Searched defs:strategy (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/core/java/android/view/
H A DVelocityTracker.java58 private static native int nativeInitialize(String strategy); argument
80 * Obtains a velocity tracker with the specified strategy.
83 * @param strategy The strategy, or null to use the default.
88 public static VelocityTracker obtain(String strategy) { argument
89 if (strategy == null) {
92 return new VelocityTracker(strategy);
133 private VelocityTracker(String strategy) { argument
134 mPtr = nativeInitialize(strategy);
135 mStrategy = strategy;
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/frameworks/base/core/jni/
H A Dandroid_view_VelocityTracker.cpp47 VelocityTrackerState(const char* strategy);
66 VelocityTrackerState::VelocityTrackerState(const char* strategy) : argument
67 mVelocityTracker(strategy), mActivePointerId(-1) {
144 ScopedUtfChars strategy(env, strategyStr);
145 return reinterpret_cast<jint>(new VelocityTrackerState(strategy.c_str()));
/frameworks/av/media/libmedia/
H A DIAudioPolicyService.cpp290 uint32_t strategy,
298 data.writeInt32(strategy);
566 uint32_t strategy = data.readInt32(); local
571 strategy,
288 registerEffect(effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id) argument
H A DAudioSystem.cpp707 uint32_t strategy,
713 return aps->registerEffect(desc, io, strategy, session, id);
705 registerEffect(effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id) argument
/frameworks/base/libs/androidfw/
H A DVelocityTracker.cpp103 // The default velocity tracker strategy.
105 // this is the strategy that applications will actually use. Be very careful
106 // when adjusting the default strategy because it can dramatically affect
110 VelocityTracker::VelocityTracker(const char* strategy) : argument
114 // Allow the default strategy to be overridden using a system property for debugging.
115 if (!strategy) {
116 int length = property_get("debug.velocitytracker.strategy", value, NULL);
118 strategy = value;
120 strategy = DEFAULT_STRATEGY;
124 // Configure the strategy
138 configureStrategy(const char* strategy) argument
143 createStrategy(const char* strategy) argument
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/frameworks/av/services/audioflinger/
H A DAudioPolicyService.cpp453 uint32_t strategy,
460 return mpAudioPolicy->register_effect(mpAudioPolicy, desc, io, strategy, session, id);
451 registerEffect(effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id) argument
H A DAudioFlinger.h561 // strategy is only meaningful for PlaybackThread which implements this method
1713 uint32_t strategy() const { return mStrategy; } function in class:android::AudioFlinger::EffectChain
1714 void setStrategy(uint32_t strategy) argument
1715 { mStrategy = strategy; }
1773 uint32_t mStrategy; // strategy for this effect chain
H A DAudioFlinger.cpp1768 // all tracks in same audio session must share the same routing strategy otherwise
1771 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); local
1776 if (sessionId == t->sessionId() && strategy != actual) {
1777 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1778 strategy, actual);
2098 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
4728 dstChain->strategy(),
7551 uint32_t strategy = 0; // prevent compiler warning local
7562 // re-registered with the new strategy and output
7570 strategy
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