Searched defs:turnaround (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/server/
H A Dsv_move.c288 float tdir, olddir, turnaround; local
291 turnaround = anglemod(olddir - 180);
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist))
328 if (d[1]!=DI_NODIR && d[1]!=turnaround
332 if (d[2]!=DI_NODIR && d[2]!=turnaround
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
354 if (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) )
/external/quake/quake/src/WinQuake/
H A Dsv_move.cpp288 float tdir, olddir, turnaround; local
291 turnaround = anglemod(olddir - 180);
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist))
328 if (d[1]!=DI_NODIR && d[1]!=turnaround
332 if (d[2]!=DI_NODIR && d[2]!=turnaround
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )
354 if (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) )

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