LayerRenderer.cpp revision 4a5a71518a71a44dbccb3af9a08b82056ea748b3
16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/*
26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project
36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License.
66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at
76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software
116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and
146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License.
156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */
166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer"
186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include <ui/Rect.h>
203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
2109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy#include "LayerCache.h"
226c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h"
23aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy#include "Matrix.h"
241fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h"
253a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include "Rect.h"
266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
276c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android {
286c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer {
296c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
306c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering
326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
347d7b5490a0b0763e831b31bc11f17d8159b5914aRomain Guyvoid LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
35ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo);
361fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
3762687ec12cb8e0b1d4044a235b1387b9a8c3b4b4Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo);
3862687ec12cb8e0b1d4044a235b1387b9a8c3b4b4Romain Guy
3909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float width = mLayer->layer.getWidth();
4009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float height = mLayer->layer.getHeight();
4109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
42c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy#if RENDER_LAYERS_AS_REGIONS
433a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    Rect dirty(left, top, right, bottom);
443a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
4509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            dirty.right >= width && dirty.bottom >= height)) {
463a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.clear();
4709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.set(0.0f, 0.0f, width, height);
483a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    } else {
4909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.intersect(0.0f, 0.0f, width, height);
503a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
513a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.subtractSelf(r);
523a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
53c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
543a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
553a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#else
5609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    OpenGLRenderer::prepareDirty(0.0f, 0.0f, width, height, opaque);
573a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#endif
586c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
596c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
606c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() {
616c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    OpenGLRenderer::finish();
621fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
63f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    generateMesh();
64f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
65678e0adbdbac5fa3f25ca8371fdff1b3182f67e9Chet Haase    LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->fbo);
6642f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
6742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // No need to unbind our FBO, this will be taken care of by the caller
6842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // who will invoke OpenGLRenderer::resume()
6942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy}
7042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
7142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain GuyGLint LayerRenderer::getTargetFbo() {
7242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    return mLayer->fbo;
736c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
756c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
76f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Dirty region tracking
77f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
78f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
79f219da5e32e85deb442468ee9a63bb28eb198557Romain Guybool LayerRenderer::hasLayer() {
80f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return true;
81f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
82f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
83f219da5e32e85deb442468ee9a63bb28eb198557Romain GuyRegion* LayerRenderer::getRegion() {
84f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS
85f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
86f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return OpenGLRenderer::getRegion();
87f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
88f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return &mLayer->region;
89f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#else
90f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return OpenGLRenderer::getRegion();
91f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif
92f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
93f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
94f219da5e32e85deb442468ee9a63bb28eb198557Romain Guyvoid LayerRenderer::generateMesh() {
95f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS
96f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
97f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        if (mLayer->mesh) {
98f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            delete mLayer->mesh;
99f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            delete mLayer->meshIndices;
100f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
101f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->mesh = NULL;
102f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->meshIndices = NULL;
103f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->meshElementCount = 0;
104f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        }
10540667676e542a9daeafeac9904c30004e8706fd3Romain Guy
1069fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        mLayer->setRegionAsRect();
107f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return;
108f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
109f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    size_t count;
111f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const android::Rect* rects = mLayer->region.getArray(&count);
112f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
113f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    GLsizei elementCount = count * 6;
114f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
115f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
116f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        delete mLayer->mesh;
117f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        delete mLayer->meshIndices;
118f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
119f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = NULL;
120f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->meshIndices = NULL;
121f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1234f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy    bool rebuildIndices = false;
124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (!mLayer->mesh) {
125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = new TextureVertex[count * 4];
126f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->meshIndices = new uint16_t[elementCount];
1274f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        rebuildIndices = true;
128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
1294f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy    mLayer->meshElementCount = elementCount;
130f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const float texX = 1.0f / float(mLayer->width);
132f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const float texY = 1.0f / float(mLayer->height);
133f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const float height = mLayer->layer.getHeight();
134f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
135f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    TextureVertex* mesh = mLayer->mesh;
136f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    uint16_t* indices = mLayer->meshIndices;
137f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
138f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    for (size_t i = 0; i < count; i++) {
139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const android::Rect* r = &rects[i];
140f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
141f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u1 = r->left * texX;
142f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v1 = (height - r->top) * texY;
143f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u2 = r->right * texX;
144f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v2 = (height - r->bottom) * texY;
145f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
146f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->top, u1, v1);
147f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->top, u2, v1);
148f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
149f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
150f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1514f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        if (rebuildIndices) {
1524f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            uint16_t quad = i * 4;
1534f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            int index = i * 6;
1544f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index    ] = quad;       // top-left
1554f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 1] = quad + 1;   // top-right
1564f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 2] = quad + 2;   // bottom-left
1574f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 3] = quad + 2;   // bottom-left
1584f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 4] = quad + 1;   // top-right
1594f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy            indices[index + 5] = quad + 3;   // bottom-right
1604f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy        }
161f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
162f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif
163f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
164f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
165f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
166f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Layers management
1676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
1686c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
169ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
1701fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height);
1711fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
17209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    GLuint fbo = Caches::getInstance().fboCache.get();
17309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!fbo) {
17409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        LOGW("Could not obtain an FBO");
17509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
1761fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    }
1771fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
1786c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glActiveTexture(GL_TEXTURE0);
17909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    Layer* layer = Caches::getInstance().layerCache.get(width, height);
18009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!layer) {
18109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        LOGW("Could not obtain a layer");
18209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
18309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    }
1846c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
18509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->fbo = fbo;
18609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->layer.set(0.0f, 0.0f, width, height);
18709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->texCoords.set(0.0f, height / float(layer->height),
18809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            width / float(layer->width), 0.0f);
18909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->alpha = 255;
19009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->mode = SkXfermode::kSrcOver_Mode;
19109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->blend = !isOpaque;
19209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->colorFilter = NULL;
19309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->region.clear();
1946c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
19509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    GLuint previousFbo;
19609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
1976c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
19809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
19909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    glBindTexture(GL_TEXTURE_2D, layer->texture);
2006c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
20109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    // Initialize the texture if needed
20209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (layer->empty) {
20309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        layer->empty = false;
20409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->width, layer->height, 0,
20509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy                GL_RGBA, GL_UNSIGNED_BYTE, NULL);
2066c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
20709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (glGetError() != GL_NO_ERROR) {
20809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            LOGD("Could not allocate texture");
20909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
21009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            glDeleteTextures(1, &layer->texture);
21109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            Caches::getInstance().fboCache.put(fbo);
21209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
21309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            return NULL;
21409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
2156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
2166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
218ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->texture, 0);
2196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
22040a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glDisable(GL_SCISSOR_TEST);
22140a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
22240a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glClear(GL_COLOR_BUFFER_BIT);
22340a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy    glEnable(GL_SCISSOR_TEST);
22440a787f89a6f4c20f2c7fce29e5bc53954305f34Romain Guy
2256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
2266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
227ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return layer;
2286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2296c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
230ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
231ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
232ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height);
2331fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
23409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (Caches::getInstance().layerCache.resize(layer, width, height)) {
23509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->layer.set(0.0f, 0.0f, width, height);
23609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->texCoords.set(0.0f, height / float(layer->height),
23709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy                    width / float(layer->width), 0.0f);
23809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
23909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            if (layer->texture) glDeleteTextures(1, &layer->texture);
24009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
241ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            return false;
242ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        }
243ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
24409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
245ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return true;
2466c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2476c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2484a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guystatic void setTextureParameters(Layer* layer) {
2494a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glBindTexture(layer->renderTarget, layer->texture);
2504a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2514a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glTexParameteri(layer->renderTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
2524a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glTexParameteri(layer->renderTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
2534a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2544a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glTexParameteri(layer->renderTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
2554a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glTexParameteri(layer->renderTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
2564a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy}
2574a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2584a5a71518a71a44dbccb3af9a08b82056ea748b3Romain GuyLayer* LayerRenderer::createTextureLayer(bool isOpaque) {
2594a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    LAYER_RENDERER_LOGD("Creating new texture layer");
2604a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2614a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    Layer* layer = new Layer(0, 0);
2624a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->isCacheable = false;
2634a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->isTextureLayer = true;
2644a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->blend = !isOpaque;
2654a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->empty = true;
2664a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->fbo = 0;
2674a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->colorFilter = NULL;
2684a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->fbo = 0;
2694a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->layer.set(0.0f, 0.0f, 0.0f, 0.0f);
2704a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->texCoords.set(0.0f, 1.0f, 0.0f, 1.0f);
2714a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->alpha = 255;
2724a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->mode = SkXfermode::kSrcOver_Mode;
2734a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->colorFilter = NULL;
2744a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->region.clear();
2754a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->renderTarget = GL_NONE; // see ::updateTextureLayer()
2764a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2774a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glActiveTexture(GL_TEXTURE0);
2784a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    glGenTextures(1, &layer->texture);
2794a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2804a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    return layer;
2814a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy}
2824a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
283aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
284a9489274d67b540804aafb587a226f7c2ae4464dRomain Guy        bool isOpaque, GLenum renderTarget, float* transform) {
285aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (layer) {
286a9489274d67b540804aafb587a226f7c2ae4464dRomain Guy        layer->blend = !isOpaque;
287aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->width = width;
288aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->height = height;
289aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->layer.set(0.0f, 0.0f, width, height);
290aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->region.set(width, height);
291aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->regionRect.set(0.0f, 0.0f, width, height);
292aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->texTransform.load(transform);
2938f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
2944a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy        if (renderTarget != layer->renderTarget) {
2954a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy            layer->renderTarget = renderTarget;
2964a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy            setTextureParameters(layer);
2974a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy        }
298aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
299aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
300aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
301ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) {
302ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
303ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo);
304ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
30509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (layer->fbo) {
30609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            Caches::getInstance().fboCache.put(layer->fbo);
30709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
3081fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
30909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (!Caches::getInstance().layerCache.put(layer)) {
31009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            if (layer->texture) glDeleteTextures(1, &layer->texture);
31109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            delete layer;
31209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
31309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->region.clear();
31409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
315ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
3166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
3176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
318ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) {
319ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
320ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo);
3211fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
322ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        Caches::getInstance().deleteLayerDeferred(layer);
323ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
32457066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy}
32557066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy
32677a811610f99e21da7f88dafef60d09f345d0506Romain Guybool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
32777a811610f99e21da7f88dafef60d09f345d0506Romain Guy    Caches& caches = Caches::getInstance();
32877a811610f99e21da7f88dafef60d09f345d0506Romain Guy    if (layer && layer->isTextureLayer && bitmap->width() <= caches.maxTextureSize &&
32977a811610f99e21da7f88dafef60d09f345d0506Romain Guy            bitmap->height() <= caches.maxTextureSize) {
33077a811610f99e21da7f88dafef60d09f345d0506Romain Guy
33177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint fbo = caches.fboCache.get();
33277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        if (!fbo) {
33377a811610f99e21da7f88dafef60d09f345d0506Romain Guy            LOGW("Could not obtain an FBO");
33477a811610f99e21da7f88dafef60d09f345d0506Romain Guy            return false;
33577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
33677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
337d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        SkAutoLockPixels alp(*bitmap);
338d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
33977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint texture;
34077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint previousFbo;
34177a811610f99e21da7f88dafef60d09f345d0506Romain Guy
34277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum format;
34377a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum type;
34477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
345d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        GLenum error = GL_NO_ERROR;
346d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        bool status = false;
347d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
34877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        switch (bitmap->config()) {
34977a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kA8_Config:
35077a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_ALPHA;
35177a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
35277a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
35377a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kRGB_565_Config:
35477a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGB;
35577a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_5_6_5;
35677a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
35777a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_4444_Config:
35877a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
35977a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_4_4_4_4;
36077a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
36177a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_8888_Config:
36277a811610f99e21da7f88dafef60d09f345d0506Romain Guy            default:
36377a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
36477a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
36577a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
36677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
36777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
368d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        float alpha = layer->alpha;
369d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        SkXfermode::Mode mode = layer->mode;
370d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
371d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        layer->mode = SkXfermode::kSrc_Mode;
372d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        layer->alpha = 255;
373d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        layer->fbo = fbo;
374d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
37577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
37677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, fbo);
37777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
37877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGenTextures(1, &texture);
379d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
38077a811610f99e21da7f88dafef60d09f345d0506Romain Guy
38177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glActiveTexture(GL_TEXTURE0);
38277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindTexture(GL_TEXTURE_2D, texture);
38377a811610f99e21da7f88dafef60d09f345d0506Romain Guy
38477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
38577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
38677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
38777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
38877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
38977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
39077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
39177a811610f99e21da7f88dafef60d09f345d0506Romain Guy                0, format, type, NULL);
392d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
393d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
39477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
39577a811610f99e21da7f88dafef60d09f345d0506Romain Guy                GL_TEXTURE_2D, texture, 0);
396d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
39777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
398d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        {
399d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            LayerRenderer renderer(layer);
400d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.setViewport(bitmap->width(), bitmap->height());
401d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
402d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                    bitmap->width(), bitmap->height(), !layer->blend);
403d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            if ((error = glGetError()) != GL_NO_ERROR) goto error;
40477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
405d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            {
406d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                Rect bounds;
407d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height());
408d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                renderer.drawTextureLayer(layer, bounds);
40977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
410d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
411d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                        type, bitmap->getPixels());
41277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
413d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                if ((error = glGetError()) != GL_NO_ERROR) goto error;
414d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            }
41577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
416d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            status = true;
417d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
41877a811610f99e21da7f88dafef60d09f345d0506Romain Guy
419d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guyerror:
420d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#if DEBUG_OPENGL
421d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if (error != GL_NO_ERROR) {
422d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            LOGD("GL error while copying layer into bitmap = 0x%x", error);
423d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
424d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#endif
42577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
42677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
42777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        layer->mode = mode;
42877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        layer->alpha = alpha;
42977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        layer->fbo = 0;
43077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glDeleteTextures(1, &texture);
43177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        caches.fboCache.put(fbo);
43277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
433d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        return status;
43477a811610f99e21da7f88dafef60d09f345d0506Romain Guy    }
43577a811610f99e21da7f88dafef60d09f345d0506Romain Guy    return false;
43677a811610f99e21da7f88dafef60d09f345d0506Romain Guy}
43777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
4386c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer
4396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android
440