SkDevice.cpp revision 87b8e645865f9633f410c02252a0fd3feb18f09b
1#include "SkDevice.h" 2#include "SkDraw.h" 3#include "SkMetaData.h" 4#include "SkRect.h" 5 6SkDeviceFactory::~SkDeviceFactory() {} 7 8SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas), fMetaData(NULL) { 9 fOrigin.setZero(); 10} 11 12SkDevice::SkDevice(SkCanvas* canvas, const SkBitmap& bitmap, bool isForLayer) 13 : fCanvas(canvas), fBitmap(bitmap), fMetaData(NULL) { 14 fOrigin.setZero(); 15 // auto-allocate if we're for offscreen drawing 16 if (isForLayer) { 17 if (NULL == fBitmap.getPixels() && NULL == fBitmap.pixelRef()) { 18 fBitmap.allocPixels(); 19 if (!fBitmap.isOpaque()) { 20 fBitmap.eraseColor(0); 21 } 22 } 23 } 24} 25 26SkDevice::~SkDevice() { 27 delete fMetaData; 28} 29 30SkMetaData& SkDevice::getMetaData() { 31 // metadata users are rare, so we lazily allocate it. If that changes we 32 // can decide to just make it a field in the device (rather than a ptr) 33 if (NULL == fMetaData) { 34 fMetaData = new SkMetaData; 35 } 36 return *fMetaData; 37} 38 39void SkDevice::lockPixels() { 40 fBitmap.lockPixels(); 41} 42 43void SkDevice::unlockPixels() { 44 fBitmap.unlockPixels(); 45} 46 47const SkBitmap& SkDevice::accessBitmap(bool changePixels) { 48 this->onAccessBitmap(&fBitmap); 49 if (changePixels) { 50 fBitmap.notifyPixelsChanged(); 51 } 52 return fBitmap; 53} 54 55void SkDevice::getBounds(SkIRect* bounds) const { 56 if (bounds) { 57 bounds->set(0, 0, fBitmap.width(), fBitmap.height()); 58 } 59} 60 61bool SkDevice::intersects(const SkIRect& r, SkIRect* sect) const { 62 SkIRect bounds; 63 64 this->getBounds(&bounds); 65 return sect ? sect->intersect(r, bounds) : SkIRect::Intersects(r, bounds); 66} 67 68void SkDevice::eraseColor(SkColor eraseColor) { 69 fBitmap.eraseColor(eraseColor); 70} 71 72void SkDevice::onAccessBitmap(SkBitmap* bitmap) {} 73 74void SkDevice::setMatrixClip(const SkMatrix&, const SkRegion&, 75 const SkClipStack&) {} 76 77/////////////////////////////////////////////////////////////////////////////// 78 79bool SkDevice::readPixels(const SkIRect& srcRect, SkBitmap* bitmap) { 80 const SkBitmap& src = this->accessBitmap(false); 81 82 SkIRect bounds; 83 bounds.set(0, 0, src.width(), src.height()); 84 if (!bounds.intersect(srcRect)) { 85 return false; 86 } 87 88 SkBitmap subset; 89 if (!src.extractSubset(&subset, bounds)) { 90 return false; 91 } 92 93 SkBitmap tmp; 94 if (!subset.copyTo(&tmp, SkBitmap::kARGB_8888_Config)) { 95 return false; 96 } 97 98 tmp.swap(*bitmap); 99 return true; 100} 101 102void SkDevice::writePixels(const SkBitmap& bitmap, int x, int y) { 103 SkPaint paint; 104 paint.setXfermodeMode(SkXfermode::kSrc_Mode); 105 106 SkCanvas canvas(this); 107 canvas.drawSprite(bitmap, x, y, &paint); 108} 109 110/////////////////////////////////////////////////////////////////////////////// 111 112void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { 113 draw.drawPaint(paint); 114} 115 116void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, 117 const SkPoint pts[], const SkPaint& paint) { 118 draw.drawPoints(mode, count, pts, paint); 119} 120 121void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, 122 const SkPaint& paint) { 123 draw.drawRect(r, paint); 124} 125 126void SkDevice::drawPath(const SkDraw& draw, const SkPath& path, 127 const SkPaint& paint, const SkMatrix* prePathMatrix, 128 bool pathIsMutable) { 129 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 130} 131 132void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, 133 const SkIRect* srcRect, 134 const SkMatrix& matrix, const SkPaint& paint) { 135 SkBitmap tmp; // storage if we need a subset of bitmap 136 const SkBitmap* bitmapPtr = &bitmap; 137 138 if (srcRect) { 139 if (!bitmap.extractSubset(&tmp, *srcRect)) { 140 return; // extraction failed 141 } 142 bitmapPtr = &tmp; 143 } 144 draw.drawBitmap(*bitmapPtr, matrix, paint); 145} 146 147void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, 148 int x, int y, const SkPaint& paint) { 149 draw.drawSprite(bitmap, x, y, paint); 150} 151 152void SkDevice::drawText(const SkDraw& draw, const void* text, size_t len, 153 SkScalar x, SkScalar y, const SkPaint& paint) { 154 draw.drawText((const char*)text, len, x, y, paint); 155} 156 157void SkDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, 158 const SkScalar xpos[], SkScalar y, 159 int scalarsPerPos, const SkPaint& paint) { 160 draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); 161} 162 163void SkDevice::drawTextOnPath(const SkDraw& draw, const void* text, 164 size_t len, const SkPath& path, 165 const SkMatrix* matrix, 166 const SkPaint& paint) { 167 draw.drawTextOnPath((const char*)text, len, path, matrix, paint); 168} 169 170#ifdef ANDROID 171void SkDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len, 172 const SkPoint pos[], const SkPaint& paint, 173 const SkPath& path, const SkMatrix* matrix) { 174 draw.drawPosTextOnPath((const char*)text, len, pos, paint, path, matrix); 175} 176#endif 177 178void SkDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, 179 int vertexCount, 180 const SkPoint verts[], const SkPoint textures[], 181 const SkColor colors[], SkXfermode* xmode, 182 const uint16_t indices[], int indexCount, 183 const SkPaint& paint) { 184 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, 185 indices, indexCount, paint); 186} 187 188void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device, 189 int x, int y, const SkPaint& paint) { 190 draw.drawSprite(device->accessBitmap(false), x, y, paint); 191} 192 193/////////////////////////////////////////////////////////////////////////////// 194 195bool SkDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) { 196 if (!paint.isLCDRenderText()) { 197 // we're cool with the paint as is 198 return false; 199 } 200 201 if (SkBitmap::kARGB_8888_Config != fBitmap.config() || 202 paint.getShader() || 203 paint.getXfermode() || // unless its srcover 204 paint.getMaskFilter() || 205 paint.getRasterizer() || 206 paint.getColorFilter() || 207 paint.getPathEffect() || 208 paint.isFakeBoldText() || 209 paint.getStyle() != SkPaint::kFill_Style) { 210 // turn off lcd 211 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag; 212 flags->fHinting = paint.getHinting(); 213 return true; 214 } 215 // we're cool with the paint as is 216 return false; 217} 218 219/////////////////////////////////////////////////////////////////////////////// 220 221SkDevice* SkRasterDeviceFactory::newDevice(SkCanvas* canvas, 222 SkBitmap::Config config, int width, 223 int height, bool isOpaque, 224 bool isForLayer) { 225 SkBitmap bitmap; 226 bitmap.setConfig(config, width, height); 227 bitmap.setIsOpaque(isOpaque); 228 229 return SkNEW_ARGS(SkDevice, (canvas, bitmap, isForLayer)); 230} 231