/external/webkit/Source/WebCore/svg/ |
H A D | SVGPathBuilder.cpp | 52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint); 60 m_path->addBezierCurveTo(point1, point2, m_current);
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H A D | SVGPathTraversalStateBuilder.cpp | 48 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) argument 51 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint);
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H A D | SVGPathByteStreamBuilder.cpp | 65 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 69 writeFloatPoint(point1); 82 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 86 writeFloatPoint(point1);
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H A D | SVGPathByteStreamSource.cpp | 75 bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument 77 point1 = readFloatPoint(); 90 bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) argument 92 point1 = readFloatPoint();
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H A D | SVGPathSegListBuilder.cpp | 92 void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 97 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole)); 99 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicRel(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole)); 112 void SVGPathSegListBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 117 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), m_pathSegRole)); 119 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoQuadraticRel(targetPoint.x(), targetPoint.y(), point1.x(), point1 [all...] |
H A D | SVGPathStringBuilder.cpp | 70 void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 73 m_stringBuilder.append(String::format("C %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y())); 75 m_stringBuilder.append(String::format("c %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y())); 86 void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) argument 89 m_stringBuilder.append(String::format("Q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y())); 91 m_stringBuilder.append(String::format("q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1 [all...] |
H A D | SVGPathSegListSource.cpp | 98 bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument 103 point1 = FloatPoint(cubic->x1(), cubic->y1()); 119 bool SVGPathSegListSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) argument 124 point1 = FloatPoint(quadratic->x1(), quadratic->y1());
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H A D | SVGPathStringSource.cpp | 160 bool SVGPathStringSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument 175 point1 = FloatPoint(x1, y1); 181 bool SVGPathStringSource::parseCurveToCubicSmoothSegment(FloatPoint& point1, FloatPoint& targetPoint) argument 192 point1 = FloatPoint(x1, y1);
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H A D | SVGPathParser.cpp | 122 FloatPoint point1; local 125 if (!m_source->parseCurveToCubicSegment(point1, point2, targetPoint)) 130 point1 += m_currentPoint; 134 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); 139 m_consumer->curveToCubic(point1, point2, targetPoint, m_mode); 157 FloatPoint point1 = m_currentPoint; local 158 point1.scale(2, 2); 159 point1.move(-m_controlPoint.x(), -m_controlPoint.y()); 165 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates); 176 FloatPoint point1; local 183 FloatPoint point1 = m_currentPoint; local 266 FloatPoint point1 = m_currentPoint; local 404 decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) argument [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
H A D | SimplexCollisionShape.java | 27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument 28 vector1 = point1; 35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument 36 vector1 = point1; 42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument 43 vector1 = point1; 48 public SimplexCollisionShape(Vector3f point1) { argument 49 vector1 = point1;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
H A D | SimplexCollisionShape.java | 27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument 28 vector1 = point1; 35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument 36 vector1 = point1; 42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument 43 vector1 = point1; 48 public SimplexCollisionShape(Vector3f point1) { argument 49 vector1 = point1;
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
H A D | PathWx.cpp | 172 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument 176 m_path->AddArcToPoint(point1.x(), point1.y(), point2.x(), point2.y(), radius);
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H A D | GraphicsContextWx.cpp | 206 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 211 FloatPoint p1 = point1; 215 m_data->context->DrawLine(point1.x(), point1.y(), point2.x(), point2.y());
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
H A D | PathOpenVG.cpp | 229 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument 234 if (!radius || point0 == point1 || point1 == point2) { 235 addLineTo(point1); 239 FloatSize v01 = point0 - point1; 240 FloatSize v21 = point2 - point1; 247 addLineTo(point1); 256 FloatPoint startPoint = FloatPoint(point1.x() + v01.width() * rate, 257 point1.y() + v01.height() * rate); 259 FloatPoint endPoint = FloatPoint(point1 [all...] |
/external/opencv/cvaux/src/ |
H A D | cvmorphcontours.cpp | 553 CvPoint* point1; // array of first contour point local 570 point1 = (CvPoint* )malloc( Ni*sizeof(CvPoint) ); 574 cvCvtSeqToArray( contour1, point1, CV_WHOLE_SEQ ); 578 point1[Ni-1] = point1[0]; 596 point_output.x = cvRound(point1[i].x + param*( point2[corr_point].x - point1[i].x )); 597 point_output.y = cvRound(point1[i].y + param*( point2[corr_point].y - point1[i].y )); 633 CvPoint* point1; // arra local [all...] |
/external/webkit/Source/WebCore/platform/graphics/haiku/ |
H A D | GraphicsContextHaiku.cpp | 102 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 110 m_data->m_view->StrokeLine(point1, point2, getHaikuStrokeStyle());
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
H A D | GraphicsContextAndroid.cpp | 163 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 169 platformContext()->drawLine(point1, point2);
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H A D | PlatformGraphicsContextRecording.cpp | 307 void PlatformGraphicsContextRecording::drawLine(const IntPoint& point1, argument 310 mGraphicsOperationCollection->append(new GraphicsOperation::DrawLine(point1, point2));
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H A D | PlatformGraphicsContextSkia.cpp | 355 void PlatformGraphicsContextSkia::drawLine(const IntPoint& point1, argument 364 const int idx = SkAbs32(point2.x() - point1.x()); 365 const int idy = SkAbs32(point2.y() - point1.y()); 371 SkScalar x = SkIntToScalar(SkMin32(point1.x(), point2.x())); 372 SkScalar y = SkIntToScalar(SkMin32(point1.y(), point2.y())); 424 SkPoint pts[2] = { point1, point2 };
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H A D | GraphicsOperation.h | 596 DrawLine(const IntPoint& point1, const IntPoint& point2) argument 597 : m_point1(point1), m_point2(point2) {}
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/external/webkit/Source/WebCore/platform/graphics/wince/ |
H A D | PlatformPathWinCE.cpp | 333 const PathPoint* point1 = &last(); local 339 if (point1->x() != point.x()) { 342 wasNegative = point1->x() < point.x() ? 1 : 0; 343 } else if (point2.x() < point.x() != point1->x() < point.x()) { 344 float y = (point2.y() - point1->y()) / (point2.x() - point1->x()) * (point.x() - point1->x()) + point1->y(); 352 if (point1->y() == point.y()) 355 if (point1 [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
H A D | riva_mmio.h | 290 U032 point1; /* y_x S16_S16 in pixels 4- 7*/ member in struct:__anon9352::__anon9353
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | GraphicsContextCairo.cpp | 281 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 297 FloatPoint p1 = point1; 335 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*static_cast<int>(width);
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
H A D | GraphicsContextCG.cpp | 185 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 195 FloatPoint p1 = point1; 260 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*(int)width;
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContextQt.cpp | 338 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument 350 FloatPoint p1 = point1; 388 int distance = (isVerticalLine ? (point2.y() - point1.y()) : (point2.x() - point1.x())) - 2*(int)width;
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