Searched defs:setStrokeStyle (Results 1 - 7 of 7) sorted by relevance
/external/webkit/Source/WebCore/bindings/js/ |
H A D | JSCanvasRenderingContext2DCustom.cpp | 72 void JSCanvasRenderingContext2D::setStrokeStyle(ExecState* exec, JSValue value) function in class:WebCore::JSCanvasRenderingContext2D 79 context->setStrokeStyle(toHTMLCanvasStyle(exec, value));
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
H A D | PlatformGraphicsContext.cpp | 352 void PlatformGraphicsContext::setStrokeStyle(StrokeStyle style) function in class:WebCore::PlatformGraphicsContext
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H A D | PlatformGraphicsContextRecording.cpp | 152 void PlatformGraphicsContextRecording::setStrokeStyle(StrokeStyle style) function in class:WebCore::PlatformGraphicsContextRecording 154 PlatformGraphicsContext::setStrokeStyle(style);
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext.cpp | 121 void GraphicsContext::setStrokeStyle(StrokeStyle style) function in class:WebCore::GraphicsContext
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
H A D | PainterOpenVG.cpp | 577 void PainterOpenVG::setStrokeStyle(StrokeStyle style) function in class:WebCore::PainterOpenVG
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
H A D | PlatformContextSkia.cpp | 493 void PlatformContextSkia::setStrokeStyle(StrokeStyle strokeStyle) function in class:WebCore::PlatformContextSkia
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/external/webkit/Source/WebCore/html/canvas/ |
H A D | CanvasRenderingContext2D.cpp | 339 void CanvasRenderingContext2D::setStrokeStyle(PassRefPtr<CanvasStyle> style) function in class:WebCore::CanvasRenderingContext2D 669 setStrokeStyle(CanvasStyle::createFromString(color, canvas()->document())); 677 setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, 1.0f)); 682 setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha)); 689 setStrokeStyle(CanvasStyle::createFromGrayLevelWithAlpha(grayLevel, alpha)); 696 setStrokeStyle(CanvasStyle::createFromRGBAChannels(r, g, b, a)); 703 setStrokeStyle(CanvasStyle::createFromCMYKAChannels(c, m, y, k, a));
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