Searched defs:dynamic (Results 1 - 25 of 30) sorted by relevance

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/external/skia/src/gpu/
H A DGrVertexBuffer.h18 GrVertexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic) argument
19 : INHERITED(gpu, sizeInBytes, dynamic) {}
H A DGrGeometryBuffer.h24 *Retrieves whether the buffer was created with the dynamic flag
26 * @return true if the buffer was created with the dynamic flag
28 bool dynamic() const { return fDynamic; } function in class:GrGeometryBuffer
78 GrGeometryBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic) argument
81 , fDynamic(dynamic) {}
H A DGrIndexBuffer.h27 GrIndexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic) argument
28 : INHERITED(gpu, sizeInBytes, dynamic) {}
H A DGrGpu.cpp218 GrVertexBuffer* GrGpu::createVertexBuffer(uint32_t size, bool dynamic) { argument
220 return this->onCreateVertexBuffer(size, dynamic);
223 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) { argument
225 return this->onCreateIndexBuffer(size, dynamic);
/external/valgrind/main/coregrind/
H A Dpub_core_ume.h7 This file is part of Valgrind, a dynamic binary instrumentation
60 Bool dynamic; // OUT: False iff executable is static member in struct:__anon12481
H A Dpub_core_initimg.h8 This file is part of Valgrind, a dynamic binary instrumentation
107 Bool dynamic; /* False iff executable is static */ member in struct:_IICreateImageInfo
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
H A DCollisionShapeFactory.java81 Node rootNode, CompoundCollisionShape shape, boolean meshAccurate, boolean dynamic) {
94 createCompoundShape(realRootNode, (Node) spatial, shape, meshAccurate, dynamic);
112 CollisionShape childShape = dynamic
181 * If you want to have mesh-accurate dynamic shapes (CPU intense!!!) use GImpact shapes, its probably best to do so with a low-poly version of your model.
80 createCompoundShape(Node realRootNode, Node rootNode, CompoundCollisionShape shape, boolean meshAccurate, boolean dynamic) argument
/external/skia/src/gpu/gl/
H A DGrGLIndexBuffer.cpp21 bool dynamic)
22 : INHERITED(gpu, sizeInBytes, dynamic)
60 this->dynamic() ? GR_GL_DYNAMIC_DRAW :
106 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW;
18 GrGLIndexBuffer(GrGpuGL* gpu, GrGLuint id, size_t sizeInBytes, bool dynamic) argument
H A DGrGLVertexBuffer.cpp21 bool dynamic)
22 : INHERITED(gpu, sizeInBytes, dynamic)
57 this->dynamic() ? GR_GL_DYNAMIC_DRAW :
103 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW;
18 GrGLVertexBuffer(GrGpuGL* gpu, GrGLuint id, size_t sizeInBytes, bool dynamic) argument
H A DGrGpuGL.cpp1162 GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) { argument
1174 dynamic ? GR_GL_DYNAMIC_DRAW :
1183 size, dynamic);
1190 GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) { argument
1201 dynamic ? GR_GL_DYNAMIC_DRAW :
1210 size, dynamic);
/external/javassist/src/main/javassist/scopedpool/
H A DScopedClassPool.java218 * @param dynamic
221 protected void cacheCtClass(String classname, CtClass c, boolean dynamic) { argument
222 if (dynamic) {
223 super.cacheCtClass(classname, c, dynamic);
/external/jmonkeyengine/engine/src/test/jme3test/batching/
H A DTestBatchNodeCluster.java57 protected int dynamic = 4; field in class:TestBatchNodeCluster
/external/wpa_supplicant_8/hostapd/src/utils/
H A Dtrace.c77 bfd_boolean dynamic = FALSE; local
90 dynamic = TRUE;
103 if (dynamic)
109 dynamic ? "dynamic " : "");
/external/wpa_supplicant_8/src/utils/
H A Dtrace.c77 bfd_boolean dynamic = FALSE; local
90 dynamic = TRUE;
103 if (dynamic)
109 dynamic ? "dynamic " : "");
/external/wpa_supplicant_8/wpa_supplicant/src/utils/
H A Dtrace.c77 bfd_boolean dynamic = FALSE; local
90 dynamic = TRUE;
103 if (dynamic)
109 dynamic ? "dynamic " : "");
/external/zlib/contrib/puff/
H A Dpuff.c231 * in the deflate format. See the format notes for fixed() and dynamic().
324 * one symbol, which is an error in a dynamic block.
327 * This is assured by the construction of the length arrays in dynamic() and
334 * bit instead of zero bits. See the format notes for fixed() and dynamic().
386 * description if dynamic is a combination of literals and length/distance
507 /* done with a valid fixed or dynamic block */
517 * which the size of the code descriptions in a dynamic block exceeds the
578 * Process a dynamic codes block.
582 * - A dynamic block starts with a description of the literal/length and
583 * distance codes for that block. New dynamic block
664 local int dynamic(struct state *s) function
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/external/javassist/src/main/javassist/
H A DClassPool.java248 protected void cacheCtClass(String classname, CtClass c, boolean dynamic) { argument
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.eclipse.help_3.5.0.v20100524.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.osgi_3.6.1.R36x_v20100806.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/kernel-headers/original/linux/
H A Delf.h59 /* This is the info that is needed to parse the dynamic section of the file */
107 typedef struct dynamic{ struct
/external/openssh/
H A Dclientloop.c843 int local = 0, remote = 0, dynamic = 0; local
869 "Request dynamic forward");
894 dynamic = 1;
900 if ((local || dynamic) && delete) {
929 if (!parse_forward(&fwd, s, dynamic, remote)) {
933 if (local || dynamic) {
/external/quake/quake/src/WinQuake/
H A Dnet_bw.cpp398 static int dynamic = 1024; local
445 // B&W does NOT do dynamic allocation, so if port == 0 we must fake it
448 port = dynamic++;
449 if (dynamic == 4096)
450 dynamic = 1024;
/external/webkit/Source/JavaScriptCore/jit/
H A DJITOpcodes32_64.cpp826 void JIT::emit_op_resolve_global(Instruction* currentInstruction, bool dynamic) argument
848 map(m_bytecodeOffset + dynamic ? OPCODE_LENGTH(op_resolve_global_dynamic) : OPCODE_LENGTH(op_resolve_global), dst, regT1, regT0);
/external/qemu/
H A Delf.h128 /* This is the info that is needed to parse the dynamic section of the file */
258 typedef struct dynamic{ struct
294 /* Not a dynamic reloc, so not included in R_386_NUM. Used in TCG. */
618 dynamic TLS code. */
620 dynamic TLS code. */
621 #define R_390_TLS_GD32 40 /* Direct 32 bit for general dynamic
623 #define R_390_TLS_GD64 41 /* Direct 64 bit for general dynamic
631 #define R_390_TLS_LDM32 45 /* Direct 32 bit for local dynamic
633 #define R_390_TLS_LDM64 46 /* Direct 64 bit for local dynamic
934 #define R_IA64_IPLTMSB 0x80 /* dynamic relo
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/external/valgrind/main/perf/
H A Dtinycc.c397 every dynamic symbol. */
625 /* Legal values for d_tag (dynamic entry type). */
627 #define DT_NULL 0 /* Marks end of dynamic section */
705 entry in the dynamic section. */
1364 #define DT_MIPS_AUX_DYNAMIC 0x70000031 /* Address of aux .dynamic. */
2029 #define TCC_OUTPUT_DLL 2 /* dynamic library */
2443 /* temporary dynamic symbol sections (for dll loading) */
2445 /* exported dynamic symbol section */
6604 /* add the symbol you want here if no dynamic linking is done */
13948 error("range init not supported yet for dynamic storag
19036 put_dt(Section *dynamic, int dt, unsigned long val) argument
19222 Section *interp, *dynamic, *dynstr; local
20217 Elf32_Dyn *dt, *dynamic; local
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