Searched defs:swizzle (Results 1 - 7 of 7) sorted by relevance

/external/openssl/crypto/bn/asm/
H A Dmodexp512-x86_64.pl150 #MACRO swizzle pDst, pSrc, tmp1, tmp2
152 sub swizzle subroutine
1173 &swizzle("%rdi", "%rcx", "%rax", "%rbx");
1177 # swizzle(pg, tmp);
1203 &swizzle("%rbp", "%rcx", "%rax", "%rbx");
/external/mesa3d/src/glsl/
H A Dlower_vec_index_to_cond_assign.cpp28 * of each channel's swizzle into a temporary.
75 ir_swizzle *swizzle; local
98 /* Temporary where we store whichever value we swizzle out. */
114 swizzle = new(base_ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
118 assign = new(base_ir) ir_assignment(deref, swizzle, condition);
141 /* Can't be hit from normal GLSL, since you can't swizzle a scalar (which
192 ir_rvalue *condition, *swizzle; local
203 swizzle = new(ir) ir_swizzle(orig_deref->array->clone(mem_ctx, NULL),
207 assign = new(ir) ir_assignment(swizzle, deref, condition);
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DTexture.cpp64 static void convertFormat(GraphicsContext3D* context, Texture::Format format, unsigned int* glFormat, unsigned int* glType, bool* swizzle) argument
66 *swizzle = false;
79 *swizzle = true;
111 bool swizzle; local
112 convertFormat(context, format, &glFormat, &glType, &swizzle);
122 template <bool swizzle>
127 if (!swizzle && width == srcStride)
130 if (swizzle) {
160 bool swizzle; local
161 convertFormat(m_context, m_format, &glFormat, &glType, &swizzle);
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/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
H A DOutputHLSL.cpp744 TIntermAggregate *swizzle = node->getRight()->getAsAggregate(); local
746 if (swizzle)
748 TIntermSequence &sequence = swizzle->getSequence();
/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp1567 const char* swizzle,
1586 segments->fFSCode.appendf("\tvec4 %s = %s(%s, %s + vec2(-%s.x,-%s.y))%s;\n", accumVar.c_str(), texFunc.c_str(), samplerName, sampleCoords->c_str(), texelSizeName, texelSizeName, swizzle);
1587 segments->fFSCode.appendf("\t%s += %s(%s, %s + vec2(+%s.x,-%s.y))%s;\n", accumVar.c_str(), texFunc.c_str(), samplerName, sampleCoords->c_str(), texelSizeName, texelSizeName, swizzle);
1588 segments->fFSCode.appendf("\t%s += %s(%s, %s + vec2(-%s.x,+%s.y))%s;\n", accumVar.c_str(), texFunc.c_str(), samplerName, sampleCoords->c_str(), texelSizeName, texelSizeName, swizzle);
1589 segments->fFSCode.appendf("\t%s += %s(%s, %s + vec2(+%s.x,+%s.y))%s;\n", accumVar.c_str(), texFunc.c_str(), samplerName, sampleCoords->c_str(), texelSizeName, texelSizeName, swizzle);
1631 const char* swizzle,
1654 samplerName, coordVar.c_str(), swizzle,
1690 const char* swizzle,
1717 samplerName, coordVar.c_str(), swizzle);
1896 const char* swizzle local
1561 gen2x2FS(int stageNum, ShaderCodeSegments* segments, GrGLProgram::StageUniLocations* locations, GrStringBuilder* sampleCoords, const char* samplerName, const char* texelSizeName, const char* swizzle, const char* fsOutColor, GrStringBuilder& texFunc, GrStringBuilder& modulate, bool complexCoord, int coordDims) argument
1626 genConvolutionFS(int stageNum, const StageDesc& desc, ShaderCodeSegments* segments, const char* samplerName, GrGLShaderVar* kernel, const char* swizzle, const char* imageIncrementName, const char* fsOutColor, GrStringBuilder& sampleCoords, GrStringBuilder& texFunc, GrStringBuilder& modulate) argument
1686 genMorphologyFS(int stageNum, const StageDesc& desc, ShaderCodeSegments* segments, const char* samplerName, const char* swizzle, const char* imageIncrementName, const char* fsOutColor, GrStringBuilder& sampleCoords, GrStringBuilder& texFunc, GrStringBuilder& modulate) argument
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H A DGrGpuGL.cpp1964 void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) { argument
1968 swizzle[0]));
1971 swizzle[1]));
1974 swizzle[2]));
1977 swizzle[3]));
/external/valgrind/main/coregrind/
H A Dm_mallocfree.c1072 void swizzle ( Arena* a, UInt lno ) function
1474 swizzle ( a, listno );

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