Searched defs:wrap (Results 1 - 8 of 8) sorted by relevance
/frameworks/base/core/java/android/text/style/ |
H A D | CharacterStyle.java | 32 * regions, you can use this method to wrap it with a new object that 36 public static CharacterStyle wrap(CharacterStyle cs) { method in class:CharacterStyle 46 * that were generated by {@link #wrap}, returns the underlying
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLDebugHelper.java | 79 public static GL wrap(GL gl, int configFlags, Writer log) { method in class:GLDebugHelper 100 public static EGL wrap(EGL egl, int configFlags, Writer log) { method in class:GLDebugHelper
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H A D | GLSurfaceView.java | 255 * {@link GLWrapper#wrap(GL)} method is called 256 * whenever a surface is created. A GLWrapper can be used to wrap 618 * An interface used to wrap a GL interface. 628 * GL wrap(GL gl) { 644 GL wrap(GL gl); method in interface:GLSurfaceView.GLWrapper 1117 gl = view.mGLWrapper.wrap(gl); 1129 gl = GLDebugHelper.wrap(gl, configFlags, log);
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/frameworks/support/v4/java/android/support/v4/app/ |
H A D | NoSaveStateFrameLayout.java | 31 static ViewGroup wrap(View child) { method in class:NoSaveStateFrameLayout
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/frameworks/compile/linkloader/android/ |
H A D | librsloader.cpp | 31 static inline RSExecRef wrap(ELFObject<32> *object) { function 66 return wrap(object.take());
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/frameworks/base/libs/hwui/ |
H A D | Texture.h | 43 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false, argument 45 setWrapST(wrap, wrap, bindTexture, force, renderTarget); 119 * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
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H A D | Layer.h | 166 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { argument 167 texture.setWrap(wrap, bindTexture, force, renderTarget);
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/frameworks/compile/libbcc/lib/ScriptCRT/ |
H A D | rs_sample.c | 43 static uint32_t wrapI(rs_sampler_value wrap, int32_t coord, int32_t size) { argument 44 if (wrap == RS_SAMPLER_WRAP) {
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