Lines Matching defs:shadow
81 int shadow,
88 shadow / 2, SkBlurMaskFilter::kNormal_BlurStyle);
92 SkIntToScalar(x + shadow / 2), SkIntToScalar(y + shadow / 2),
93 SkIntToScalar(x + w - shadow / 2), SkIntToScalar(y + h - shadow / 2));
107 int shadow = border->shadow;
119 if (border->shadow > 0) {
125 shadow, shadow_color);
129 padding + shadow,
130 padding + shadow - shadow / 3,
131 w - 2 * padding - 2 * shadow,
132 h - 2 * padding - 2 * shadow,
135 shadow ? kShadowStrokeColor : 0);
139 // screens. It draws a rect with padding, shadow and rounded corners.
156 // This border can be used to draw shadow and rounded corners across all
180 int shadow = border_->shadow;
181 int inset = border_->corner_radius / 2 + border_->padding + shadow;
182 insets->Set(inset - shadow / 3, inset, inset + shadow / 3, inset);