16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/*
26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project
36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License.
66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at
76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software
116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and
146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License.
156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */
166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer"
186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include <ui/Rect.h>
203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
2109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy#include "LayerCache.h"
226c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h"
23aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy#include "Matrix.h"
241fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h"
253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include "Rect.h"
266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
276c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android {
286c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer {
296c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
306c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering
326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
347953745dd565167113f8cbfc461bc0521d32d870Romain GuyLayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) {
357953745dd565167113f8cbfc461bc0521d32d870Romain Guy}
367953745dd565167113f8cbfc461bc0521d32d870Romain Guy
377953745dd565167113f8cbfc461bc0521d32d870Romain GuyLayerRenderer::~LayerRenderer() {
387953745dd565167113f8cbfc461bc0521d32d870Romain Guy}
397953745dd565167113f8cbfc461bc0521d32d870Romain Guy
407d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guyvoid LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
419ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
421fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
439ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, mLayer->getFbo());
4462687ec12cb8e0b1d4044a235b1387b9a8c3b4b4Romain Guy
4509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float width = mLayer->layer.getWidth();
4609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float height = mLayer->layer.getHeight();
4709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
48c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy#if RENDER_LAYERS_AS_REGIONS
493a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    Rect dirty(left, top, right, bottom);
503a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
5109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            dirty.right >= width && dirty.bottom >= height)) {
523a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.clear();
5309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.set(0.0f, 0.0f, width, height);
543a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    } else {
5509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.intersect(0.0f, 0.0f, width, height);
563a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
573a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.subtractSelf(r);
583a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
59c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
603a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
613a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#else
6209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    OpenGLRenderer::prepareDirty(0.0f, 0.0f, width, height, opaque);
633a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
646c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
656c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
666c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() {
676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    OpenGLRenderer::finish();
681fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
69f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    generateMesh();
70f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
7242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
7342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // No need to unbind our FBO, this will be taken care of by the caller
7442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // who will invoke OpenGLRenderer::resume()
7542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy}
7642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
7742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain GuyGLint LayerRenderer::getTargetFbo() {
789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    return mLayer->getFbo();
796c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
806c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
82f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Dirty region tracking
83f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
84f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
85f219da5e32e85deb442468ee9a63bb28eb198557Romain Guybool LayerRenderer::hasLayer() {
86f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return true;
87f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
88f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
89f219da5e32e85deb442468ee9a63bb28eb198557Romain GuyRegion* LayerRenderer::getRegion() {
90f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS
91f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
92f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return OpenGLRenderer::getRegion();
93f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
94f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return &mLayer->region;
95f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#else
96f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return OpenGLRenderer::getRegion();
97f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif
98f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
99f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1008a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy// TODO: This implementation is flawed and can generate T-junctions
1018a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       in the mesh, which will in turn produce cracks when the
1028a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       mesh is rotated/skewed. The easiest way to fix this would
1038a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       be, for each row, to add new vertices shared with the previous
1048a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       row when the two rows share an edge.
1058a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       In practice, T-junctions do not appear often so this has yet
1068a3957d43bcae93fbb9f6b4b4c3de8abdb3c953cRomain Guy//       to be fixed.
107f219da5e32e85deb442468ee9a63bb28eb198557Romain Guyvoid LayerRenderer::generateMesh() {
108f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS
109f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        if (mLayer->mesh) {
111f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            delete mLayer->mesh;
112f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            delete mLayer->meshIndices;
113f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
114f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->mesh = NULL;
115f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->meshIndices = NULL;
116f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->meshElementCount = 0;
117f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        }
11840667676e542a9daeafeac9904c30004e8706fd3Romain Guy
1199fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        mLayer->setRegionAsRect();
120f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return;
121f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
123f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    size_t count;
124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const android::Rect* rects = mLayer->region.getArray(&count);
125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
126f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    GLsizei elementCount = count * 6;
127f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
129f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        delete mLayer->mesh;
130f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        delete mLayer->meshIndices;
131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
132f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = NULL;
133f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->meshIndices = NULL;
134f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
135f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1364f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy    bool rebuildIndices = false;
137f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (!mLayer->mesh) {
138f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = new TextureVertex[count * 4];
139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->meshIndices = new uint16_t[elementCount];
1404f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        rebuildIndices = true;
141f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
1424f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy    mLayer->meshElementCount = elementCount;
143f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1449ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    const float texX = 1.0f / float(mLayer->getWidth());
1459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    const float texY = 1.0f / float(mLayer->getHeight());
146f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const float height = mLayer->layer.getHeight();
147f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
148f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    TextureVertex* mesh = mLayer->mesh;
149f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    uint16_t* indices = mLayer->meshIndices;
150f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
151f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    for (size_t i = 0; i < count; i++) {
152f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const android::Rect* r = &rects[i];
153f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
154f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u1 = r->left * texX;
155f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v1 = (height - r->top) * texY;
156f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u2 = r->right * texX;
157f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v2 = (height - r->bottom) * texY;
158f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
159f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->top, u1, v1);
160f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->top, u2, v1);
161f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
162f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
163f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1644f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        if (rebuildIndices) {
1654f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            uint16_t quad = i * 4;
1664f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            int index = i * 6;
1674f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index    ] = quad;       // top-left
1684f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 1] = quad + 1;   // top-right
1694f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 2] = quad + 2;   // bottom-left
1704f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 3] = quad + 2;   // bottom-left
1714f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 4] = quad + 1;   // top-right
1724f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 5] = quad + 3;   // bottom-right
1734f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        }
174f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
175f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif
176f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
177f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
178f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
179f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Layers management
1806c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
1816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
182ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
183eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy    LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
1841fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
18509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    GLuint fbo = Caches::getInstance().fboCache.get();
18609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!fbo) {
18709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        LOGW("Could not obtain an FBO");
18809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
1891fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    }
1901fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
1916c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glActiveTexture(GL_TEXTURE0);
19209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    Layer* layer = Caches::getInstance().layerCache.get(width, height);
19309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!layer) {
19409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        LOGW("Could not obtain a layer");
19509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
19609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    }
1976c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
1989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(fbo);
19909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->layer.set(0.0f, 0.0f, width, height);
2009ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, height / float(layer->getHeight()),
2019ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            width / float(layer->getWidth()), 0.0f);
2029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
2039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setBlend(!isOpaque);
2049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setColorFilter(NULL);
20509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->region.clear();
2066c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
20709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    GLuint previousFbo;
20809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
2096c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2109ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
2119ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
2126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
21309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    // Initialize the texture if needed
2149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
2159ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
2169ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
2176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
21809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (glGetError() != GL_NO_ERROR) {
2195cd5c3f7e4df99f47e3def6e3707b9eb8205aef3Romain Guy            LOGD("Could not allocate texture for layer (fbo=%d %dx%d)",
2205cd5c3f7e4df99f47e3def6e3707b9eb8205aef3Romain Guy                    fbo, width, height);
2219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
22209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
22309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            Caches::getInstance().fboCache.put(fbo);
2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->deleteTexture();
22609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
2279ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
22809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            return NULL;
22909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
2306c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
2316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
2339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
2346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
23540a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glDisable(GL_SCISSOR_TEST);
23640a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
23740a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glClear(GL_COLOR_BUFFER_BIT);
23840a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glEnable(GL_SCISSOR_TEST);
23940a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy
2406c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
2416c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
242ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return layer;
2436c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2446c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
245ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
246ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
2479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
2481fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
24909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (Caches::getInstance().layerCache.resize(layer, width, height)) {
25009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->layer.set(0.0f, 0.0f, width, height);
2519ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->texCoords.set(0.0f, height / float(layer->getHeight()),
2529ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                    width / float(layer->getWidth()), 0.0f);
25309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
2549ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->deleteTexture();
25509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
256ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            return false;
257ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        }
258ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
25909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
260ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return true;
2616c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2626c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2634a5a71518a71a44dbccb3af9a08b82056ea748b3Romain GuyLayer* LayerRenderer::createTextureLayer(bool isOpaque) {
2644a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    LAYER_RENDERER_LOGD("Creating new texture layer");
2654a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2664a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    Layer* layer = new Layer(0, 0);
2679ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setCacheable(false);
2689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setTextureLayer(true);
2699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setBlend(!isOpaque);
2709ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setEmpty(true);
2719ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(0);
2729ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
2734a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->layer.set(0.0f, 0.0f, 0.0f, 0.0f);
274a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy    layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f);
2754a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->region.clear();
2769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
2774a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2784a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glActiveTexture(GL_TEXTURE0);
2799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->generateTexture();
2804a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2814a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    return layer;
2824a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy}
2834a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
284aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
285a9489274d67b540804aafb587a226f7c2ae4464dRomain Guy        bool isOpaque, GLenum renderTarget, float* transform) {
286aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (layer) {
2879ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setBlend(!isOpaque);
2889ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setSize(width, height);
289aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->layer.set(0.0f, 0.0f, width, height);
290aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->region.set(width, height);
291aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->regionRect.set(0.0f, 0.0f, width, height);
2929ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->getTexTransform().load(transform);
2938f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
2949ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (renderTarget != layer->getRenderTarget()) {
2959ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->setRenderTarget(renderTarget);
2969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->bindTexture();
2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->setFilter(GL_NEAREST, GL_NEAREST, false, true);
2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false, true);
2994a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy        }
300aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
301aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
302aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
303ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) {
304ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
305eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy        LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
306eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy                layer->getWidth(), layer->getHeight(), layer->getFbo());
307ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
3087077506f9945b87b02bdd47ffce75a5b813c821cDave Burke        if (layer->getFbo()) {
3097077506f9945b87b02bdd47ffce75a5b813c821cDave Burke            Caches::getInstance().fboCache.put(layer->getFbo());
31009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
3111fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
31209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (!Caches::getInstance().layerCache.put(layer)) {
313eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            LAYER_RENDERER_LOGD("  Destroyed!");
3149ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->deleteTexture();
31509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
31609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
317eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            LAYER_RENDERER_LOGD("  Cached!");
31865b345fa22b878e141b8fd8ece9c208df00fa40fRomain Guy#if DEBUG_LAYER_RENDERER
319eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            Caches::getInstance().layerCache.dump();
320eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy#endif
32109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->region.clear();
32209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
323ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
3246c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
3256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
326ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) {
327ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
3289ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo());
3291fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
330ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        Caches::getInstance().deleteLayerDeferred(layer);
331ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
33257066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy}
33357066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy
33477a811610f99e21da7f88dafef60d09f345d0506Romain Guybool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
33577a811610f99e21da7f88dafef60d09f345d0506Romain Guy    Caches& caches = Caches::getInstance();
3369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer && layer->isTextureLayer() && bitmap->width() <= caches.maxTextureSize &&
33777a811610f99e21da7f88dafef60d09f345d0506Romain Guy            bitmap->height() <= caches.maxTextureSize) {
33877a811610f99e21da7f88dafef60d09f345d0506Romain Guy
33977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint fbo = caches.fboCache.get();
34077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        if (!fbo) {
34177a811610f99e21da7f88dafef60d09f345d0506Romain Guy            LOGW("Could not obtain an FBO");
34277a811610f99e21da7f88dafef60d09f345d0506Romain Guy            return false;
34377a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
34477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
345d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        SkAutoLockPixels alp(*bitmap);
346d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
34777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint texture;
34877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint previousFbo;
34977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
35077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum format;
35177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum type;
35277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
353d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        GLenum error = GL_NO_ERROR;
354d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        bool status = false;
355d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
35677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        switch (bitmap->config()) {
35777a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kA8_Config:
35877a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_ALPHA;
35977a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
36077a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
36177a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kRGB_565_Config:
36277a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGB;
36377a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_5_6_5;
36477a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
36577a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_4444_Config:
36677a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
36777a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_4_4_4_4;
36877a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
36977a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_8888_Config:
37077a811610f99e21da7f88dafef60d09f345d0506Romain Guy            default:
37177a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
37277a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
37377a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
37477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
37577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
3769ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float alpha = layer->getAlpha();
3779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        SkXfermode::Mode mode = layer->getMode();
378d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
3799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255, SkXfermode::kSrc_Mode);
3809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setFbo(fbo);
381d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
38277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
38377a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, fbo);
38477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
38577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGenTextures(1, &texture);
386d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
38777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
38877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glActiveTexture(GL_TEXTURE0);
38977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
39077a811610f99e21da7f88dafef60d09f345d0506Romain Guy
391ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
392ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
39377a811610f99e21da7f88dafef60d09f345d0506Romain Guy
39477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
39577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
39677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
39777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
39877a811610f99e21da7f88dafef60d09f345d0506Romain Guy                0, format, type, NULL);
399d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
400d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
40177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
40277a811610f99e21da7f88dafef60d09f345d0506Romain Guy                GL_TEXTURE_2D, texture, 0);
403d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
40477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
405d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        {
406d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            LayerRenderer renderer(layer);
407d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.setViewport(bitmap->width(), bitmap->height());
408d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
4099ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                    bitmap->width(), bitmap->height(), !layer->isBlend());
410a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
411a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            glDisable(GL_SCISSOR_TEST);
412a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            renderer.translate(0.0f, bitmap->height());
413a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            renderer.scale(1.0f, -1.0f);
414a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
415a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            mat4 texTransform(layer->getTexTransform());
416a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
417a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            mat4 invert;
418a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            invert.translate(0.0f, 1.0f, 0.0f);
419a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            invert.scale(1.0f, -1.0f, 1.0f);
420a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            layer->getTexTransform().multiply(invert);
421a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
422d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            if ((error = glGetError()) != GL_NO_ERROR) goto error;
42377a811610f99e21da7f88dafef60d09f345d0506Romain Guy
424d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            {
425d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                Rect bounds;
426d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height());
427d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                renderer.drawTextureLayer(layer, bounds);
42877a811610f99e21da7f88dafef60d09f345d0506Romain Guy
429d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
430d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                        type, bitmap->getPixels());
43177a811610f99e21da7f88dafef60d09f345d0506Romain Guy
432d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                if ((error = glGetError()) != GL_NO_ERROR) goto error;
433d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            }
43477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
435a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            layer->getTexTransform().load(texTransform);
436d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            status = true;
437d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
43877a811610f99e21da7f88dafef60d09f345d0506Romain Guy
439d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guyerror:
440d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#if DEBUG_OPENGL
441d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if (error != GL_NO_ERROR) {
442d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            LOGD("GL error while copying layer into bitmap = 0x%x", error);
443d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
444d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#endif
44577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
44677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
4479ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(alpha, mode);
4489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setFbo(0);
44977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glDeleteTextures(1, &texture);
45077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        caches.fboCache.put(fbo);
45177a811610f99e21da7f88dafef60d09f345d0506Romain Guy
452d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        return status;
45377a811610f99e21da7f88dafef60d09f345d0506Romain Guy    }
45477a811610f99e21da7f88dafef60d09f345d0506Romain Guy    return false;
45577a811610f99e21da7f88dafef60d09f345d0506Romain Guy}
45677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
4576c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer
4586c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android
459