LayerRenderer.cpp revision ada830f639591b99c3e40de22b07296c7932a33f
16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/*
26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project
36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License.
66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at
76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software
116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and
146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License.
156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */
166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer"
186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h"
201fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h"
216c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
226c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android {
236c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer {
246c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering
276c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
296c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::prepare(bool opaque) {
30ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo);
311fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &mPreviousFbo);
33ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo);
341fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
356c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    OpenGLRenderer::prepare(opaque);
366c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
376c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
386c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() {
396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    OpenGLRenderer::finish();
406c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFbo);
411fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
42ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->mFbo);
436c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
446c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
456c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
466c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Static functions
476c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
486c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
49ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
501fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height);
511fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
52ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    Layer* layer = new Layer(width, height);
53ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
546c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    GLuint previousFbo;
556c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
566c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
57ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    glGenFramebuffers(1, &layer->fbo);
58ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo);
596c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
601fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    if (glGetError() != GL_NO_ERROR) {
611fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
62ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glDeleteBuffers(1, &layer->fbo);
631fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy        return 0;
641fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    }
651fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
666c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glActiveTexture(GL_TEXTURE0);
67ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    glGenTextures(1, &layer->texture);
68ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    glBindTexture(GL_TEXTURE_2D, layer->texture);
696c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
706c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
716c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
726c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
736c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
756c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
766c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
776c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
786c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
796c319ca1275c8db892c39b48fc54864c949f9171Romain Guy            GL_RGBA, GL_UNSIGNED_BYTE, NULL);
806c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    if (glGetError() != GL_NO_ERROR) {
821fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
83ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glDeleteBuffers(1, &layer->fbo);
84ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glDeleteTextures(1, &layer->texture);
85ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        delete layer;
866c319ca1275c8db892c39b48fc54864c949f9171Romain Guy        return 0;
876c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
886c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
896c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
90ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->texture, 0);
916c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
926c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    if (glGetError() != GL_NO_ERROR) {
931fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
94ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glDeleteBuffers(1, &layer->fbo);
95ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glDeleteTextures(1, &layer->texture);
96ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        delete layer;
976c319ca1275c8db892c39b48fc54864c949f9171Romain Guy        return 0;
986c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
996c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
1006c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
1016c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
102ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->layer.set(0.0f, 0.0f, width, height);
103ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f);
104ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->alpha = 255;
105ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->mode = SkXfermode::kSrcOver_Mode;
106ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->blend = !isOpaque;
107ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->empty = false;
108ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    layer->colorFilter = NULL;
1096c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
110ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return layer;
1116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
1126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
113ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
114ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
115ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height);
1161fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
117ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glActiveTexture(GL_TEXTURE0);
118ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glBindTexture(GL_TEXTURE_2D, layer->texture);
1196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
120ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
121ada830f639591b99c3e40de22b07296c7932a33fRomain Guy                GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1226c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
123ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        if (glGetError() != GL_NO_ERROR) {
124ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            glDeleteBuffers(1, &layer->fbo);
125ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            glDeleteTextures(1, &layer->texture);
1266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
127ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->width = 0;
128ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->height = 0;
129ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->fbo = 0;
130ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            layer->texture = 0;
1316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
132ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            return false;
133ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        }
1346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
135ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        layer->width = width;
136ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        layer->height = height;
137ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
138ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return true;
1396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
1406c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
141ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) {
142ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
143ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo);
144ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
145ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        if (layer->fbo) glDeleteFramebuffers(1, &layer->fbo);
146ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        if (layer->texture) glDeleteTextures(1, &layer->texture);
1471fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
148ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        delete layer;
149ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
1506c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
1516c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
152ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) {
153ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
154ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo);
1551fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
156ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        Caches::getInstance().deleteLayerDeferred(layer);
157ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
15857066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy}
15957066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy
1606c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer
1616c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android
162