Lines Matching refs:camera
22 #include <system/camera.h>
23 #include <camera/ICameraClient.h>
24 #include <camera/ICameraRecordingProxy.h>
25 #include <camera/ICameraRecordingProxyListener.h>
31 * The direction that the camera faces to. It should be CAMERA_FACING_BACK
37 * The orientation of the camera image. The value is the angle that the
38 * camera image needs to be rotated clockwise so it shows correctly on the
42 * back-facing camera sensor is mounted in landscape. You are looking at
43 * the screen. If the top side of the camera sensor is aligned with the
45 * 90. If the top side of a front-facing camera sensor is aligned with the
70 // construct a camera client from an existing remote
71 static sp<Camera> create(const sp<ICamera>& camera);
86 // pass the buffered Surface to the camera service
89 // pass the buffered ISurfaceTexture to the camera service
128 // send command to camera driver
131 // tell camera hal to store meta data or real YUV in video buffers.
151 RecordingProxy(const sp<Camera>& camera);
179 // helper function to obtain camera service handle