Searched defs:lum (Results 1 - 7 of 7) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/
H A DSDL_yuv_mmx.c75 It is a requirement that the cr/cb/lum are 8 byte aligned and
81 unsigned char *lum, unsigned char *cr,
88 unsigned char* y = lum +cols*rows; // Pointer to the end
125 // L2=lum+cols
181 // process lower lum
213 "addl $4,%2\n" // lum+4
223 "addl %4,%2\n" // lum += cols
233 : "m" (cr), "r"(cb),"r"(lum),
242 unsigned char *lum, unsigned char *cr,
249 unsigned char* y = lum
80 ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
241 Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
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H A DSDL_yuv_sw.c108 unsigned char *lum, unsigned char *cr,
112 unsigned char *lum, unsigned char *cr,
126 unsigned char *lum, unsigned char *cr,
130 unsigned char *lum, unsigned char *cr,
136 unsigned char *lum, unsigned char *cr,
151 lum2 = lum + cols;
169 L = *lum++;
174 L = *lum++;
198 lum += cols;
206 unsigned char *lum, unsigne
135 Color16DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
205 Color24DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
289 Color32DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
364 Color16DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
437 Color24DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
535 Color32DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
612 Color16DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
656 Color24DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
706 Color32DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
754 Color16DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
798 Color24DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
854 Color32DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) argument
1173 Uint8 *lum, *Cr, *Cb; local
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/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
H A DSDL_gsyuv.c324 Uint32 *lum, *Cr, *Cb; local
336 lum = (Uint32 *)overlay->pixels[0];
341 lum = (Uint32 *)overlay->pixels[0];
354 lum_src = lum;
385 lum += lum_pitch * 16;
/external/skia/include/core/
H A DSkScalerContext.h250 void setLuminanceBits(unsigned lum) { argument
251 SkASSERT(lum <= kLuminance_Max);
252 fFlags = (fFlags & ~kLuminance_Mask) | (lum << kLuminance_Shift);
257 unsigned lum = this->getLuminanceBits(); local
258 lum |= (lum << kLuminance_Bits);
259 lum |= (lum << kLuminance_Bits*2);
260 return lum >> (4*kLuminance_Bits - 8);
/external/skia/src/ports/
H A DSkFontHost_FreeType.cpp667 unsigned lum = rec->getLuminanceByte(); local
669 if (lum <= BLACK_LUMINANCE_LIMIT) {
670 lum = 0;
671 } else if (lum >= WHITE_LUMINANCE_LIMIT) {
672 lum = SkScalerContext::kLuminance_Max;
674 lum = SkScalerContext::kLuminance_Max >> 1;
677 lum = 0; // no gamma correct, so use 0 since SkPaint uses that
680 rec->setLuminanceBits(lum);
1313 unsigned lum = fRec.getLuminanceByte(); local
1318 bool isWhite = lum >
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H A DSkFontHost_win.cpp1321 unsigned lum = rec->getLuminanceByte(); local
1322 if (lum <= BLACK_LUMINANCE_LIMIT) {
1323 lum = 0;
1324 } else if (lum >= WHITE_LUMINANCE_LIMIT) {
1325 lum = SkScalerContext::kLuminance_Max;
1327 lum = SkScalerContext::kLuminance_Max >> 1;
1329 rec->setLuminanceBits(lum);
H A DSkFontHost_mac_coretext.cpp1902 unsigned lum = rec->getLuminanceByte(); local
1903 if (lum <= BLACK_LUMINANCE_LIMIT) {
1904 lum = 0;
1905 } else if (lum >= WHITE_LUMINANCE_LIMIT) {
1906 lum = SkScalerContext::kLuminance_Max;
1908 lum = SkScalerContext::kLuminance_Max >> 1;
1910 rec->setLuminanceBits(lum);

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