Searched defs:num_shaders (Results 1 - 2 of 2) sorted by relevance
/external/mesa3d/src/glsl/ |
H A D | link_functions.cpp | 38 gl_shader **shader_list, unsigned num_shaders); 43 gl_shader **shader_list, unsigned num_shaders) 47 this->num_shaders = num_shaders; 92 num_shaders); 207 unsigned num_shaders; member in class:call_link_visitor 230 gl_shader **shader_list, unsigned num_shaders) 232 for (unsigned i = 0; i < num_shaders; i++) { 252 gl_shader **shader_list, unsigned num_shaders) 254 call_link_visitor v(prog, main, shader_list, num_shaders); 42 call_link_visitor(gl_shader_program *prog, gl_shader *linked, gl_shader **shader_list, unsigned num_shaders) argument 229 find_matching_signature(const char *name, const exec_list *actual_parameters, gl_shader **shader_list, unsigned num_shaders) argument 251 link_function_calls(gl_shader_program *prog, gl_shader *main, gl_shader **shader_list, unsigned num_shaders) argument [all...] |
H A D | linker.cpp | 323 unsigned num_shaders, 330 for (unsigned i = 0; i < num_shaders; i++) { 769 unsigned num_shaders) 773 if (!cross_validate_globals(prog, shader_list, num_shaders, false)) 779 for (unsigned i = 0; i < (num_shaders - 1); i++) { 786 for (unsigned j = i + 1; j < num_shaders; j++) { 826 for (unsigned i = 0; i < num_shaders; i++) { 858 for (unsigned i = 0; i < num_shaders; i++) { 868 unsigned num_linking_shaders = num_shaders; 869 for (unsigned i = 0; i < num_shaders; 321 cross_validate_globals(struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders, bool uniforms_only) argument 765 link_intrastage_shaders(void *mem_ctx, const struct gl_context *ctx, struct gl_shader_program *prog, struct gl_shader **shader_list, unsigned num_shaders) argument [all...] |
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