Searched defs:high (Results 1 - 17 of 17) sorted by relevance

/frameworks/compile/libbcc/lib/ScriptCRT/
H A Dclamp.c20 extern float __attribute__((overloadable)) clamp(float amount, float low, float high) { argument
21 return amount < low ? low : (amount > high ? high : amount);
24 extern float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { argument
26 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);
27 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y);
31 extern float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { argument
33 r.x = amount.x < low.x ? low.x : (amount.x > high
39 clamp(float4 amount, float4 low, float4 high) argument
48 clamp(float2 amount, float low, float high) argument
55 clamp(float3 amount, float low, float high) argument
63 clamp(float4 amount, float low, float high) argument
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H A Drs_core.c193 extern uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high) { argument
194 return amount < low ? low : (amount > high ? high : amount);
196 extern int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high) { argument
197 return amount < low ? low : (amount > high ? high : amount);
199 extern ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high) { argument
200 return amount < low ? low : (amount > high ? high : amount);
202 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high) { argument
205 rsClamp(uchar amount, uchar low, uchar high) argument
208 rsClamp(char amount, char low, char high) argument
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/frameworks/compile/libbcc/runtime/lib/ppc/
H A Dfloatunditf.c19 doublebits high = { .d = twop84 }; local
22 high.x |= a >> 32; /* 0x1.0p84 + high 32 bits of a */
25 const double high_addend = high.d - twop84_plus_twop52;
/frameworks/compile/libbcc/runtime/lib/
H A Dfloatdidf.c40 const double high = (int32_t)(a >> 32) * twop32; local
43 const double result = (high - twop52) + low.d;
101 fb.u.high = ((su_int)s & 0x80000000) | /* sign */
103 ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
H A Dfloatundidf.c40 union { uint64_t x; double d; } high = { .d = twop84 }; local
43 high.x |= a >> 32;
46 const double result = (high.d - twop84_plus_twop52) + low.d;
102 fb.u.high = ((e + 1023) << 20) | /* exponent */
103 ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
H A Dint_lib.h43 si_int high; member in struct:__anon1263::__anon1264
45 si_int high;
58 su_int high; member in struct:__anon1265::__anon1266
60 su_int high;
78 di_int high; member in struct:__anon1267::__anon1268
80 di_int high;
93 du_int high; member in struct:__anon1269::__anon1270
95 du_int high;
103 r.s.high = h;
110 r.s.high
133 udwords high; member in struct:__anon1273
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/frameworks/av/media/libmedia/
H A Dautodetect.cpp852 int high = rangeCount; local
854 while (low < high) {
855 int i = (low + high) / 2;
862 high = i;
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP.c96 OMX_S16 high, low, range; local
134 high = ( 32 * scaleFactor) - 1;
215 if (pDstMVCurMB[iBlk].dx > high)
224 if (pDstMVCurMB[iBlk].dy > high)
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java66 public void addLevel(int low, int high, Drawable drawable) { argument
68 mLevelListState.addLevel(low, high, drawable);
113 int high = a.getInt(
120 if (high < 0) {
140 mLevelListState.addLevel(low, high, dr);
172 public void addLevel(int low, int high, Drawable drawable) { argument
175 mHighs[pos] = high;
/frameworks/av/media/libeffects/testlibs/
H A DAudioEqualizer.cpp173 uint32_t & high) const {
177 high = mpLowShelf->getFrequency();
180 high = mSampleRate * 500;
182 mpPeakingFilters[band - 1].getBandRange(low, high);
260 uint32_t high = mpHighShelf->getFrequency(); local
261 if (targetFreq >= high) {
268 high = freq;
274 // Now, low is right below the target and high is right above. See which one
277 high = Effects_log2(high);
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/frameworks/av/media/libstagefright/timedtext/
H A DTimedTextSRTSource.cpp232 size_t high = mTextVector.size() - 1; local
236 while (low <= high) {
237 mid = low + (high - low)/2;
246 if ((high == mid + 1)
247 && (seekTimeUs < mTextVector.keyAt(high))) {
253 high = mid - 1;
/frameworks/base/core/java/android/util/
H A DMathUtils.java38 public static int constrain(int amount, int low, int high) { argument
39 return amount < low ? low : (amount > high ? high : amount);
42 public static long constrain(long amount, long low, long high) { argument
43 return amount < low ? low : (amount > high ? high : amount);
46 public static float constrain(float amount, float low, float high) { argument
47 return amount < low ? low : (amount > high ? high : amount);
/frameworks/base/services/java/com/android/server/
H A DNotificationManagerService.java860 private final static int clamp(int x, int low, int high) { argument
861 return (x < low) ? low : ((x > high) ? high : x);
/frameworks/native/opengl/libs/ETC1/
H A Detc1.cpp201 etc1_uint32 high = (pIn[0] << 24) | (pIn[1] << 16) | (pIn[2] << 8) | pIn[3]; local
204 if (high & 2) {
206 int rBase = high >> 27;
207 int gBase = high >> 19;
208 int bBase = high >> 11;
210 r2 = convertDiff(rBase, high >> 24);
212 g2 = convertDiff(gBase, high >> 16);
214 b2 = convertDiff(bBase, high >> 8);
217 r1 = convert4To8(high >> 28);
218 r2 = convert4To8(high >> 2
234 etc1_uint32 high; member in struct:__anon1520
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/frameworks/rs/driver/
H A DrsdRuntimeMath.cpp108 static float SC_clamp_f32(float amount, float low, float high) { argument
109 return amount < low ? low : (amount > high ? high : amount);
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dvlc_encode.cpp2766 Int high; local
2773 high = range - 1;
2777 else if (diff_vector > high)
/frameworks/base/core/java/android/view/
H A DMotionEvent.java677 * The value is normalized to a range from -1.0 (high) to 1.0 (low).
2841 private static final float clamp(float value, float low, float high) { argument
2844 } else if (value > high) {
2845 return high;

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