Lines Matching refs:bpp
47 SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
52 extern unsigned char *WIMP_CreateBuffer(int width, int height, int bpp);
68 extern int FULLSCREEN_SetMode(int width, int height, int bpp);
83 int width, int height, int bpp, Uint32 flags)
95 switch(bpp)
126 if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) {
135 if (bpp == 15) bpp = 16;
136 buffer = WIMP_CreateBuffer(width, height, bpp);
144 if (bpp == 8) this->hidden->bank[0] += 2048; /* 8bpp sprite have palette first */
207 vars[2] = 9; /* Log base 2 bpp */
442 int bpp = this->screen->format->BitsPerPixel;
454 buffer = WIMP_CreateBuffer(width, height, bpp);
456 if (bpp == 8) data += 2048; /* 8bpp sprite have palette first */
471 if (bpp == 8) this->hidden->bank[0] += 2048; /* 8bpp sprite have palette first */
497 FULLSCREEN_SetMode(width, height, bpp);