1/* Copyright (C) 2008 The Android Open Source Project
2**
3** This software is licensed under the terms of the GNU General Public
4** License version 2, as published by the Free Software Foundation, and
5** may be copied, distributed, and modified under those terms.
6**
7** This program is distributed in the hope that it will be useful,
8** but WITHOUT ANY WARRANTY; without even the implied warranty of
9** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10** GNU General Public License for more details.
11*/
12#include "android/avd/info.h"
13#include "android/avd/util.h"
14#include "android/config/config.h"
15#include "android/utils/path.h"
16#include "android/utils/bufprint.h"
17#include "android/utils/filelock.h"
18#include "android/utils/tempfile.h"
19#include "android/utils/debug.h"
20#include "android/utils/dirscanner.h"
21#include <ctype.h>
22#include <stddef.h>
23#include <string.h>
24#include <stdlib.h>
25#include <stdio.h>
26#include <errno.h>
27
28/* global variables - see android/globals.h */
29AvdInfoParams   android_avdParams[1];
30AvdInfo*        android_avdInfo;
31
32/* for debugging */
33#define  D(...)   VERBOSE_PRINT(init,__VA_ARGS__)
34#define  DD(...)  VERBOSE_PRINT(avd_config,__VA_ARGS__)
35
36/* technical note on how all of this is supposed to work:
37 *
38 * Each AVD corresponds to a "content directory" that is used to
39 * store persistent disk images and configuration files. Most remarkable
40 * are:
41 *
42 * - a "config.ini" file used to hold configuration information for the
43 *   AVD
44 *
45 * - mandatory user data image ("userdata-qemu.img") and cache image
46 *   ("cache.img")
47 *
48 * - optional mutable system image ("system-qemu.img"), kernel image
49 *   ("kernel-qemu") and read-only ramdisk ("ramdisk.img")
50 *
51 * When starting up an AVD, the emulator looks for relevant disk images
52 * in the content directory. If it doesn't find a given image there, it
53 * will try to search in the list of system directories listed in the
54 * 'config.ini' file through one of the following (key,value) pairs:
55 *
56 *    images.sysdir.1 = <first search path>
57 *    images.sysdir.2 = <second search path>
58 *
59 * The search paths can be absolute, or relative to the root SDK installation
60 * path (which is determined from the emulator program's location, or from the
61 * ANDROID_SDK_ROOT environment variable).
62 *
63 * Individual image disk search patch can be over-riden on the command-line
64 * with one of the usual options.
65 */
66
67/* the prefix of config.ini keys that will be used for search directories
68 * of system images.
69 */
70#define  SEARCH_PREFIX   "image.sysdir."
71
72/* the maximum number of search path keys we're going to read from the
73 * config.ini file
74 */
75#define  MAX_SEARCH_PATHS  2
76
77/* the config.ini key that will be used to indicate the full relative
78 * path to the skin directory (including the skin name).
79 */
80#define  SKIN_PATH       "skin.path"
81
82/* the config.ini key that will be used to indicate the default skin's name.
83 * this is ignored if there is a valid SKIN_PATH entry in the file.
84 */
85#define  SKIN_NAME       "skin.name"
86
87/* default skin name */
88#define  SKIN_DEFAULT    "HVGA"
89
90/* the config.ini key that is used to indicate the absolute path
91 * to the SD Card image file, if you don't want to place it in
92 * the content directory.
93 */
94#define  SDCARD_PATH     "sdcard.path"
95
96/* the name of the .ini file that will contain the complete hardware
97 * properties for the AVD. This will be used to launch the corresponding
98 * core from the UI.
99 */
100#define  CORE_HARDWARE_INI   "hardware-qemu.ini"
101
102/* certain disk image files are mounted read/write by the emulator
103 * to ensure that several emulators referencing the same files
104 * do not corrupt these files, we need to lock them and respond
105 * to collision depending on the image type.
106 *
107 * the enumeration below is used to record information about
108 * each image file path.
109 *
110 * READONLY means that the file will be mounted read-only
111 * and this doesn't need to be locked. must be first in list
112 *
113 * MUSTLOCK means that the file should be locked before
114 * being mounted by the emulator
115 *
116 * TEMPORARY means that the file has been copied to a
117 * temporary image, which can be mounted read/write
118 * but doesn't require locking.
119 */
120typedef enum {
121    IMAGE_STATE_READONLY,     /* unlocked */
122    IMAGE_STATE_MUSTLOCK,     /* must be locked */
123    IMAGE_STATE_LOCKED,       /* locked */
124    IMAGE_STATE_LOCKED_EMPTY, /* locked and empty */
125    IMAGE_STATE_TEMPORARY,    /* copied to temp file (no lock needed) */
126} AvdImageState;
127
128struct AvdInfo {
129    /* for the Android build system case */
130    char      inAndroidBuild;
131    char*     androidOut;
132    char*     androidBuildRoot;
133    char*     targetArch;
134
135    /* for the normal virtual device case */
136    char*     deviceName;
137    char*     sdkRootPath;
138    char      sdkRootPathFromEnv;
139    char*     searchPaths[ MAX_SEARCH_PATHS ];
140    int       numSearchPaths;
141    char*     contentPath;
142    IniFile*  rootIni;      /* root <foo>.ini file, empty if missing */
143    IniFile*  configIni;    /* virtual device's config.ini, NULL if missing */
144    IniFile*  skinHardwareIni;  /* skin-specific hardware.ini */
145
146    /* for both */
147    int       apiLevel;
148    char*     skinName;     /* skin name */
149    char*     skinDirPath;  /* skin directory */
150    char*     coreHardwareIniPath;  /* core hardware.ini path */
151
152    /* image files */
153    char*     imagePath [ AVD_IMAGE_MAX ];
154    char      imageState[ AVD_IMAGE_MAX ];
155};
156
157
158void
159avdInfo_free( AvdInfo*  i )
160{
161    if (i) {
162        int  nn;
163
164        for (nn = 0; nn < AVD_IMAGE_MAX; nn++)
165            AFREE(i->imagePath[nn]);
166
167        AFREE(i->skinName);
168        AFREE(i->skinDirPath);
169        AFREE(i->coreHardwareIniPath);
170
171        for (nn = 0; nn < i->numSearchPaths; nn++)
172            AFREE(i->searchPaths[nn]);
173
174        i->numSearchPaths = 0;
175
176        if (i->configIni) {
177            iniFile_free(i->configIni);
178            i->configIni = NULL;
179        }
180
181        if (i->skinHardwareIni) {
182            iniFile_free(i->skinHardwareIni);
183            i->skinHardwareIni = NULL;
184        }
185
186        if (i->rootIni) {
187            iniFile_free(i->rootIni);
188            i->rootIni = NULL;
189        }
190
191        AFREE(i->contentPath);
192        AFREE(i->sdkRootPath);
193
194        if (i->inAndroidBuild) {
195            AFREE(i->androidOut);
196            AFREE(i->androidBuildRoot);
197        }
198
199        AFREE(i->deviceName);
200        AFREE(i);
201    }
202}
203
204/* list of default file names for each supported image file type */
205static const char*  const  _imageFileNames[ AVD_IMAGE_MAX ] = {
206#define  _AVD_IMG(x,y,z)  y,
207    AVD_IMAGE_LIST
208#undef _AVD_IMG
209};
210
211/* list of short text description for each supported image file type */
212static const char*  const _imageFileText[ AVD_IMAGE_MAX ] = {
213#define  _AVD_IMG(x,y,z)  z,
214    AVD_IMAGE_LIST
215#undef _AVD_IMG
216};
217
218/***************************************************************
219 ***************************************************************
220 *****
221 *****    UTILITY FUNCTIONS
222 *****
223 *****  The following functions do not depend on the AvdInfo
224 *****  structure and could easily be moved elsewhere.
225 *****
226 *****/
227
228/* Parse a given config.ini file and extract the list of SDK search paths
229 * from it. Returns the number of valid paths stored in 'searchPaths', or -1
230 * in case of problem.
231 *
232 * Relative search paths in the config.ini will be stored as full pathnames
233 * relative to 'sdkRootPath'.
234 *
235 * 'searchPaths' must be an array of char* pointers of at most 'maxSearchPaths'
236 * entries.
237 */
238static int
239_getSearchPaths( IniFile*    configIni,
240                 const char* sdkRootPath,
241                 int         maxSearchPaths,
242                 char**      searchPaths )
243{
244    char  temp[PATH_MAX], *p = temp, *end= p+sizeof temp;
245    int   nn, count = 0;
246
247    for (nn = 0; nn < maxSearchPaths; nn++) {
248        char*  path;
249
250        p = bufprint(temp, end, "%s%d", SEARCH_PREFIX, nn+1 );
251        if (p >= end)
252            continue;
253
254        path = iniFile_getString(configIni, temp, NULL);
255        if (path != NULL) {
256            DD("    found image search path: %s", path);
257            if (!path_is_absolute(path)) {
258                p = bufprint(temp, end, "%s/%s", sdkRootPath, path);
259                AFREE(path);
260                path = ASTRDUP(temp);
261            }
262            searchPaths[count++] = path;
263        }
264    }
265    return count;
266}
267
268/* Check that an AVD name is valid. Returns 1 on success, 0 otherwise.
269 */
270static int
271_checkAvdName( const char*  name )
272{
273    int  len  = strlen(name);
274    int  len2 = strspn(name, "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
275                             "abcdefghijklmnopqrstuvwxyz"
276                             "0123456789_.-");
277    return (len == len2);
278}
279
280/* Returns the full path of a given file.
281 *
282 * If 'fileName' is an absolute path, this returns a simple copy.
283 * Otherwise, this returns a new string corresponding to <rootPath>/<fileName>
284 *
285 * This returns NULL if the paths are too long.
286 */
287static char*
288_getFullFilePath( const char* rootPath, const char* fileName )
289{
290    if (path_is_absolute(fileName)) {
291        return ASTRDUP(fileName);
292    } else {
293        char temp[PATH_MAX], *p=temp, *end=p+sizeof(temp);
294
295        p = bufprint(temp, end, "%s/%s", rootPath, fileName);
296        if (p >= end) {
297            return NULL;
298        }
299        return ASTRDUP(temp);
300    }
301}
302
303/* check that a given directory contains a valid skin.
304 * returns 1 on success, 0 on failure.
305 */
306static int
307_checkSkinPath( const char*  skinPath )
308{
309    char  temp[MAX_PATH], *p=temp, *end=p+sizeof(temp);
310
311    /* for now, if it has a 'layout' file, it is a valid skin path */
312    p = bufprint(temp, end, "%s/layout", skinPath);
313    if (p >= end || !path_exists(temp))
314        return 0;
315
316    return 1;
317}
318
319/* Check that there is a skin named 'skinName' listed from 'skinDirRoot'
320 * this returns the full path of the skin directory (after alias expansions),
321 * including the skin name, or NULL on failure.
322 */
323static char*
324_checkSkinSkinsDir( const char*  skinDirRoot,
325                    const char*  skinName )
326{
327    DirScanner*  scanner;
328    char*        result;
329    char         temp[MAX_PATH], *p = temp, *end = p + sizeof(temp);
330
331    p = bufprint(temp, end, "%s/skins/%s", skinDirRoot, skinName);
332    DD("Probing skin directory: %s", temp);
333    if (p >= end || !path_exists(temp)) {
334        DD("    ignore bad skin directory %s", temp);
335        return NULL;
336    }
337
338    /* first, is this a normal skin directory ? */
339    if (_checkSkinPath(temp)) {
340        /* yes */
341        DD("    found skin directory: %s", temp);
342        return ASTRDUP(temp);
343    }
344
345    /* second, is it an alias to another skin ? */
346    *p      = 0;
347    result  = NULL;
348    scanner = dirScanner_new(temp);
349    if (scanner != NULL) {
350        for (;;) {
351            const char*  file = dirScanner_next(scanner);
352
353            if (file == NULL)
354                break;
355
356            if (strncmp(file, "alias-", 6) || file[6] == 0)
357                continue;
358
359            p = bufprint(temp, end, "%s/skins/%s", skinDirRoot, file+6);
360            if (p < end && _checkSkinPath(temp)) {
361                /* yes, it's an alias */
362                DD("    skin alias '%s' points to skin directory: %s",
363                   file+6, temp);
364                result = ASTRDUP(temp);
365                break;
366            }
367        }
368        dirScanner_free(scanner);
369    }
370    return result;
371}
372
373/* try to see if the skin name leads to a magic skin or skin path directly
374 * returns 1 on success, 0 on error.
375 *
376 * on success, this sets up '*pSkinName' and '*pSkinDir'
377 */
378static int
379_getSkinPathFromName( const char*  skinName,
380                      const char*  sdkRootPath,
381                      char**       pSkinName,
382                      char**       pSkinDir )
383{
384    char  temp[PATH_MAX], *p=temp, *end=p+sizeof(temp);
385
386    /* if the skin name has the format 'NNNNxNNN' where
387    * NNN is a decimal value, then this is a 'magic' skin
388    * name that doesn't require a skin directory
389    */
390    if (isdigit(skinName[0])) {
391        int  width, height;
392        if (sscanf(skinName, "%dx%d", &width, &height) == 2) {
393            D("'magic' skin format detected: %s", skinName);
394            *pSkinName = ASTRDUP(skinName);
395            *pSkinDir  = NULL;
396            return 1;
397        }
398    }
399
400    /* is the skin name a direct path to the skin directory ? */
401    if (path_is_absolute(skinName) && _checkSkinPath(skinName)) {
402        goto FOUND_IT;
403    }
404
405    /* is the skin name a relative path from the SDK root ? */
406    p = bufprint(temp, end, "%s/%s", sdkRootPath, skinName);
407    if (p < end && _checkSkinPath(temp)) {
408        skinName = temp;
409        goto FOUND_IT;
410    }
411
412    /* nope */
413    return 0;
414
415FOUND_IT:
416    if (path_split(skinName, pSkinDir, pSkinName) < 0) {
417        derror("malformed skin name: %s", skinName);
418        exit(2);
419    }
420    D("found skin '%s' in directory: %s", *pSkinName, *pSkinDir);
421    return 1;
422}
423
424/***************************************************************
425 ***************************************************************
426 *****
427 *****    NORMAL VIRTUAL DEVICE SUPPORT
428 *****
429 *****/
430
431/* compute path to the root SDK directory
432 * assume we are in $SDKROOT/tools/emulator[.exe]
433 */
434static int
435_avdInfo_getSdkRoot( AvdInfo*  i )
436{
437
438    i->sdkRootPath = path_getSdkRoot(&i->sdkRootPathFromEnv);
439    if (i->sdkRootPath == NULL)
440        return -1;
441
442    return 0;
443}
444
445/* parse the root config .ini file. it is located in
446 * ~/.android/avd/<name>.ini or Windows equivalent
447 */
448static int
449_avdInfo_getRootIni( AvdInfo*  i )
450{
451    char*  iniPath = path_getRootIniPath( i->deviceName );
452
453    if (iniPath == NULL) {
454        derror("unknown virtual device name: '%s'", i->deviceName);
455        return -1;
456    }
457
458    D("Android virtual device file at: %s", iniPath);
459
460    i->rootIni = iniFile_newFromFile(iniPath);
461    AFREE(iniPath);
462
463    if (i->rootIni == NULL) {
464        derror("Corrupt virtual device config file!");
465        return -1;
466    }
467    return 0;
468}
469
470/* Returns the AVD's content path, i.e. the directory that contains
471 * the AVD's content files (e.g. data partition, cache, sd card, etc...).
472 *
473 * We extract this by parsing the root config .ini file, looking for
474 * a "path" elements.
475 */
476static int
477_avdInfo_getContentPath( AvdInfo*  i )
478{
479#   define  ROOT_PATH_KEY    "path"
480
481    i->contentPath = iniFile_getString(i->rootIni, ROOT_PATH_KEY, NULL);
482
483    if (i->contentPath == NULL) {
484        derror("bad config: %s",
485               "virtual device file lacks a "ROOT_PATH_KEY" entry");
486        return -1;
487    }
488    D("virtual device content at %s", i->contentPath);
489    return 0;
490}
491
492static int
493_avdInfo_getApiLevel( AvdInfo*  i )
494{
495    char*       target;
496    const char* p;
497    const int   defaultLevel = 1000;
498    int         level        = defaultLevel;
499
500#    define ROOT_TARGET_KEY   "target"
501
502    target = iniFile_getString(i->rootIni, ROOT_TARGET_KEY, NULL);
503    if (target == NULL) {
504        D("No target field in root AVD .ini file?");
505        D("Defaulting to API level %d", level);
506        return level;
507    }
508
509    DD("Found target field in root AVD .ini file: '%s'", target);
510
511    /* There are two acceptable formats for the target key.
512     *
513     * 1/  android-<level>
514     * 2/  <vendor-name>:<add-on-name>:<level>
515     *
516     * Where <level> can be either a _name_ (for experimental/preview SDK builds)
517     * or a decimal number. Note that if a _name_, it can start with a digit.
518     */
519
520    /* First, extract the level */
521    if (!memcmp(target, "android-", 8))
522        p = target + 8;
523    else {
524        /* skip two columns */
525        p = strchr(target, ':');
526        if (p != NULL) {
527            p = strchr(p+1, ':');
528            if (p != NULL)
529                p += 1;
530        }
531    }
532    if (p == NULL || !isdigit(*p)) {
533        goto NOT_A_NUMBER;
534    } else {
535        char* end;
536        long  val = strtol(p, &end, 10);
537        if (end == NULL || *end != '\0' || val != (int)val) {
538            goto NOT_A_NUMBER;
539        }
540        level = (int)val;
541
542        /* Sanity check, we don't support anything prior to Android 1.5 */
543        if (level < 3)
544            level = 3;
545
546        D("Found AVD target API level: %d", level);
547    }
548EXIT:
549    AFREE(target);
550    return level;
551
552NOT_A_NUMBER:
553    if (p == NULL) {
554        D("Invalid target field in root AVD .ini file");
555    } else {
556        D("Target AVD api level is not a number");
557    }
558    D("Defaulting to API level %d", level);
559    goto EXIT;
560}
561
562/* Look for a named file inside the AVD's content directory.
563 * Returns NULL if it doesn't exist, or a strdup() copy otherwise.
564 */
565static char*
566_avdInfo_getContentFilePath(AvdInfo*  i, const char* fileName)
567{
568    char temp[MAX_PATH], *p = temp, *end = p + sizeof(temp);
569
570    p = bufprint(p, end, "%s/%s", i->contentPath, fileName);
571    if (p >= end) {
572        derror("can't access virtual device content directory");
573        return NULL;
574    }
575    if (!path_exists(temp)) {
576        return NULL;
577    }
578    return ASTRDUP(temp);
579}
580
581/* find and parse the config.ini file from the content directory */
582static int
583_avdInfo_getConfigIni(AvdInfo*  i)
584{
585    char*  iniPath = _avdInfo_getContentFilePath(i, "config.ini");
586
587    /* Allow non-existing config.ini */
588    if (iniPath == NULL) {
589        D("virtual device has no config file - no problem");
590        return 0;
591    }
592
593    D("virtual device config file: %s", iniPath);
594    i->configIni = iniFile_newFromFile(iniPath);
595    AFREE(iniPath);
596
597    if (i->configIni == NULL) {
598        derror("bad config: %s",
599               "virtual device has corrupted config.ini");
600        return -1;
601    }
602    return 0;
603}
604
605/* The AVD's config.ini contains a list of search paths (all beginning
606 * with SEARCH_PREFIX) which are directory locations searched for
607 * AVD platform files.
608 */
609static void
610_avdInfo_getSearchPaths( AvdInfo*  i )
611{
612    if (i->configIni == NULL)
613        return;
614
615    i->numSearchPaths = _getSearchPaths( i->configIni,
616                                         i->sdkRootPath,
617                                         MAX_SEARCH_PATHS,
618                                         i->searchPaths );
619    if (i->numSearchPaths == 0) {
620        derror("no search paths found in this AVD's configuration.\n"
621               "Weird, the AVD's config.ini file is malformed. Try re-creating it.\n");
622        exit(2);
623    }
624    else
625        DD("found a total of %d search paths for this AVD", i->numSearchPaths);
626}
627
628/* Search a file in the SDK search directories. Return NULL if not found,
629 * or a strdup() otherwise.
630 */
631static char*
632_avdInfo_getSdkFilePath(AvdInfo*  i, const char*  fileName)
633{
634    char temp[MAX_PATH], *p = temp, *end = p + sizeof(temp);
635
636    do {
637        /* try the search paths */
638        int  nn;
639
640        for (nn = 0; nn < i->numSearchPaths; nn++) {
641            const char* searchDir = i->searchPaths[nn];
642
643            p = bufprint(temp, end, "%s/%s", searchDir, fileName);
644            if (p < end && path_exists(temp)) {
645                DD("found %s in search dir: %s", fileName, searchDir);
646                goto FOUND;
647            }
648            DD("    no %s in search dir: %s", fileName, searchDir);
649        }
650
651        return NULL;
652
653    } while (0);
654
655FOUND:
656    return ASTRDUP(temp);
657}
658
659/* Search for a file in the content directory, and if not found, in the
660 * SDK search directory. Returns NULL if not found.
661 */
662static char*
663_avdInfo_getContentOrSdkFilePath(AvdInfo*  i, const char*  fileName)
664{
665    char*  path;
666
667    path = _avdInfo_getContentFilePath(i, fileName);
668    if (path)
669        return path;
670
671    path = _avdInfo_getSdkFilePath(i, fileName);
672    if (path)
673        return path;
674
675    return NULL;
676}
677
678#if 0
679static int
680_avdInfo_findContentOrSdkImage(AvdInfo* i, AvdImageType id)
681{
682    const char* fileName = _imageFileNames[id];
683    char*       path     = _avdInfo_getContentOrSdkFilePath(i, fileName);
684
685    i->imagePath[id]  = path;
686    i->imageState[id] = IMAGE_STATE_READONLY;
687
688    if (path == NULL)
689        return -1;
690    else
691        return 0;
692}
693#endif
694
695/* Returns path to the core hardware .ini file. This contains the
696 * hardware configuration that is read by the core. The content of this
697 * file is auto-generated before launching a core, but we need to know
698 * its path before that.
699 */
700static int
701_avdInfo_getCoreHwIniPath( AvdInfo* i, const char* basePath )
702{
703    i->coreHardwareIniPath = _getFullFilePath(basePath, CORE_HARDWARE_INI);
704    if (i->coreHardwareIniPath == NULL) {
705        DD("Path too long for %s: %s", CORE_HARDWARE_INI, basePath);
706        return -1;
707    }
708    D("using core hw config path: %s", i->coreHardwareIniPath);
709    return 0;
710}
711
712AvdInfo*
713avdInfo_new( const char*  name, AvdInfoParams*  params )
714{
715    AvdInfo*  i;
716
717    if (name == NULL)
718        return NULL;
719
720    if (!_checkAvdName(name)) {
721        derror("virtual device name contains invalid characters");
722        exit(1);
723    }
724
725    ANEW0(i);
726    i->deviceName = ASTRDUP(name);
727
728    if ( _avdInfo_getSdkRoot(i) < 0     ||
729         _avdInfo_getRootIni(i) < 0     ||
730         _avdInfo_getContentPath(i) < 0 ||
731         _avdInfo_getConfigIni(i)   < 0 ||
732         _avdInfo_getCoreHwIniPath(i, i->contentPath) < 0 )
733        goto FAIL;
734
735    i->apiLevel = _avdInfo_getApiLevel(i);
736
737    /* look for image search paths. handle post 1.1/pre cupcake
738     * obsolete SDKs.
739     */
740    _avdInfo_getSearchPaths(i);
741
742    /* don't need this anymore */
743    iniFile_free(i->rootIni);
744    i->rootIni = NULL;
745
746    return i;
747
748FAIL:
749    avdInfo_free(i);
750    return NULL;
751}
752
753/***************************************************************
754 ***************************************************************
755 *****
756 *****    ANDROID BUILD SUPPORT
757 *****
758 *****    The code below corresponds to the case where we're
759 *****    starting the emulator inside the Android build
760 *****    system. The main differences are that:
761 *****
762 *****    - the $ANDROID_PRODUCT_OUT directory is used as the
763 *****      content file.
764 *****
765 *****    - built images must not be modified by the emulator,
766 *****      so system.img must be copied to a temporary file
767 *****      and userdata.img must be copied to userdata-qemu.img
768 *****      if the latter doesn't exist.
769 *****
770 *****    - the kernel and default skin directory are taken from
771 *****      prebuilt
772 *****
773 *****    - there is no root .ini file, or any config.ini in
774 *****      the content directory, no SDK images search path.
775 *****/
776
777/* Read a hardware.ini if it is located in the skin directory */
778static int
779_avdInfo_getBuildSkinHardwareIni( AvdInfo*  i )
780{
781    char* skinName;
782    char* skinDirPath;
783    char  temp[PATH_MAX], *p=temp, *end=p+sizeof(temp);
784
785    avdInfo_getSkinInfo(i, &skinName, &skinDirPath);
786    if (skinDirPath == NULL)
787        return 0;
788
789    p = bufprint(temp, end, "%s/%s/hardware.ini", skinDirPath, skinName);
790    if (p >= end || !path_exists(temp)) {
791        DD("no skin-specific hardware.ini in %s", skinDirPath);
792        return 0;
793    }
794
795    D("found skin-specific hardware.ini: %s", temp);
796    i->skinHardwareIni = iniFile_newFromFile(temp);
797    if (i->skinHardwareIni == NULL)
798        return -1;
799
800    return 0;
801}
802
803AvdInfo*
804avdInfo_newForAndroidBuild( const char*     androidBuildRoot,
805                            const char*     androidOut,
806                            AvdInfoParams*  params )
807{
808    AvdInfo*  i;
809
810    ANEW0(i);
811
812    i->inAndroidBuild   = 1;
813    i->androidBuildRoot = ASTRDUP(androidBuildRoot);
814    i->androidOut       = ASTRDUP(androidOut);
815    i->contentPath      = ASTRDUP(androidOut);
816    i->targetArch       = path_getBuildTargetArch(i->androidOut);
817    i->apiLevel         = path_getBuildTargetApiLevel(i->androidOut);
818
819    /* TODO: find a way to provide better information from the build files */
820    i->deviceName = ASTRDUP("<build>");
821
822    /* There is no config.ini in the build */
823    i->configIni = NULL;
824
825    if (_avdInfo_getCoreHwIniPath(i, i->androidOut) < 0 )
826        goto FAIL;
827
828    /* Read the build skin's hardware.ini, if any */
829    _avdInfo_getBuildSkinHardwareIni(i);
830
831    return i;
832
833FAIL:
834    avdInfo_free(i);
835    return NULL;
836}
837
838const char*
839avdInfo_getName( AvdInfo*  i )
840{
841    return i ? i->deviceName : NULL;
842}
843
844const char*
845avdInfo_getImageFile( AvdInfo*  i, AvdImageType  imageType )
846{
847    if (i == NULL || (unsigned)imageType >= AVD_IMAGE_MAX)
848        return NULL;
849
850    return i->imagePath[imageType];
851}
852
853uint64_t
854avdInfo_getImageFileSize( AvdInfo*  i, AvdImageType  imageType )
855{
856    const char* file = avdInfo_getImageFile(i, imageType);
857    uint64_t    size;
858
859    if (file == NULL)
860        return 0ULL;
861
862    if (path_get_size(file, &size) < 0)
863        return 0ULL;
864
865    return size;
866}
867
868int
869avdInfo_isImageReadOnly( AvdInfo*  i, AvdImageType  imageType )
870{
871    if (i == NULL || (unsigned)imageType >= AVD_IMAGE_MAX)
872        return 1;
873
874    return (i->imageState[imageType] == IMAGE_STATE_READONLY);
875}
876
877char*
878avdInfo_getKernelPath( AvdInfo*  i )
879{
880    const char* imageName = _imageFileNames[ AVD_IMAGE_KERNEL ];
881
882    char*  kernelPath = _avdInfo_getContentOrSdkFilePath(i, imageName);
883
884    if (kernelPath == NULL && i->inAndroidBuild) {
885        /* When in the Android build, look into the prebuilt directory
886         * for our target architecture.
887         */
888        char temp[PATH_MAX], *p = temp, *end = p + sizeof(temp);
889        const char* suffix = "";
890        char* abi;
891
892        /* If the target ABI is armeabi-v7a, then look for
893         * kernel-qemu-armv7 instead of kernel-qemu in the prebuilt
894         * directory. */
895        abi = path_getBuildTargetAbi(i->androidOut);
896        if (!strcmp(abi,"armeabi-v7a")) {
897            suffix = "-armv7";
898        }
899        AFREE(abi);
900
901        p = bufprint(temp, end, "%s/prebuilt/android-%s/kernel/kernel-qemu%s",
902                     i->androidBuildRoot, i->targetArch, suffix);
903        if (p >= end || !path_exists(temp)) {
904            derror("bad workspace: cannot find prebuilt kernel in: %s", temp);
905            exit(1);
906        }
907        kernelPath = ASTRDUP(temp);
908    }
909    return kernelPath;
910}
911
912
913char*
914avdInfo_getRamdiskPath( AvdInfo* i )
915{
916    const char* imageName = _imageFileNames[ AVD_IMAGE_RAMDISK ];
917    return _avdInfo_getContentOrSdkFilePath(i, imageName);
918}
919
920char*  avdInfo_getCachePath( AvdInfo*  i )
921{
922    const char* imageName = _imageFileNames[ AVD_IMAGE_CACHE ];
923    return _avdInfo_getContentFilePath(i, imageName);
924}
925
926char*  avdInfo_getDefaultCachePath( AvdInfo*  i )
927{
928    const char* imageName = _imageFileNames[ AVD_IMAGE_CACHE ];
929    return _getFullFilePath(i->contentPath, imageName);
930}
931
932char*  avdInfo_getSdCardPath( AvdInfo* i )
933{
934    const char* imageName = _imageFileNames[ AVD_IMAGE_SDCARD ];
935    char*       path;
936
937    /* Special case, the config.ini can have a SDCARD_PATH entry
938     * that gives the full path to the SD Card.
939     */
940    if (i->configIni != NULL) {
941        path = iniFile_getString(i->configIni, SDCARD_PATH, NULL);
942        if (path != NULL) {
943            if (path_exists(path))
944                return path;
945
946            dwarning("Ignoring invalid SDCard path: %s", path);
947            AFREE(path);
948        }
949    }
950
951    /* Otherwise, simply look into the content directory */
952    return _avdInfo_getContentFilePath(i, imageName);
953}
954
955char*
956avdInfo_getSnapStoragePath( AvdInfo* i )
957{
958    const char* imageName = _imageFileNames[ AVD_IMAGE_SNAPSHOTS ];
959    return _avdInfo_getContentFilePath(i, imageName);
960}
961
962char*
963avdInfo_getSystemImagePath( AvdInfo*  i )
964{
965    const char* imageName = _imageFileNames[ AVD_IMAGE_USERSYSTEM ];
966    return _avdInfo_getContentFilePath(i, imageName);
967}
968
969char*
970avdInfo_getSystemInitImagePath( AvdInfo*  i )
971{
972    const char* imageName = _imageFileNames[ AVD_IMAGE_INITSYSTEM ];
973    return _avdInfo_getContentOrSdkFilePath(i, imageName);
974}
975
976char*
977avdInfo_getDataImagePath( AvdInfo*  i )
978{
979    const char* imageName = _imageFileNames[ AVD_IMAGE_USERDATA ];
980    return _avdInfo_getContentFilePath(i, imageName);
981}
982
983char*
984avdInfo_getDefaultDataImagePath( AvdInfo*  i )
985{
986    const char* imageName = _imageFileNames[ AVD_IMAGE_USERDATA ];
987    return _getFullFilePath(i->contentPath, imageName);
988}
989
990char*
991avdInfo_getDataInitImagePath( AvdInfo* i )
992{
993    const char* imageName = _imageFileNames[ AVD_IMAGE_INITDATA ];
994    return _avdInfo_getContentOrSdkFilePath(i, imageName);
995}
996
997int
998avdInfo_initHwConfig( AvdInfo*  i, AndroidHwConfig*  hw )
999{
1000    int  ret = 0;
1001
1002    androidHwConfig_init(hw, i->apiLevel);
1003
1004    /* First read the config.ini, if any */
1005    if (i->configIni != NULL) {
1006        ret = androidHwConfig_read(hw, i->configIni);
1007    }
1008
1009    /* The skin's hardware.ini can override values */
1010    if (ret == 0 && i->skinHardwareIni != NULL) {
1011        ret = androidHwConfig_read(hw, i->skinHardwareIni);
1012    }
1013
1014    /* Auto-disable keyboard emulation on sapphire platform builds */
1015    if (i->androidOut != NULL) {
1016        char*  p = strrchr(i->androidOut, '/');
1017        if (p != NULL && !strcmp(p,"sapphire")) {
1018            hw->hw_keyboard = 0;
1019        }
1020    }
1021
1022    return ret;
1023}
1024
1025const char*
1026avdInfo_getContentPath( AvdInfo*  i )
1027{
1028    return i->contentPath;
1029}
1030
1031int
1032avdInfo_inAndroidBuild( AvdInfo*  i )
1033{
1034    return i->inAndroidBuild;
1035}
1036
1037char*
1038avdInfo_getTargetAbi( AvdInfo* i )
1039{
1040    /* For now, we can't get the ABI from SDK AVDs */
1041    if (!i->inAndroidBuild)
1042        return NULL;
1043
1044    return path_getBuildTargetAbi(i->androidOut);
1045}
1046
1047char*
1048avdInfo_getTracePath( AvdInfo*  i, const char*  traceName )
1049{
1050    char   tmp[MAX_PATH], *p=tmp, *end=p + sizeof(tmp);
1051
1052    if (i == NULL || traceName == NULL || traceName[0] == 0)
1053        return NULL;
1054
1055    if (i->inAndroidBuild) {
1056        p = bufprint( p, end, "%s" PATH_SEP "traces" PATH_SEP "%s",
1057                      i->androidOut, traceName );
1058    } else {
1059        p = bufprint( p, end, "%s" PATH_SEP "traces" PATH_SEP "%s",
1060                      i->contentPath, traceName );
1061    }
1062    return ASTRDUP(tmp);
1063}
1064
1065const char*
1066avdInfo_getCoreHwIniPath( AvdInfo* i )
1067{
1068    return i->coreHardwareIniPath;
1069}
1070
1071
1072void
1073avdInfo_getSkinInfo( AvdInfo*  i, char** pSkinName, char** pSkinDir )
1074{
1075    char*  skinName = NULL;
1076    char*  skinPath;
1077    char   temp[PATH_MAX], *p=temp, *end=p+sizeof(temp);
1078
1079    *pSkinName = NULL;
1080    *pSkinDir  = NULL;
1081
1082    /* First, see if the config.ini contains a SKIN_PATH entry that
1083     * names the full directory path for the skin.
1084     */
1085    if ( i->configIni != NULL ) {
1086        skinPath = iniFile_getString( i->configIni, SKIN_PATH, NULL );
1087        if (skinPath != NULL) {
1088            /* If this skin name is magic or a direct directory path
1089            * we have our result right here.
1090            */
1091            if (_getSkinPathFromName(skinPath, i->sdkRootPath,
1092                                     pSkinName, pSkinDir )) {
1093                AFREE(skinPath);
1094                return;
1095            }
1096        }
1097
1098        /* The SKIN_PATH entry was not valid, so look at SKIN_NAME */
1099        D("Warning: config.ini contains invalid %s entry: %s", SKIN_PATH, skinPath);
1100        AFREE(skinPath);
1101
1102        skinName = iniFile_getString( i->configIni, SKIN_NAME, NULL );
1103    }
1104
1105    if (skinName == NULL) {
1106        /* If there is no skin listed in the config.ini, try to see if
1107         * there is one single 'skin' directory in the content directory.
1108         */
1109        p = bufprint(temp, end, "%s/skin", i->contentPath);
1110        if (p < end && _checkSkinPath(temp)) {
1111            D("using skin content from %s", temp);
1112            AFREE(i->skinName);
1113            *pSkinName = ASTRDUP("skin");
1114            *pSkinDir  = ASTRDUP(i->contentPath);
1115            return;
1116        }
1117
1118        /* otherwise, use the default name */
1119        skinName = ASTRDUP(SKIN_DEFAULT);
1120    }
1121
1122    /* now try to find the skin directory for that name -
1123     */
1124    do {
1125        /* first try the content directory, i.e. $CONTENT/skins/<name> */
1126        skinPath = _checkSkinSkinsDir(i->contentPath, skinName);
1127        if (skinPath != NULL)
1128            break;
1129
1130#define  PREBUILT_SKINS_ROOT "development/tools/emulator"
1131
1132        /* if we are in the Android build, try the prebuilt directory */
1133        if (i->inAndroidBuild) {
1134            p = bufprint( temp, end, "%s/%s",
1135                        i->androidBuildRoot, PREBUILT_SKINS_ROOT );
1136            if (p < end) {
1137                skinPath = _checkSkinSkinsDir(temp, skinName);
1138                if (skinPath != NULL)
1139                    break;
1140            }
1141
1142            /* or in the parent directory of the system dir */
1143            {
1144                char* parentDir = path_parent(i->androidOut, 1);
1145                if (parentDir != NULL) {
1146                    skinPath = _checkSkinSkinsDir(parentDir, skinName);
1147                    AFREE(parentDir);
1148                    if (skinPath != NULL)
1149                        break;
1150                }
1151            }
1152        }
1153
1154        /* look in the search paths. For each <dir> in the list,
1155         * look into <dir>/../skins/<name>/ */
1156        {
1157            int  nn;
1158            for (nn = 0; nn < i->numSearchPaths; nn++) {
1159                char*  parentDir = path_parent(i->searchPaths[nn], 1);
1160                if (parentDir == NULL)
1161                    continue;
1162                skinPath = _checkSkinSkinsDir(parentDir, skinName);
1163                AFREE(parentDir);
1164                if (skinPath != NULL)
1165                  break;
1166            }
1167            if (nn < i->numSearchPaths)
1168                break;
1169        }
1170
1171        /* We didn't find anything ! */
1172        *pSkinName = skinName;
1173        return;
1174
1175    } while (0);
1176
1177    if (path_split(skinPath, pSkinDir, pSkinName) < 0) {
1178        derror("weird skin path: %s", skinPath);
1179        AFREE(skinPath);
1180        return;
1181    }
1182    DD("found skin '%s' in directory: %s", *pSkinName, *pSkinDir);
1183    AFREE(skinPath);
1184    return;
1185}
1186
1187char*
1188avdInfo_getCharmapFile( AvdInfo* i, const char* charmapName )
1189{
1190    char        fileNameBuff[PATH_MAX];
1191    const char* fileName;
1192
1193    if (charmapName == NULL || charmapName[0] == '\0')
1194        return NULL;
1195
1196    if (strstr(charmapName, ".kcm") == NULL) {
1197        snprintf(fileNameBuff, sizeof fileNameBuff, "%s.kcm", charmapName);
1198        fileName = fileNameBuff;
1199    } else {
1200        fileName = charmapName;
1201    }
1202
1203    return _avdInfo_getContentOrSdkFilePath(i, fileName);
1204}
1205
1206int avdInfo_getAdbdCommunicationMode( AvdInfo* i )
1207{
1208    return path_getAdbdCommunicationMode(i->androidOut);
1209}
1210