Searched refs:POS_ATTR_NAME (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp73 #define POS_ATTR_NAME "aPosition" macro
723 GrGLShaderVar::kAttribute_TypeModifier, POS_ATTR_NAME);
727 "\tvec3 pos3 = " VIEW_MATRIX_NAME " * vec3("POS_ATTR_NAME", 1);\n"
774 inCoords = POS_ATTR_NAME;
891 inCoords = POS_ATTR_NAME;
1216 GL_CALL(BindAttribLocation(progID, PositionAttributeIdx(), POS_ATTR_NAME));

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