/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/ |
H A D | PhysicsTickListener.java | 45 public void prePhysicsTick(PhysicsSpace space, float f); 52 public void physicsTick(PhysicsSpace space, float f);
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H A D | BulletAppState.java | 10 import com.jme3.bullet.PhysicsSpace.BroadphaseType; 27 protected PhysicsSpace pSpace; 38 * Creates a new BulletAppState running a PhysicsSpace for physics simulation, 45 * Creates a new BulletAppState running a PhysicsSpace for physics simulation, 54 * Creates a new BulletAppState running a PhysicsSpace for physics simulation, 80 pSpace = new PhysicsSpace(worldMin, worldMax, broadphaseType); 115 public PhysicsSpace getPhysicsSpace() { 131 pSpace = new PhysicsSpace(worldMin, worldMax, broadphaseType); 161 PhysicsSpace.setLocalThreadPhysicsSpace(pSpace); 256 public void prePhysicsTick(PhysicsSpace spac [all...] |
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
H A D | PhysicsControl.java | 7 import com.jme3.bullet.PhysicsSpace; 16 public void setPhysicsSpace(PhysicsSpace space); 18 public PhysicsSpace getPhysicsSpace();
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H A D | GhostControl.java | 7 import com.jme3.bullet.PhysicsSpace; 32 protected PhysicsSpace space = null; 140 public void setPhysicsSpace(PhysicsSpace space) { 156 public PhysicsSpace getPhysicsSpace() {
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H A D | CharacterControl.java | 7 import com.jme3.bullet.PhysicsSpace; 31 protected PhysicsSpace space = null; 166 public void setPhysicsSpace(PhysicsSpace space) { 182 public PhysicsSpace getPhysicsSpace() {
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H A D | RigidBodyControl.java | 7 import com.jme3.bullet.PhysicsSpace; 38 protected PhysicsSpace space = null; 226 public void setPhysicsSpace(PhysicsSpace space) { 240 public PhysicsSpace getPhysicsSpace() {
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
H A D | ConeCollisionShape.java | 10 import com.jme3.bullet.PhysicsSpace; 41 this.axis = PhysicsSpace.AXIS_Y; 67 if (axis == PhysicsSpace.AXIS_X) { 69 } else if (axis == PhysicsSpace.AXIS_Y) { 71 } else if (axis == PhysicsSpace.AXIS_Z) {
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestCollisionListener.java | 37 import com.jme3.bullet.PhysicsSpace;
76 private PhysicsSpace getPhysicsSpace(){
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H A D | PhysicsHoverControl.java | 34 import com.jme3.bullet.PhysicsSpace; 59 protected PhysicsSpace space = null; 129 public void prePhysicsTick(PhysicsSpace space, float f) { 169 public void physicsTick(PhysicsSpace space, float f) { 191 public void setPhysicsSpace(PhysicsSpace space) { 205 public PhysicsSpace getPhysicsSpace() {
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H A D | TestCollisionGroups.java | 36 import com.jme3.bullet.PhysicsSpace; 94 private PhysicsSpace getPhysicsSpace() {
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H A D | TestGhostObject.java | 38 import com.jme3.bullet.PhysicsSpace; 100 private PhysicsSpace getPhysicsSpace(){
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H A D | TestKinematicAddToPhysicsSpaceIssue.java | 9 import com.jme3.bullet.PhysicsSpace; 77 private PhysicsSpace getPhysicsSpace() {
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H A D | TestLocalPhysics.java | 36 import com.jme3.bullet.PhysicsSpace; 119 private PhysicsSpace getPhysicsSpace() {
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H A D | TestPhysicsHingeJoint.java | 37 import com.jme3.bullet.PhysicsSpace; 84 private PhysicsSpace getPhysicsSpace(){
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H A D | TestSimplePhysics.java | 36 import com.jme3.bullet.PhysicsSpace; 108 private PhysicsSpace getPhysicsSpace() {
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H A D | BombControl.java | 8 import com.jme3.bullet.PhysicsSpace; 57 public void setPhysicsSpace(PhysicsSpace space) { 110 public void prePhysicsTick(PhysicsSpace space, float f) { 114 public void physicsTick(PhysicsSpace space, float f) {
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H A D | PhysicsTestHelper.java | 10 import com.jme3.bullet.PhysicsSpace; 40 public static void createPhysicsTestWorld(Node rootNode, AssetManager assetManager, PhysicsSpace space) { 82 public static void createPhysicsTestWorldSoccer(Node rootNode, AssetManager assetManager, PhysicsSpace space) { 177 public static void createBallShooter(final Application app, final Node rootNode, final PhysicsSpace space) {
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H A D | TestAttachGhostObject.java | 36 import com.jme3.bullet.PhysicsSpace; 93 private PhysicsSpace getPhysicsSpace() {
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H A D | TestCcd.java | 36 import com.jme3.bullet.PhysicsSpace;
114 private PhysicsSpace getPhysicsSpace() {
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H A D | TestCollisionShapeFactory.java | 36 import com.jme3.bullet.PhysicsSpace; 134 private PhysicsSpace getPhysicsSpace() {
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/ |
H A D | PhysicsSpace.java | 61 * <p>PhysicsSpace - The central jbullet-jme physics space</p> 64 public class PhysicsSpace { class 79 private static ThreadLocal<PhysicsSpace> physicsSpaceTL = new ThreadLocal<PhysicsSpace>(); 106 * Get the current PhysicsSpace <b>running on this thread</b><br/> 107 * For parallel physics, this can also be called from the OpenGL thread to receive the PhysicsSpace 108 * @return the PhysicsSpace running on this thread 110 public static PhysicsSpace getPhysicsSpace() { 118 public static void setLocalThreadPhysicsSpace(PhysicsSpace space) { 122 public PhysicsSpace() { method in class:PhysicsSpace 126 public PhysicsSpace(BroadphaseType broadphaseType) { method in class:PhysicsSpace 130 public PhysicsSpace(Vector3f worldMin, Vector3f worldMax) { method in class:PhysicsSpace 134 public PhysicsSpace(Vector3f worldMin, Vector3f worldMax, BroadphaseType broadphaseType) { method in class:PhysicsSpace [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
H A D | ConeCollisionShape.java | 7 import com.jme3.bullet.PhysicsSpace; 39 this.axis = PhysicsSpace.AXIS_Y; 67 // if (axis == PhysicsSpace.AXIS_X) { 69 // } else if (axis == PhysicsSpace.AXIS_Y) { 71 // } else if (axis == PhysicsSpace.AXIS_Z) {
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/external/jmonkeyengine/engine/src/bullet-native/ |
H A D | jmeClasses.cpp | 39 jclass jmeClasses::PhysicsSpace; member in class:jmeClasses 110 if(PhysicsSpace!=NULL) return; 116 PhysicsSpace = (jclass)env->NewGlobalRef(env->FindClass("com/jme3/bullet/PhysicsSpace")); 122 PhysicsSpace_preTick = env->GetMethodID(PhysicsSpace, "preTick_native", "(F)V"); 123 PhysicsSpace_postTick = env->GetMethodID(PhysicsSpace, "postTick_native", "(F)V"); 124 PhysicsSpace_addCollisionEvent = env->GetMethodID(PhysicsSpace, "addCollisionEvent_native","(Lcom/jme3/bullet/collision/PhysicsCollisionObject;Lcom/jme3/bullet/collision/PhysicsCollisionObject;J)V");
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H A D | jmeClasses.h | 43 static jclass PhysicsSpace; member in class:jmeClasses
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/ |
H A D | PhysicsSpace.java | 79 * <p>PhysicsSpace - The central jbullet-jme physics space</p> 82 public class PhysicsSpace { class 96 private static ThreadLocal<PhysicsSpace> physicsSpaceTL = new ThreadLocal<PhysicsSpace>(); 122 * Get the current PhysicsSpace <b>running on this thread</b><br/> 123 * For parallel physics, this can also be called from the OpenGL thread to receive the PhysicsSpace 124 * @return the PhysicsSpace running on this thread 126 public static PhysicsSpace getPhysicsSpace() { 134 public static void setLocalThreadPhysicsSpace(PhysicsSpace space) { 138 public PhysicsSpace() { method in class:PhysicsSpace 142 public PhysicsSpace(BroadphaseType broadphaseType) { method in class:PhysicsSpace 146 public PhysicsSpace(Vector3f worldMin, Vector3f worldMax) { method in class:PhysicsSpace 150 public PhysicsSpace(Vector3f worldMin, Vector3f worldMax, BroadphaseType broadphaseType) { method in class:PhysicsSpace [all...] |