Searched refs:transform (Results 51 - 75 of 80) sorted by relevance

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/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
H A DSceneGraphRS.java177 mTransformScript = new ScriptC_transform(mRS, mRes, R.raw.transform);
/frameworks/compile/slang/
H A DAndroid.mk252 $(call transform-host-clang-td-to-out,opt-parser-defs)
/frameworks/native/libs/gui/
H A DBufferQueue.cpp549 uint32_t transform; local
553 input.deflate(&timestamp, &crop, &scalingMode, &transform);
558 transform, scalingModeName(scalingMode));
619 mSlots[buf].mTransform = transform;
/frameworks/native/opengl/tests/hwc/
H A DhwcTestLib.cpp457 testPrintI(" transform: %#x%s%s%s",
458 list->hwLayers[layer].transform,
459 (list->hwLayers[layer].transform & HWC_TRANSFORM_FLIP_H)
461 (list->hwLayers[layer].transform & HWC_TRANSFORM_FLIP_V)
463 (list->hwLayers[layer].transform & HWC_TRANSFORM_ROT_90)
H A DhwcCommit.cpp172 uint32_t transform; member in class:Rectangle
680 // For each of the transform types
684 rect.transform = id;
1311 format(graphicFormat), transform(defaultTransform),
1423 layer->transform = it->transform;
H A DhwcStress.cpp423 // Any transform tends to create a layer that the hardware
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
/frameworks/native/services/surfaceflinger/
H A DLayerBase.h88 Transform transform; member in struct:android::LayerBase::State
H A DSurfaceFlinger.h124 const Transform& transform() const;
H A DSurfaceFlinger.cpp586 const Transform& planeTransform(plane.transform());
778 const Transform& planeTransform(plane.transform());
1734 case 1009: // toggle use of transform hint
2686 // initialize the display orientation transform.
2773 const Transform& GraphicPlane::transform() const {
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp258 obj->transform(*matrix, dst);
262 obj->transform(*matrix);
/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp285 bool isOpaque, GLenum renderTarget, float* transform) {
292 layer->getTexTransform().load(transform);
284 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, GLenum renderTarget, float* transform) argument
H A DDisplayListRenderer.cpp737 // location/size info that we store with the new native transform data.
810 // location/size info that we store with the new native transform data.
1517 const mat4 transform(*matrix);
1518 transform.mapRect(r);
/frameworks/native/opengl/libagl/
H A Dcontext.h445 transform_t transform; member in struct:android::gl::matrix_stack_t
473 transform_t transform; member in struct:android::gl::vp_transform_t
H A Darray.cpp1084 // Perspective correction is not need if Ortho transform, but
1136 // vertex transform
1141 c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2];
1194 // texture transform...
1197 c->transforms.texture[i].transform.pointv[index];
/frameworks/base/tools/velocityplot/
H A Dvelocityplot.py140 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold')
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer.cpp262 intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, format,
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp774 float transform[16]; local
778 surfaceTexture->getTransformMatrix(transform);
781 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
H A Dandroid_view_MotionEvent.cpp683 event->transform(matrix);
/frameworks/base/include/androidfw/
H A DInput.h521 void transform(const SkMatrix* matrix);
/frameworks/av/media/libstagefright/
H A DOMXCodec.cpp1654 uint32_t transform; local
1656 case 0: transform = 0; break;
1657 case 90: transform = HAL_TRANSFORM_ROT_90; break;
1658 case 180: transform = HAL_TRANSFORM_ROT_180; break;
1659 case 270: transform = HAL_TRANSFORM_ROT_270; break;
1660 default: transform = 0; break;
1665 if (transform) {
1667 mNativeWindow.get(), transform);
/frameworks/base/libs/androidfw/
H A DInput.cpp422 // Construct and transform a vector oriented at the specified clockwise angle from vertical.
439 void MotionEvent::transform(const SkMatrix* matrix) { function in class:android::MotionEvent
/frameworks/base/libs/androidfw/tests/
H A DInputEvent_test.cpp566 event.transform(&matrix);
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DSceneManager.java474 mTransformScript = new ScriptC_transform(rs, res, R.raw.transform);
/frameworks/base/tools/orientationplot/
H A Dorientationplot.py214 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold')
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java190 // give it to the graphics2D as a new matrix replacing all previous transform
436 // give it to the graphics2D as a new matrix replacing all previous transform
459 // give it to the graphics2D as a new matrix replacing all previous transform
569 AffineTransform transform = canvasDelegate.getSnapshot().getTransform();
570 matrixDelegate.set(Matrix_Delegate.makeValues(transform));
630 // reset its transform just in case

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