LayerRenderer.cpp revision c88e357d1ed9dadfc0efb3dfbe92f24460674ef5
16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/* 26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project 36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License. 66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at 76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * 106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software 116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and 146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License. 156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */ 166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer" 186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 196c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h" 201fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h" 216c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 226c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android { 236c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer { 246c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 256c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering 276c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 296c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::prepare(bool opaque) { 30ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->fbo); 311fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 32c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy#if RENDER_LAYERS_AS_REGIONS 33c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy mLayer->region.clear(); 34c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy#endif 35c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy 36ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, mLayer->fbo); 371fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 386c319ca1275c8db892c39b48fc54864c949f9171Romain Guy OpenGLRenderer::prepare(opaque); 396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 406c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 416c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() { 426c319ca1275c8db892c39b48fc54864c949f9171Romain Guy OpenGLRenderer::finish(); 431fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 44f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy generateMesh(); 45f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 46ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->mFbo); 4742f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 4842f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy // No need to unbind our FBO, this will be taken care of by the caller 4942f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy // who will invoke OpenGLRenderer::resume() 5042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy} 5142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy 5242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain GuyGLint LayerRenderer::getTargetFbo() { 5342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy return mLayer->fbo; 546c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 556c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 566c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 57f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Dirty region tracking 58f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy/////////////////////////////////////////////////////////////////////////////// 59f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 60f219da5e32e85deb442468ee9a63bb28eb198557Romain Guybool LayerRenderer::hasLayer() { 61f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return true; 62f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 63f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 64f219da5e32e85deb442468ee9a63bb28eb198557Romain GuyRegion* LayerRenderer::getRegion() { 65f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS 66f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (getSnapshot()->flags & Snapshot::kFlagFboTarget) { 67f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return OpenGLRenderer::getRegion(); 68f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 69f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return &mLayer->region; 70f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#else 71f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return OpenGLRenderer::getRegion(); 72f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif 73f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 74f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 75f219da5e32e85deb442468ee9a63bb28eb198557Romain Guyvoid LayerRenderer::generateMesh() { 76f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#if RENDER_LAYERS_AS_REGIONS 77f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->region.isRect() || mLayer->region.isEmpty()) { 78f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->mesh) { 79f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->mesh; 80f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->meshIndices; 81f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 82f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = NULL; 83f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = NULL; 84f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshElementCount = 0; 85f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 86f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy return; 87f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 88f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 89f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy size_t count; 90f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const android::Rect* rects = mLayer->region.getArray(&count); 91f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 92f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy GLsizei elementCount = count * 6; 93f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 94f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (mLayer->mesh && mLayer->meshElementCount < elementCount) { 95f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->mesh; 96f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy delete mLayer->meshIndices; 97f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 98f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = NULL; 99f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = NULL; 100f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 101f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 102f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy if (!mLayer->mesh) { 103f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->mesh = new TextureVertex[count * 4]; 104f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshIndices = new uint16_t[elementCount]; 105f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy mLayer->meshElementCount = elementCount; 106f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 107f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 108f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float texX = 1.0f / float(mLayer->width); 109f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float texY = 1.0f / float(mLayer->height); 110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float height = mLayer->layer.getHeight(); 111f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 112f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex* mesh = mLayer->mesh; 113f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy uint16_t* indices = mLayer->meshIndices; 114f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 115f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy for (size_t i = 0; i < count; i++) { 116f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const android::Rect* r = &rects[i]; 117f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 118f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float u1 = r->left * texX; 119f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float v1 = (height - r->top) * texY; 120f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float u2 = r->right * texX; 121f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy const float v2 = (height - r->bottom) * texY; 122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 123f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->left, r->top, u1, v1); 124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->right, r->top, u2, v1); 125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); 126f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); 127f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 128f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy uint16_t quad = i * 4; 129f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy int index = i * 6; 130f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index ] = quad; // top-left 131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 1] = quad + 1; // top-right 132f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 2] = quad + 2; // bottom-left 133f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 3] = quad + 2; // bottom-left 134f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 4] = quad + 1; // top-right 135f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy indices[index + 5] = quad + 3; // bottom-right 136f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy } 137f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy#endif 138f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy} 139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy 140f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy/////////////////////////////////////////////////////////////////////////////// 141f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Layers management 1426c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/////////////////////////////////////////////////////////////////////////////// 1436c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 144ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { 1451fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height); 1461fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 147ada830f639591b99c3e40de22b07296c7932a33fRomain Guy Layer* layer = new Layer(width, height); 148ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 1496c319ca1275c8db892c39b48fc54864c949f9171Romain Guy GLuint previousFbo; 1506c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 1516c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 152ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glGenFramebuffers(1, &layer->fbo); 153ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, layer->fbo); 1546c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1551fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy if (glGetError() != GL_NO_ERROR) { 1561fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 157ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 1581fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy return 0; 1591fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy } 1601fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 1616c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glActiveTexture(GL_TEXTURE0); 162ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glGenTextures(1, &layer->texture); 163ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindTexture(GL_TEXTURE_2D, layer->texture); 1646c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1656c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 1666c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1676c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 1686c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 1696c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1706c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 1716c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 1726c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1736c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, 1746c319ca1275c8db892c39b48fc54864c949f9171Romain Guy GL_RGBA, GL_UNSIGNED_BYTE, NULL); 1756c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1766c319ca1275c8db892c39b48fc54864c949f9171Romain Guy if (glGetError() != GL_NO_ERROR) { 1771fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 178ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 179ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 180ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 1816c319ca1275c8db892c39b48fc54864c949f9171Romain Guy return 0; 1826c319ca1275c8db892c39b48fc54864c949f9171Romain Guy } 1836c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1846c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 185ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texture, 0); 1866c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1876c319ca1275c8db892c39b48fc54864c949f9171Romain Guy if (glGetError() != GL_NO_ERROR) { 1881fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 189ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 190ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 191ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 1926c319ca1275c8db892c39b48fc54864c949f9171Romain Guy return 0; 1936c319ca1275c8db892c39b48fc54864c949f9171Romain Guy } 1946c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 1956c319ca1275c8db892c39b48fc54864c949f9171Romain Guy glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 1966c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 197ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->layer.set(0.0f, 0.0f, width, height); 198ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f); 199ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->alpha = 255; 200ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->mode = SkXfermode::kSrcOver_Mode; 201ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->blend = !isOpaque; 202ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->empty = false; 203ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->colorFilter = NULL; 2046c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 205ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return layer; 2066c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2076c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 208ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) { 209ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 210ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->fbo, width, height); 2111fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 212ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glActiveTexture(GL_TEXTURE0); 213ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glBindTexture(GL_TEXTURE_2D, layer->texture); 2146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 215ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, 216ada830f639591b99c3e40de22b07296c7932a33fRomain Guy GL_RGBA, GL_UNSIGNED_BYTE, NULL); 2176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 218ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (glGetError() != GL_NO_ERROR) { 219ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteBuffers(1, &layer->fbo); 220ada830f639591b99c3e40de22b07296c7932a33fRomain Guy glDeleteTextures(1, &layer->texture); 2216c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 222ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->width = 0; 223ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->height = 0; 224ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->fbo = 0; 225ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->texture = 0; 2266c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 227ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return false; 228ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 2296c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 230ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->width = width; 231ada830f639591b99c3e40de22b07296c7932a33fRomain Guy layer->height = height; 232ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 233ada830f639591b99c3e40de22b07296c7932a33fRomain Guy return true; 2346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2356c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 236ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) { 237ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 238ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", layer->fbo); 239ada830f639591b99c3e40de22b07296c7932a33fRomain Guy 240ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer->fbo) glDeleteFramebuffers(1, &layer->fbo); 241ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer->texture) glDeleteTextures(1, &layer->texture); 2421fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 243ada830f639591b99c3e40de22b07296c7932a33fRomain Guy delete layer; 244ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 2456c319ca1275c8db892c39b48fc54864c949f9171Romain Guy} 2466c319ca1275c8db892c39b48fc54864c949f9171Romain Guy 247ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) { 248ada830f639591b99c3e40de22b07296c7932a33fRomain Guy if (layer) { 249ada830f639591b99c3e40de22b07296c7932a33fRomain Guy LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->fbo); 2501fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy 251ada830f639591b99c3e40de22b07296c7932a33fRomain Guy Caches::getInstance().deleteLayerDeferred(layer); 252ada830f639591b99c3e40de22b07296c7932a33fRomain Guy } 25357066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy} 25457066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy 2556c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer 2566c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android 257