstRules::get(V1, V2).op_and(V1, V2); break; 774 case Instruction::Or: C = ConstRules::get(V1, V2).op_or (V1, V2); break; 775 case Instruction::Xor: C = ConstRules::get(V1, V2).op_xor(V1, V2); break; 776 case Instruction::Shl: C = ConstRules::get(V1, V2).shl(V1, V2); break; 777 case Instruction::Shr: C = ConstRules::get(V1, V2).shr(V1, V2); break; 778 case Instruction::SetEQ: C = ConstRules::get(V1, V2).equalto(V1, V2); break; 779 case Instruction::SetLT: C = ConstRules::get(V1, V2).lessthan(V1, V2);break; 780 case Instruction::SetGT: C = ConstRules::get(V1, V2).lessthan(V2, V1);break; 781 case Instruction::SetNE: // V1 != V2 === !(V1 == V2) 782 C = ConstRules::get(V1, V2).equalto(V1, V2); 783 if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True); 784 break; 785 case Instruction::SetLE: // V1 <= V2 === !(V2 < V1) 786 C = ConstRules::get(V1, V2).lessthan(V2, V1); 787 if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True); 788 break; 789 case Instruction::SetGE: // V1 >= V2 === !(V1 < V2) 790 C = ConstRules::get(V1, V2).lessthan(V1, V2); 791 if (C) return ConstantExpr::get(Instruction::Xor, C, ConstantBool::True); 792 break; 793 } 794 795 // If we successfully folded the expression, return it now. 796 if (C) return C; 797 798 if (SetCondInst::isRelational(Opcode)) 799 switch (evaluateRelation(V1, V2)) { 800 default: assert(0 && "Unknown relational!"); 801 case Instruction::BinaryOpsEnd: 802 break; // Couldn't determine anything about these constants. 803 case Instruction::SetEQ: // We know the constants are equal! 804 // If we know the constants are equal, we can decide the result of this 805 // computation precisely. 806 return ConstantBool::get(Opcode == Instruction::SetEQ || 807 Opcode == Instruction::SetLE || 808 Opcode == Instruction::SetGE); 809 case Instruction::SetLT: 810 // If we know that V1 < V2, we can decide the result of this computation 811 // precisely. 812 return ConstantBool::get(Opcode == Instruction::SetLT || 813 Opcode == Instruction::SetNE || 814 Opcode == Instruction::SetLE); 815 case Instruction::SetGT: 816 // If we know that V1 > V2, we can decide the result of this computation 817 // precisely. 818 return ConstantBool::get(Opcode == Instruction::SetGT || 819 Opcode == Instruction::SetNE || 820 Opcode == Instruction::SetGE); 821 case Instruction::SetLE: 822 // If we know that V1 <= V2, we can only partially decide this relation. 823 if (Opcode == Instruction::SetGT) return ConstantBool::False; 824 if (Opcode == Instruction::SetLT) return ConstantBool::True; 825 break; 826 827 case Instruction::SetGE: 828 // If we know that V1 >= V2, we can only partially decide this relation. 829 if (Opcode == Instruction::SetLT) return ConstantBool::False; 830 if (Opcode == Instruction::SetGT) return ConstantBool::True; 831 break; 832 833 case Instruction::SetNE: 834 // If we know that V1 != V2, we can only partially decide this relation. 835 if (Opcode == Instruction::SetEQ) return ConstantBool::False; 836 if (Opcode == Instruction::SetNE) return ConstantBool::True; 837 break; 838 } 839 840 if (const ConstantExpr *CE1 = dyn_cast<ConstantExpr>(V1)) { 841 if (const ConstantExpr *CE2 = dyn_cast<ConstantExpr>(V2)) { 842 // There are many possible foldings we could do here. We should probably 843 // at least fold add of a pointer with an integer into the appropriate 844 // getelementptr. This will improve alias analysis a bit. 845 846 847 848 849 } else { 850 // Just implement a couple of simple identities. 851 switch (Opcode) { 852 case Instruction::Add: 853 if (V2->isNullValue()) return const_cast<Constant*>(V1); // X + 0 == X 854 break; 855 case Instruction::Sub: 856 if (V2->isNullValue()) return const_cast<Constant*>(V1); // X - 0 == X 857 break; 858 case Instruction::Mul: 859 if (V2->isNullValue()) return const_cast<Constant*>(V2); // X * 0 == 0 860 if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2)) 861 if (CI->getRawValue() == 1) 862 return const_cast<Constant*>(V1); // X * 1 == X 863 break; 864 case Instruction::Div: 865 if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2)) 866 if (CI->getRawValue() == 1) 867 return const_cast<Constant*>(V1); // X / 1 == X 868 break; 869 case Instruction::Rem: 870 if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2)) 871 if (CI->getRawValue() == 1) 872 return Constant::getNullValue(CI->getType()); // X % 1 == 0 873 break; 874 case Instruction::And: 875 if (cast<ConstantIntegral>(V2)->isAllOnesValue()) 876 return const_cast<Constant*>(V1); // X & -1 == X 877 if (V2->isNullValue()) return const_cast<Constant*>(V2); // X & 0 == 0 878 break; 879 case Instruction::Or: 880 if (V2->isNullValue()) return const_cast<Constant*>(V1); // X | 0 == X 881 if (cast<ConstantIntegral>(V2)->isAllOnesValue()) 882 return const_cast<Constant*>(V2); // X | -1 == -1 883 break; 884 case Instruction::Xor: 885 if (V2->isNullValue()) return const_cast<Constant*>(V1); // X ^ 0 == X 886 break; 887 } 888 } 889 890 } else if (const ConstantExpr *CE2 = dyn_cast<ConstantExpr>(V2)) { 891 // If V2 is a constant expr and V1 isn't, flop them around and fold the 892 // other way if possible. 893 switch (Opcode) { 894 case Instruction::Add: 895 case Instruction::Mul: 896 case Instruction::And: 897 case Instruction::Or: 898 case Instruction::Xor: 899 case Instruction::SetEQ: 900 case Instruction::SetNE: 901 // No change of opcode required. 902 return ConstantFoldBinaryInstruction(Opcode, V2, V1); 903 904 case Instruction::SetLT: 905 case Instruction::SetGT: 906 case Instruction::SetLE: 907 case Instruction::SetGE: 908 // Change the opcode as necessary to swap the operands. 909 Opcode = SetCondInst::getSwappedCondition((Instruction::BinaryOps)Opcode); 910 return ConstantFoldBinaryInstruction(Opcode, V2, V1); 911 912 case Instruction::Shl: 913 case Instruction::Shr: 914 case Instruction::Sub: 915 case Instruction::Div: 916 case Instruction::Rem: 917 default: // These instructions cannot be flopped around. 918 break; 919 } 920 } 921 return 0; 922} 923 924Constant *llvm::ConstantFoldGetElementPtr(const Constant *C, 925 const std::vector<Constant*> &IdxList) { 926 if (IdxList.size() == 0 || 927 (IdxList.size() == 1 && IdxList[0]->isNullValue())) 928 return const_cast<Constant*>(C); 929 930 if (C->isNullValue()) { 931 bool isNull = true; 932 for (unsigned i = 0, e = IdxList.size(); i != e; ++i) 933 if (!IdxList[i]->isNullValue()) { 934 isNull = false; 935 break; 936 } 937 if (isNull) { 938 std::vector<Value*> VIdxList(IdxList.begin(), IdxList.end()); 939 const Type *Ty = GetElementPtrInst::getIndexedType(C->getType(), VIdxList, 940 true); 941 assert(Ty != 0 && "Invalid indices for GEP!"); 942 return ConstantPointerNull::get(PointerType::get(Ty)); 943 } 944 } 945 946 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(const_cast<Constant*>(C))) { 947 // Combine Indices - If the source pointer to this getelementptr instruction 948 // is a getelementptr instruction, combine the indices of the two 949 // getelementptr instructions into a single instruction. 950 // 951 if (CE->getOpcode() == Instruction::GetElementPtr) { 952 const Type *LastTy = 0; 953 for (gep_type_iterator I = gep_type_begin(CE), E = gep_type_end(CE); 954 I != E; ++I) 955 LastTy = *I; 956 957 if ((LastTy && isa<ArrayType>(LastTy)) || IdxList[0]->isNullValue()) { 958 std::vector<Constant*> NewIndices; 959 NewIndices.reserve(IdxList.size() + CE->getNumOperands()); 960 for (unsigned i = 1, e = CE->getNumOperands()-1; i != e; ++i) 961 NewIndices.push_back(cast<Constant>(CE->getOperand(i))); 962 963 // Add the last index of the source with the first index of the new GEP. 964 // Make sure to handle the case when they are actually different types. 965 Constant *Combined = CE->getOperand(CE->getNumOperands()-1); 966 if (!IdxList[0]->isNullValue()) // Otherwise it must be an array 967 Combined = 968 ConstantExpr::get(Instruction::Add, 969 ConstantExpr::getCast(IdxList[0], Type::LongTy), 970 ConstantExpr::getCast(Combined, Type::LongTy)); 971 972 NewIndices.push_back(Combined); 973 NewIndices.insert(NewIndices.end(), IdxList.begin()+1, IdxList.end()); 974 return ConstantExpr::getGetElementPtr(CE->getOperand(0), NewIndices); 975 } 976 } 977 978 // Implement folding of: 979 // int* getelementptr ([2 x int]* cast ([3 x int]* %X to [2 x int]*), 980 // long 0, long 0) 981 // To: int* getelementptr ([3 x int]* %X, long 0, long 0) 982 // 983 if (CE->getOpcode() == Instruction::Cast && IdxList.size() > 1 && 984 IdxList[0]->isNullValue()) 985 if (const PointerType *SPT = 986 dyn_cast<PointerType>(CE->getOperand(0)->getType())) 987 if (const ArrayType *SAT = dyn_cast<ArrayType>(SPT->getElementType())) 988 if (const ArrayType *CAT = 989 dyn_cast<ArrayType>(cast<PointerType>(C->getType())->getElementType())) 990 if (CAT->getElementType() == SAT->getElementType()) 991 return ConstantExpr::getGetElementPtr( 992 (Constant*)CE->getOperand(0), IdxList); 993 } 994 return 0; 995} 996 997