Searched defs:area (Results 1 - 6 of 6) sorted by relevance

/frameworks/compile/mclinker/unittests/
H A DMCRegionFragmentTest.cpp49 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local
51 MemoryRegion* region = area->request(0, 4096);
64 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local
66 MemoryRegion* region = area->request(0, 4096);
H A DMCFragmentRefTest.cpp48 MemoryArea* area = areaFactory->produce(path, MemoryArea::ReadWrite); local
50 MemoryRegion* region = area->request(0, 4096);
H A DMemoryAreaTest.cpp54 MemoryArea* area = AreaFactory->produce(path, O_RDONLY); local
55 MemoryRegion* region = area->request(3, 2);
66 MemoryArea* area = AreaFactory->produce(path, O_RDWR); local
67 ASSERT_TRUE(area->isMapped());
68 ASSERT_TRUE(area->isGood());
69 MemoryRegion* region = area->request(3, 4);
74 area->sync();
75 area->unmap();
76 area->map(path, O_RDONLY);
77 ASSERT_TRUE(area
90 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local
104 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local
127 MemoryArea* area = AreaFactory->produce(path, O_RDWR) ; local
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/frameworks/base/telephony/java/android/telephony/
H A DSmsCbLocation.java88 * Returns the GSM location area code, or UMTS service area code.
89 * @return location area code, -1 if unknown, 0xffff max legal value
129 * Test whether this location is within the location area of the specified object.
131 * @param area the location area to compare with this location
132 * @return true if this location is contained within the specified location area
134 public boolean isInLocationArea(SmsCbLocation area) { argument
135 if (mCid != -1 && mCid != area.mCid) {
138 if (mLac != -1 && mLac != area
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/frameworks/native/opengl/libagl/
H A Dprimitives.cpp258 const GGLcoord area = (m_area + TRI_HALF) >> TRI_FRACTION_BITS; local
260 // triangles with an area smaller than 1.0 are not smooth-shaded
263 if (abs(area) >= minArea) {
265 // factor for deltas/area:
267 // First compute the 1/area with full 32-bits precision,
269 d = gglRecipQNormalized(area, &q);
275 // We'll keep 16-bits of precision for deltas/area. So we need
698 // rho = sqrt( texelArea / area )
700 // lod = log2( texelArea / area ) / 2
701 // lod = (log2( texelArea ) - log2( area )) /
703 const GGLcoord area = abs(lerp.area()); local
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H A Dcontext.h561 GGLcoord area() const { return m_area; } function in struct:android::gl::compute_iterators_t

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