1cfd74d65d832137e20e193c960802afba73b5d38sm/*
23c1e67e433728684b5f228c5d4f3e5b1457bb271sm * Copyright (C) 2010 The Android Open Source Project
3cfd74d65d832137e20e193c960802afba73b5d38sm *
4cfd74d65d832137e20e193c960802afba73b5d38sm * Licensed under the Apache License, Version 2.0 (the "License");
5cfd74d65d832137e20e193c960802afba73b5d38sm * you may not use this file except in compliance with the License.
6cfd74d65d832137e20e193c960802afba73b5d38sm * You may obtain a copy of the License at
7cfd74d65d832137e20e193c960802afba73b5d38sm *
8cfd74d65d832137e20e193c960802afba73b5d38sm *      http://www.apache.org/licenses/LICENSE-2.0
9cfd74d65d832137e20e193c960802afba73b5d38sm *
10cfd74d65d832137e20e193c960802afba73b5d38sm * Unless required by applicable law or agreed to in writing, software
11cfd74d65d832137e20e193c960802afba73b5d38sm * distributed under the License is distributed on an "AS IS" BASIS,
12cfd74d65d832137e20e193c960802afba73b5d38sm * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13cfd74d65d832137e20e193c960802afba73b5d38sm * See the License for the specific language governing permissions and
14cfd74d65d832137e20e193c960802afba73b5d38sm * limitations under the License.
15cfd74d65d832137e20e193c960802afba73b5d38sm */
16cfd74d65d832137e20e193c960802afba73b5d38sm
17cfd74d65d832137e20e193c960802afba73b5d38smpackage com.replica.replicaisland;
18cfd74d65d832137e20e193c960802afba73b5d38sm
19cfd74d65d832137e20e193c960802afba73b5d38smimport java.util.Arrays;
20cfd74d65d832137e20e193c960802afba73b5d38sm
21cfd74d65d832137e20e193c960802afba73b5d38sm/**
22cfd74d65d832137e20e193c960802afba73b5d38sm * Describes a single animation for a sprite.
23cfd74d65d832137e20e193c960802afba73b5d38sm */
24cfd74d65d832137e20e193c960802afba73b5d38smpublic class SpriteAnimation extends PhasedObject {
25cfd74d65d832137e20e193c960802afba73b5d38sm    private final static int LINEAR_SEARCH_CUTOFF = 16;
26cfd74d65d832137e20e193c960802afba73b5d38sm
27cfd74d65d832137e20e193c960802afba73b5d38sm    private FixedSizeArray<AnimationFrame> mFrames;
28cfd74d65d832137e20e193c960802afba73b5d38sm    private float[] mFrameStartTimes;
29cfd74d65d832137e20e193c960802afba73b5d38sm    private boolean mLoop;
30cfd74d65d832137e20e193c960802afba73b5d38sm    private float mLength;
31cfd74d65d832137e20e193c960802afba73b5d38sm
32cfd74d65d832137e20e193c960802afba73b5d38sm    public SpriteAnimation(int animationId, int frameCount) {
33cfd74d65d832137e20e193c960802afba73b5d38sm        super();
34cfd74d65d832137e20e193c960802afba73b5d38sm        mFrames = new FixedSizeArray<AnimationFrame>(frameCount);
35cfd74d65d832137e20e193c960802afba73b5d38sm        mFrameStartTimes = new float[frameCount];
36cfd74d65d832137e20e193c960802afba73b5d38sm        mLoop = false;
37cfd74d65d832137e20e193c960802afba73b5d38sm        mLength = 0.0f;
38cfd74d65d832137e20e193c960802afba73b5d38sm        setPhase(animationId);
39cfd74d65d832137e20e193c960802afba73b5d38sm    }
40cfd74d65d832137e20e193c960802afba73b5d38sm
41cfd74d65d832137e20e193c960802afba73b5d38sm    public AnimationFrame getFrame(float animationTime) {
42cfd74d65d832137e20e193c960802afba73b5d38sm        AnimationFrame result = null;
43cfd74d65d832137e20e193c960802afba73b5d38sm        final float length = mLength;
44cfd74d65d832137e20e193c960802afba73b5d38sm        if (length > 0.0f) {
45cfd74d65d832137e20e193c960802afba73b5d38sm        	final FixedSizeArray<AnimationFrame> frames = mFrames;
46cfd74d65d832137e20e193c960802afba73b5d38sm        	assert frames.getCount() == frames.getCapacity();
47cfd74d65d832137e20e193c960802afba73b5d38sm            final int frameCount = frames.getCount();
48cfd74d65d832137e20e193c960802afba73b5d38sm            result = frames.get(frameCount - 1);
49cfd74d65d832137e20e193c960802afba73b5d38sm
50cfd74d65d832137e20e193c960802afba73b5d38sm            if (frameCount > 1) {
51cfd74d65d832137e20e193c960802afba73b5d38sm	            float currentTime = 0.0f;
52cfd74d65d832137e20e193c960802afba73b5d38sm	            float cycleTime = animationTime;
53cfd74d65d832137e20e193c960802afba73b5d38sm	            if (mLoop) {
54cfd74d65d832137e20e193c960802afba73b5d38sm	                cycleTime = animationTime % length;
55cfd74d65d832137e20e193c960802afba73b5d38sm	            }
56cfd74d65d832137e20e193c960802afba73b5d38sm
57cfd74d65d832137e20e193c960802afba73b5d38sm	            if (cycleTime < length) {
58cfd74d65d832137e20e193c960802afba73b5d38sm	            	// When there are very few frames it's actually slower to do a binary search
59cfd74d65d832137e20e193c960802afba73b5d38sm	            	// of the frame list.  So we'll use a linear search for small animations
60cfd74d65d832137e20e193c960802afba73b5d38sm	            	// and only pull the binary search out when the frame count is large.
61cfd74d65d832137e20e193c960802afba73b5d38sm	            	if (mFrameStartTimes.length > LINEAR_SEARCH_CUTOFF) {
62cfd74d65d832137e20e193c960802afba73b5d38sm		            	int index = Arrays.binarySearch(mFrameStartTimes, cycleTime);
63cfd74d65d832137e20e193c960802afba73b5d38sm		            	if (index < 0) {
64cfd74d65d832137e20e193c960802afba73b5d38sm		            		index = -(index + 1) - 1;
65cfd74d65d832137e20e193c960802afba73b5d38sm		            	}
66cfd74d65d832137e20e193c960802afba73b5d38sm		            	result = frames.get(index);
67cfd74d65d832137e20e193c960802afba73b5d38sm	            	} else {
68cfd74d65d832137e20e193c960802afba73b5d38sm		                for (int x = 0; x < frameCount; x++) {
69cfd74d65d832137e20e193c960802afba73b5d38sm		                    AnimationFrame frame = frames.get(x);
70cfd74d65d832137e20e193c960802afba73b5d38sm		                    currentTime += frame.holdTime;
71cfd74d65d832137e20e193c960802afba73b5d38sm		                    if (currentTime > cycleTime) {
72cfd74d65d832137e20e193c960802afba73b5d38sm		                        result = frame;
73cfd74d65d832137e20e193c960802afba73b5d38sm		                        break;
74cfd74d65d832137e20e193c960802afba73b5d38sm		                    }
75cfd74d65d832137e20e193c960802afba73b5d38sm		                }
76cfd74d65d832137e20e193c960802afba73b5d38sm	            	}
77cfd74d65d832137e20e193c960802afba73b5d38sm	            }
78cfd74d65d832137e20e193c960802afba73b5d38sm	        }
79cfd74d65d832137e20e193c960802afba73b5d38sm        }
80cfd74d65d832137e20e193c960802afba73b5d38sm        return result;
81cfd74d65d832137e20e193c960802afba73b5d38sm    }
82cfd74d65d832137e20e193c960802afba73b5d38sm
83cfd74d65d832137e20e193c960802afba73b5d38sm    public void addFrame(AnimationFrame frame) {
84cfd74d65d832137e20e193c960802afba73b5d38sm    	mFrameStartTimes[mFrames.getCount()] = mLength;
85cfd74d65d832137e20e193c960802afba73b5d38sm    	mFrames.add(frame);
86cfd74d65d832137e20e193c960802afba73b5d38sm        mLength += frame.holdTime;
87cfd74d65d832137e20e193c960802afba73b5d38sm    }
88cfd74d65d832137e20e193c960802afba73b5d38sm
89cfd74d65d832137e20e193c960802afba73b5d38sm    public float getLength() {
90cfd74d65d832137e20e193c960802afba73b5d38sm        return mLength;
91cfd74d65d832137e20e193c960802afba73b5d38sm    }
92cfd74d65d832137e20e193c960802afba73b5d38sm
93cfd74d65d832137e20e193c960802afba73b5d38sm    public void setLoop(boolean loop) {
94cfd74d65d832137e20e193c960802afba73b5d38sm        mLoop = loop;
95cfd74d65d832137e20e193c960802afba73b5d38sm    }
96cfd74d65d832137e20e193c960802afba73b5d38sm
97cfd74d65d832137e20e193c960802afba73b5d38sm    public boolean getLoop() {
98cfd74d65d832137e20e193c960802afba73b5d38sm        return mLoop;
99cfd74d65d832137e20e193c960802afba73b5d38sm    }
100cfd74d65d832137e20e193c960802afba73b5d38sm}
101