LayerRenderer.cpp revision 42f3a4b7c35dd1ea1922356eb3611af8cde05179
16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/* 26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project 36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License. 66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at 76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software 116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and 146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License. 156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */ 166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer" 186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h" 201fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h" 216c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 226c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android { 236c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer { 246c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering 276c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 296c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::prepare(bool opaque) { 30ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo); 311fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 32ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo); 331fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy OpenGLRenderer::prepare(opaque); 356c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 366c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 376c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() { 386c319ca1275c8db892c39b48fc54864c949f9171Romain Guy OpenGLRenderer::finish(); 391fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 40f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy generateMesh(); 41f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 42ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->mFbo); 4342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 4442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy // No need to unbind our FBO, this will be taken care of by the caller 4542f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy // who will invoke OpenGLRenderer::resume() 4642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy} 4742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 4842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain GuyGLint LayerRenderer::getTargetFbo() { 4942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy return mLayer->fbo; 506c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 516c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 526c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 53f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Dirty region tracking 54f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy/////////////////////////////////////////////////////////////////////////////// 55f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 56f219da5e32e85deb442468ee9a63bb28eb198557Romain Guybool LayerRenderer::hasLayer() { 57f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return true; 58f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 59f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 60f219da5e32e85deb442468ee9a63bb28eb198557Romain GuyRegion* LayerRenderer::getRegion() { 61f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS 62f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (getSnapshot()->flags & Snapshot::kFlagFboTarget) { 63f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return OpenGLRenderer::getRegion(); 64f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 65f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return &mLayer->region; 66f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#else 67f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return OpenGLRenderer::getRegion(); 68f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif 69f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 70f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 71f219da5e32e85deb442468ee9a63bb28eb198557Romain Guyvoid LayerRenderer::generateMesh() { 72f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS 73f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->region.isRect() || mLayer->region.isEmpty()) { 74f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->mesh) { 75f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->mesh; 76f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->meshIndices; 77f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 78f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = NULL; 79f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = NULL; 80f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshElementCount = 0; 81f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 82fb13abd800cd610c7f46815848545feff83e5748Romain Guy mLayer->region.clear(); 83f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return; 84f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 85f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 86f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy size_t count; 87f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const android::Rect* rects = mLayer->region.getArray(&count); 88f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 89f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy GLsizei elementCount = count * 6; 90f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 91f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->mesh && mLayer->meshElementCount < elementCount) { 92f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->mesh; 93f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->meshIndices; 94f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 95f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = NULL; 96f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = NULL; 97f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 98f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 99f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (!mLayer->mesh) { 100f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = new TextureVertex[count * 4]; 101f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = new uint16_t[elementCount]; 102f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshElementCount = elementCount; 103f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 104f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 105f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float texX = 1.0f / float(mLayer->width); 106f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float texY = 1.0f / float(mLayer->height); 107f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float height = mLayer->layer.getHeight(); 108f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 109f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex* mesh = mLayer->mesh; 110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy uint16_t* indices = mLayer->meshIndices; 111f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 112f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy for (size_t i = 0; i < count; i++) { 113f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const android::Rect* r = &rects[i]; 114f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 115f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float u1 = r->left * texX; 116f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float v1 = (height - r->top) * texY; 117f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float u2 = r->right * texX; 118f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float v2 = (height - r->bottom) * texY; 119f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 120f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->left, r->top, u1, v1); 121f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->right, r->top, u2, v1); 122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); 123f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); 124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy uint16_t quad = i * 4; 126f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy int index = i * 6; 127f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index ] = quad; // top-left 128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 1] = quad + 1; // top-right 129f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 2] = quad + 2; // bottom-left 130f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 3] = quad + 2; // bottom-left 131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 4] = quad + 1; // top-right 132f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 5] = quad + 3; // bottom-right 133f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 134fb13abd800cd610c7f46815848545feff83e5748Romain Guy 135fb13abd800cd610c7f46815848545feff83e5748Romain Guy mLayer->region.clear(); 136f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif 137f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 138f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy/////////////////////////////////////////////////////////////////////////////// 140f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Layers management 1416c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 1426c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 143ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { 1441fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height); 1451fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 146ada830f639591b99c3e40de22b07296c7932a33fRomain Guy Layer* layer = new Layer(width, height); 147ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 1486c319ca1275c8db892c39b48fc54864c949f9171Romain Guy GLuint previousFbo; 1496c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 1506c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 151ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glGenFramebuffers(1, &layer->fbo); 152ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo); 1536c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1541fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy if (glGetError() != GL_NO_ERROR) { 1551fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 156ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 1571fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy return 0; 1581fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy } 1591fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 1606c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glActiveTexture(GL_TEXTURE0); 161ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glGenTextures(1, &layer->texture); 162ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindTexture(GL_TEXTURE_2D, layer->texture); 1636c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1646c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 1656c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1666c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 1676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 1686c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1696c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 1706c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 1716c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1726c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, 1736c319ca1275c8db892c39b48fc54864c949f9171Romain Guy GL_RGBA, GL_UNSIGNED_BYTE, NULL); 1746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1756c319ca1275c8db892c39b48fc54864c949f9171Romain Guy if (glGetError() != GL_NO_ERROR) { 1761fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 177ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 178ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 179ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 1806c319ca1275c8db892c39b48fc54864c949f9171Romain Guy return 0; 1816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy } 1826c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1836c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 184ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texture, 0); 1856c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1866c319ca1275c8db892c39b48fc54864c949f9171Romain Guy if (glGetError() != GL_NO_ERROR) { 1871fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 188ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 189ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 190ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 1916c319ca1275c8db892c39b48fc54864c949f9171Romain Guy return 0; 1926c319ca1275c8db892c39b48fc54864c949f9171Romain Guy } 1936c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1946c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 1956c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 196ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->layer.set(0.0f, 0.0f, width, height); 197ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f); 198ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->alpha = 255; 199ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->mode = SkXfermode::kSrcOver_Mode; 200ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->blend = !isOpaque; 201ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->empty = false; 202ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->colorFilter = NULL; 2036c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 204ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return layer; 2056c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2066c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 207ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) { 208ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 209ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height); 2101fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 211ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glActiveTexture(GL_TEXTURE0); 212ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindTexture(GL_TEXTURE_2D, layer->texture); 2136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 214ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, 215ada830f639591b99c3e40de22b07296c7932a33fRomain Guy GL_RGBA, GL_UNSIGNED_BYTE, NULL); 2166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 217ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (glGetError() != GL_NO_ERROR) { 218ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 219ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 2206c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 221ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->width = 0; 222ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->height = 0; 223ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->fbo = 0; 224ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texture = 0; 2256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 226ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return false; 227ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 2286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 229ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->width = width; 230ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->height = height; 231ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 232ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return true; 2336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 235ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) { 236ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 237ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo); 238ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 239ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer->fbo) glDeleteFramebuffers(1, &layer->fbo); 240ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer->texture) glDeleteTextures(1, &layer->texture); 2411fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 242ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 243ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 2446c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2456c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 246ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) { 247ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 248ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo); 2491fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 250ada830f639591b99c3e40de22b07296c7932a33fRomain Guy Caches::getInstance().deleteLayerDeferred(layer); 251ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 25257066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy} 25357066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy 2546c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer 2556c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android 256