/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
H A D | MotionAllowedListener.java | 40 * Check if motion allowed. Modify position and velocity vectors 44 * @param velocity 46 public void checkMotionAllowed(Vector3f position, Vector3f velocity); argument
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H A D | SweepSphere.java | 45 private Vector3f velocity = new Vector3f(); field in class:SweepSphere 86 return velocity; 89 public void setVelocity(Vector3f velocity) { argument 90 this.velocity.set(velocity); 146 // A = velocity * velocity 147 // B = 2 * (velocity . (center - vertex)); 203 // Vector3f sVelocity = velocity.mult(invDim); 205 velocity [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
H A D | Particle.java | 46 * Particle velocity. 48 public final Vector3f velocity = new Vector3f(); field in class:Particle
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/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
H A D | Listener.java | 41 private Vector3f velocity; field in class:Listener 48 velocity = new Vector3f(); 54 velocity = source.velocity.clone(); 82 return velocity; 109 public void setVelocity(Vector3f velocity) { argument 110 this.velocity.set(velocity);
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H A D | AudioNode.java | 57 * or velocity does not influence how it is played. 75 protected Vector3f velocity = new Vector3f(); field in class:AudioNode 461 * @return The velocity of the audio node. 466 return velocity; 470 * Set the velocity of the audio node. The velocity is expected 473 * @param velocity The velocity to set. 476 public void setVelocity(Vector3f velocity) { argument 477 this.velocity [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Interpolator.java | 20 * Helper class for interpolating velocity over time given a target velocity and acceleration. 21 * The current velocity will be accelerated towards the target until the target is reached. 23 * the target velocity. 35 // Rather than simply interpolating acceleration and velocity for each time step 36 // (as in, position += (velocity * time); velocity += (acceleration * time);), 37 // we actually perform the work needed to calculate the integral of velocity with respect to 40 // The integral of velocity is: 49 // change in position = velocity * tim 106 calculateAcceleration(float velocity, float acceleration, float target) argument [all...] |
H A D | PhysicsComponent.java | 118 // velocity. 129 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, argument 139 Vector2 relativeVelocity = vectorPool.allocate(velocity); 169 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, argument 177 Vector2 entity1Velocity = vectorPool.allocate(velocity);
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H A D | GameObject.java | 172 public final void setVelocity(Vector2 velocity) { argument 173 mVelocity.set(velocity);
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/external/sonivox/arm-fm-22k/lib_src/ |
H A D | eas_otadata.h | 74 EAS_U8 velocity; /* current volume */ member in struct:__anon10840
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H A D | eas_imelody.c | 876 EAS_U8 velocity; local 889 velocity = (EAS_U8) (pData->volume ? pData->volume * IMELODY_VEL_MUL + IMELODY_VEL_OFS : 0); 893 VMStartNote(pEASData->pVoiceMgr, pData->pSynth, IMELODY_CHANNEL, pData->note, velocity);
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/external/sonivox/arm-hybrid-22k/lib_src/ |
H A D | eas_otadata.h | 74 EAS_U8 velocity; /* current volume */ member in struct:__anon10890
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H A D | eas_imelody.c | 876 EAS_U8 velocity; local 889 velocity = (EAS_U8) (pData->volume ? pData->volume * IMELODY_VEL_MUL + IMELODY_VEL_OFS : 0); 893 VMStartNote(pEASData->pVoiceMgr, pData->pSynth, IMELODY_CHANNEL, pData->note, velocity);
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/external/sonivox/arm-wt-22k/lib_src/ |
H A D | eas_otadata.h | 74 EAS_U8 velocity; /* current volume */ member in struct:__anon10942
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H A D | eas_dlssynth.c | 185 static EAS_I32 DLS_UpdateGain (S_WT_VOICE *pWTVoice, const S_DLS_ARTICULATION *pDLSArt, S_SYNTH_CHANNEL *pChannel, EAS_I32 gain, EAS_U8 velocity) argument 229 /* include velocity */ 232 temp = velocity << 8; 279 /* add velocity effect */ 281 cutoff += (pVoice->velocity * pDLSArt->velToFc) >> 7; 283 /* add velocity effect */ 337 pVoice->gain = (EAS_I16) DLS_UpdateGain(pWTVoice, pDLSArt, pChannel, pDLSRegion->wtRegion.gain, pVoice->velocity); 414 intFrame.frame.gainTarget = DLS_UpdateGain(pWTVoice, pDLSArt, pChannel, pDLSRegion->wtRegion.gain, pVoice->velocity); 494 temp = pEnvParams->attackTime + ((pEnvParams->velToAttack * pVoice->velocity) >> 7);
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H A D | eas_imelody.c | 885 EAS_U8 velocity; local 898 velocity = (EAS_U8) (pData->volume ? pData->volume * IMELODY_VEL_MUL + IMELODY_VEL_OFS : 0); 902 VMStartNote(pEASData->pVoiceMgr, pData->pSynth, IMELODY_CHANNEL, pData->note, velocity);
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/external/webkit/Source/WebCore/webaudio/ |
H A D | AudioListener.h | 67 void setVelocity(const FloatPoint3D &velocity) { m_velocity = velocity; } argument 68 const FloatPoint3D& velocity() const { return m_velocity; } function in class:WebCore::AudioListener
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H A D | AudioPannerNode.h | 86 FloatPoint3D velocity() const { return m_velocity; } function in class:WebCore::AudioPannerNode
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/external/quake/quake/src/QW/client/ |
H A D | pmove.h | 56 vec3_t velocity;
member in struct:__anon10052
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H A D | view.c | 81 float V_CalcRoll (vec3_t angles, vec3_t velocity) argument 89 side = DotProduct (velocity, right); 131 // bob is proportional to simulated velocity in the xy plane
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/external/quake/quake/src/WinQuake/ |
H A D | sv_user.cpp | 38 float *velocity; variable 130 vel = velocity; 179 VectorSubtract (wishvel, velocity, pushvec); 187 velocity[i] += accelspeed*pushvec[i]; 195 currentspeed = DotProduct (velocity, wishdir); 204 velocity[i] += accelspeed*wishdir[i]; 215 currentspeed = DotProduct (velocity, wishveloc); 225 velocity[i] += accelspeed*wishveloc[i]; 277 speed = Length (velocity); 283 VectorScale (velocity, newspee [all...] |
H A D | view.cpp | 81 float V_CalcRoll (vec3_t angles, vec3_t velocity) argument 88 side = DotProduct (velocity, right); 124 // bob is proportional to velocity in the xy plane 127 bob = sqrt(cl.velocity[0]*cl.velocity[0] + cl.velocity[1]*cl.velocity[1]) * cl_bob.value; 128 //Con_Printf ("speed: %5.1f\n", Length(cl.velocity)); 812 side = V_CalcRoll (cl_entities[cl.viewentity].angles, cl.velocity);
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H A D | client.h | 176 vec3_t velocity; // lerped between mvelocity[0] and [1] member in struct:__anon10249
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/external/quake/quake/src/QW/server/ |
H A D | sv_user.c | 1202 float V_CalcRoll (vec3_t angles, vec3_t velocity) argument 1210 side = DotProduct (velocity, right); 1410 V_CalcRoll (sv_player->v.angles, sv_player->v.velocity)*4; 1430 VectorCopy (sv_player->v.velocity, pmove.velocity); 1485 // truncate velocity the same way the net protocol will 1487 sv_player->v.velocity[i] = (int)pmove.velocity[i]; 1489 VectorCopy (pmove.velocity, sv_player->v.velocity); [all...] |
H A D | progdefs.h | 90 vec3_t velocity; member in struct:__anon10211
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/external/quake/quake/src/QW/progs/ |
H A D | progdefs.h | 71 vec3_t velocity;
member in struct:__anon10163
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