Searched defs:bytesCount (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_view_TextureView.cpp | 145 ssize_t bytesCount = buffer.stride * bytesPerPixel(buffer.format); local 148 bitmap.setConfig(convertPixelFormat(buffer.format), buffer.width, buffer.height, bytesCount); local
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H A D | android_view_GLES20Canvas.cpp | 531 int bytesCount = glyphsCount * sizeof(jchar); local 532 renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, paint); 544 int bytesCount = glyphsCount * sizeof(jchar); local 545 renderer->drawTextOnPath((const char*) glyphs, bytesCount, glyphsCount, path, 559 int bytesCount = glyphsCount * sizeof(jchar); local 560 renderer->drawText((const char*) glyphs, bytesCount, glyphsCount, x, y, paint); 629 int bytesCount = glyphsCount * sizeof(jchar); local 631 renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint);
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/frameworks/base/libs/hwui/ |
H A D | DisplayListRenderer.cpp | 1668 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, argument 1680 if (length < 0.0f) length = paint->measureText(text, bytesCount); 1690 addText(text, bytesCount); 1699 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, argument 1703 addText(text, bytesCount); 1713 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, argument 1717 addText(text, bytesCount);
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H A D | OpenGLRenderer.cpp | 2267 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, argument 2325 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y, 2340 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, argument 2347 if (length < 0.0f) length = paint->measureText(text, bytesCount); 2390 paint, text, bytesCount, count, mShadowRadius); 2452 if (fontRenderer.renderText(paint, clip, text, 0, bytesCount, count, x, y, 2464 drawTextDecorations(text, bytesCount, length, oldX, oldY, paint); 2469 status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, argument 2508 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path, 2724 void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, floa argument [all...] |
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