frames-arm.h revision b0fe1620dcb4135ac3ab2d66ff93072373911299
1// Copyright 2006-2008 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28#ifndef V8_ARM_FRAMES_ARM_H_ 29#define V8_ARM_FRAMES_ARM_H_ 30 31namespace v8 { 32namespace internal { 33 34 35// The ARM ABI does not specify the usage of register r9, which may be reserved 36// as the static base or thread register on some platforms, in which case we 37// leave it alone. Adjust the value of kR9Available accordingly: 38static const int kR9Available = 1; // 1 if available to us, 0 if reserved 39 40 41// Register list in load/store instructions 42// Note that the bit values must match those used in actual instruction encoding 43static const int kNumRegs = 16; 44 45 46// Caller-saved/arguments registers 47static const RegList kJSCallerSaved = 48 1 << 0 | // r0 a1 49 1 << 1 | // r1 a2 50 1 << 2 | // r2 a3 51 1 << 3; // r3 a4 52 53static const int kNumJSCallerSaved = 4; 54 55typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved]; 56 57// Return the code of the n-th caller-saved register available to JavaScript 58// e.g. JSCallerSavedReg(0) returns r0.code() == 0 59int JSCallerSavedCode(int n); 60 61 62// Callee-saved registers preserved when switching from C to JavaScript 63static const RegList kCalleeSaved = 64 1 << 4 | // r4 v1 65 1 << 5 | // r5 v2 66 1 << 6 | // r6 v3 67 1 << 7 | // r7 v4 68 1 << 8 | // r8 v5 (cp in JavaScript code) 69 kR9Available 70 << 9 | // r9 v6 71 1 << 10 | // r10 v7 72 1 << 11; // r11 v8 (fp in JavaScript code) 73 74static const int kNumCalleeSaved = 7 + kR9Available; 75 76 77// Number of registers for which space is reserved in safepoints. Must be a 78// multiple of 8. 79// TODO(regis): Only 8 registers may actually be sufficient. Revisit. 80static const int kNumSafepointRegisters = 16; 81 82// Define the list of registers actually saved at safepoints. 83// Note that the number of saved registers may be smaller than the reserved 84// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters. 85static const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved; 86static const int kNumSafepointSavedRegisters = 87 kNumJSCallerSaved + kNumCalleeSaved; 88 89// ---------------------------------------------------- 90 91 92class StackHandlerConstants : public AllStatic { 93 public: 94 static const int kNextOffset = 0 * kPointerSize; 95 static const int kStateOffset = 1 * kPointerSize; 96 static const int kFPOffset = 2 * kPointerSize; 97 static const int kPCOffset = 3 * kPointerSize; 98 99 static const int kSize = kPCOffset + kPointerSize; 100}; 101 102 103class EntryFrameConstants : public AllStatic { 104 public: 105 static const int kCallerFPOffset = -3 * kPointerSize; 106}; 107 108 109class ExitFrameConstants : public AllStatic { 110 public: 111 static const int kCodeOffset = -1 * kPointerSize; 112 static const int kSPOffset = -1 * kPointerSize; 113 114 // TODO(regis): Use a patched sp value on the stack instead. 115 // A marker of 0 indicates that double registers are saved. 116 static const int kMarkerOffset = -2 * kPointerSize; 117 118 // The caller fields are below the frame pointer on the stack. 119 static const int kCallerFPOffset = +0 * kPointerSize; 120 // The calling JS function is between FP and PC. 121 static const int kCallerPCOffset = +2 * kPointerSize; 122 123 // FP-relative displacement of the caller's SP. It points just 124 // below the saved PC. 125 static const int kCallerSPDisplacement = +3 * kPointerSize; 126}; 127 128 129class StandardFrameConstants : public AllStatic { 130 public: 131 static const int kExpressionsOffset = -3 * kPointerSize; 132 static const int kMarkerOffset = -2 * kPointerSize; 133 static const int kContextOffset = -1 * kPointerSize; 134 static const int kCallerFPOffset = 0 * kPointerSize; 135 static const int kCallerPCOffset = +1 * kPointerSize; 136 static const int kCallerSPOffset = +2 * kPointerSize; 137}; 138 139 140class JavaScriptFrameConstants : public AllStatic { 141 public: 142 // FP-relative. 143 static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; 144 static const int kSavedRegistersOffset = +2 * kPointerSize; 145 static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; 146 147 // Caller SP-relative. 148 static const int kParam0Offset = -2 * kPointerSize; 149 static const int kReceiverOffset = -1 * kPointerSize; 150}; 151 152 153class ArgumentsAdaptorFrameConstants : public AllStatic { 154 public: 155 static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset; 156}; 157 158 159class InternalFrameConstants : public AllStatic { 160 public: 161 static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset; 162}; 163 164 165inline Object* JavaScriptFrame::function_slot_object() const { 166 const int offset = JavaScriptFrameConstants::kFunctionOffset; 167 return Memory::Object_at(fp() + offset); 168} 169 170 171} } // namespace v8::internal 172 173#endif // V8_ARM_FRAMES_ARM_H_ 174