Searched defs:wrap (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/core/java/android/text/style/
H A DCharacterStyle.java32 * regions, you can use this method to wrap it with a new object that
36 public static CharacterStyle wrap(CharacterStyle cs) { method in class:CharacterStyle
46 * that were generated by {@link #wrap}, returns the underlying
/frameworks/base/opengl/java/android/opengl/
H A DGLDebugHelper.java79 public static GL wrap(GL gl, int configFlags, Writer log) { method in class:GLDebugHelper
100 public static EGL wrap(EGL egl, int configFlags, Writer log) { method in class:GLDebugHelper
H A DGLSurfaceView.java255 * {@link GLWrapper#wrap(GL)} method is called
256 * whenever a surface is created. A GLWrapper can be used to wrap
618 * An interface used to wrap a GL interface.
628 * GL wrap(GL gl) {
644 GL wrap(GL gl); method in interface:GLSurfaceView.GLWrapper
1117 gl = view.mGLWrapper.wrap(gl);
1129 gl = GLDebugHelper.wrap(gl, configFlags, log);
/frameworks/support/v4/java/android/support/v4/app/
H A DNoSaveStateFrameLayout.java31 static ViewGroup wrap(View child) { method in class:NoSaveStateFrameLayout
/frameworks/compile/linkloader/android/
H A Dlibrsloader.cpp31 static inline RSExecRef wrap(ELFObject<32> *object) { function
66 return wrap(object.take());
/frameworks/base/libs/hwui/
H A DTexture.h43 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false, argument
45 setWrapST(wrap, wrap, bindTexture, force, renderTarget);
119 * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
H A DLayer.h166 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { argument
167 texture.setWrap(wrap, bindTexture, force, renderTarget);
/frameworks/compile/libbcc/lib/ScriptCRT/
H A Drs_sample.c43 static uint32_t wrapI(rs_sampler_value wrap, int32_t coord, int32_t size) { argument
44 if (wrap == RS_SAMPLER_WRAP) {

Completed in 167 milliseconds