1532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang/*
2532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * Copyright (C) 2011 The Android Open Source Project
3532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang *
4532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * Licensed under the Apache License, Version 2.0 (the "License");
5532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * you may not use this file except in compliance with the License.
6532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * You may obtain a copy of the License at
7532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang *
8532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang *      http://www.apache.org/licenses/LICENSE-2.0
9532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang *
10532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * Unless required by applicable law or agreed to in writing, software
11532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * distributed under the License is distributed on an "AS IS" BASIS,
12532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * See the License for the specific language governing permissions and
14532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang * limitations under the License.
15532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang */
16532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
17532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Changpackage com.android.gallery3d.ui;
18532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
19532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Changimport android.content.Context;
20532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Changimport android.opengl.Matrix;
21532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
22532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang// EdgeView draws EdgeEffect (blue glow) at four sides of the view.
23532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Changpublic class EdgeView extends GLView {
24532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private static final String TAG = "EdgeView";
25532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
26532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public static final int TOP = 0;
27532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public static final int LEFT = 1;
28532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public static final int BOTTOM = 2;
29532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public static final int RIGHT = 3;
30532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
31532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // Each edge effect has a transform matrix, and each matrix has 16 elements.
32532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // We put all the elements in one array. These constants specify the
33532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // starting index of each matrix.
34532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private static final int TOP_M = TOP * 16;
35532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private static final int LEFT_M = LEFT * 16;
36532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private static final int BOTTOM_M = BOTTOM * 16;
37532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private static final int RIGHT_M = RIGHT * 16;
38532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
39532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private EdgeEffect[] mEffect = new EdgeEffect[4];
40532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    private float[] mMatrix = new float[4 * 16];
41532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
42532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public EdgeView(Context context) {
43532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        for (int i = 0; i < 4; i++) {
44532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            mEffect[i] = new EdgeEffect(context);
45532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
46532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
47532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
48532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    @Override
49532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    protected void onLayout(
50532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            boolean changeSize, int left, int top, int right, int bottom) {
51532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        if (!changeSize) return;
52532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
53532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        int w = right - left;
54532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        int h = bottom - top;
55532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        for (int i = 0; i < 4; i++) {
56532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            if ((i & 1) == 0) {  // top or bottom
57532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang                mEffect[i].setSize(w, h);
58532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            } else {  // left or right
59532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang                mEffect[i].setSize(h, w);
60532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            }
61532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
62532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
63532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        // Set up transforms for the four edges. Without transforms an
64532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        // EdgeEffect draws the TOP edge from (0, 0) to (w, Y * h) where Y
65532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        // is some factor < 1. For other edges we need to move, rotate, and
66532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        // flip the effects into proper places.
67532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.setIdentityM(mMatrix, TOP_M);
68532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.setIdentityM(mMatrix, LEFT_M);
69532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.setIdentityM(mMatrix, BOTTOM_M);
70532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.setIdentityM(mMatrix, RIGHT_M);
71532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
72532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.rotateM(mMatrix, LEFT_M, 90, 0, 0, 1);
73532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.scaleM(mMatrix, LEFT_M, 1, -1, 1);
74532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
75532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.translateM(mMatrix, BOTTOM_M, 0, h, 0);
76532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.scaleM(mMatrix, BOTTOM_M, 1, -1, 1);
77532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
78532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.translateM(mMatrix, RIGHT_M, w, 0, 0);
79532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        Matrix.rotateM(mMatrix, RIGHT_M, 90, 0, 0, 1);
80532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
81532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
82532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    @Override
83532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    protected void render(GLCanvas canvas) {
84532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        super.render(canvas);
85532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        boolean more = false;
86532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        for (int i = 0; i < 4; i++) {
87532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
88532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            canvas.multiplyMatrix(mMatrix, i * 16);
89532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            more |= mEffect[i].draw(canvas);
90532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            canvas.restore();
91532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
92532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        if (more) {
93532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            invalidate();
94532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
95532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
96532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
97532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // Called when the content is pulled away from the edge.
98532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // offset is in pixels. direction is one of {TOP, LEFT, BOTTOM, RIGHT}.
99532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public void onPull(int offset, int direction) {
100532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        int fullLength = ((direction & 1) == 0) ? getWidth() : getHeight();
101532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        mEffect[direction].onPull((float)offset / fullLength);
102532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        if (!mEffect[direction].isFinished()) {
103532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            invalidate();
104532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
105532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
106532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
107532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // Call when the object is released after being pulled.
108532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public void onRelease() {
109532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        boolean more = false;
110532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        for (int i = 0; i < 4; i++) {
111532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            mEffect[i].onRelease();
112532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            more |= !mEffect[i].isFinished();
113532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
114532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        if (more) {
115532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            invalidate();
116532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
117532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
118532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang
119532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // Call when the effect absorbs an impact at the given velocity.
120532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // Used when a fling reaches the scroll boundary. velocity is in pixels
121532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    // per second. direction is one of {TOP, LEFT, BOTTOM, RIGHT}.
122532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    public void onAbsorb(int velocity, int direction) {
123532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        mEffect[direction].onAbsorb(velocity);
124532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        if (!mEffect[direction].isFinished()) {
125532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang            invalidate();
126532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang        }
127532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang    }
128532d93caddc91a7aa33ca113adbc0b8255d498ebChih-Chung Chang}
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