Searched defs:area (Results 1 - 6 of 6) sorted by relevance
/frameworks/compile/mclinker/unittests/ |
H A D | MCRegionFragmentTest.cpp | 49 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local 51 MemoryRegion* region = area->request(0, 4096); 64 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local 66 MemoryRegion* region = area->request(0, 4096);
|
H A D | MCFragmentRefTest.cpp | 48 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local 50 MemoryRegion* region = area->request(0, 4096);
|
H A D | MemoryAreaTest.cpp | 54 MemoryArea* area = AreaFactory->produce(path, O_RDONLY); local 55 MemoryRegion* region = area->request(3, 2); 66 MemoryArea* area = AreaFactory->produce(path, O_RDWR); local 67 ASSERT_TRUE(area->isMapped()); 68 ASSERT_TRUE(area->isGood()); 69 MemoryRegion* region = area->request(3, 4); 74 area->sync(); 75 area->unmap(); 76 area->map(path, O_RDONLY); 77 ASSERT_TRUE(area 90 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local 104 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local 127 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local [all...] |
/frameworks/base/telephony/java/android/telephony/ |
H A D | SmsCbLocation.java | 88 * Returns the GSM location area code, or UMTS service area code. 89 * @return location area code, -1 if unknown, 0xffff max legal value 129 * Test whether this location is within the location area of the specified object. 131 * @param area the location area to compare with this location 132 * @return true if this location is contained within the specified location area 134 public boolean isInLocationArea(SmsCbLocation area) { argument 135 if (mCid != -1 && mCid != area.mCid) { 138 if (mLac != -1 && mLac != area [all...] |
/frameworks/native/opengl/libagl/ |
H A D | primitives.cpp | 258 const GGLcoord area = (m_area + TRI_HALF) >> TRI_FRACTION_BITS; local 260 // triangles with an area smaller than 1.0 are not smooth-shaded 263 if (abs(area) >= minArea) { 265 // factor for deltas/area: 267 // First compute the 1/area with full 32-bits precision, 269 d = gglRecipQNormalized(area, &q); 275 // We'll keep 16-bits of precision for deltas/area. So we need 698 // rho = sqrt( texelArea / area ) 700 // lod = log2( texelArea / area ) / 2 701 // lod = (log2( texelArea ) - log2( area )) / 703 const GGLcoord area = abs(lerp.area()); local [all...] |
H A D | context.h | 561 GGLcoord area() const { return m_area; } function in struct:android::gl::compute_iterators_t
|
Completed in 82 milliseconds