Searched refs:Sphere (Results 1 - 25 of 55) sorted by relevance

123

/external/jmonkeyengine/engine/src/test/jme3test/model/shape/
H A DTestSphere.java39 import com.jme3.scene.shape.Sphere;
50 Sphere sphMesh = new Sphere(14, 14, 1);
/external/jmonkeyengine/engine/src/android/jme3test/android/
H A DTestUnshadedModel.java10 import com.jme3.scene.shape.Sphere;
22 Sphere sphMesh = new Sphere(32, 32, 1);
23 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
H A DTestNormalMapping.java45 import com.jme3.scene.shape.Sphere;
61 Sphere sphMesh = new Sphere(32, 32, 1);
62 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
71 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
H A DTestBumpModel.java46 import com.jme3.scene.shape.Sphere;
67 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DTestCollisionListener.java42 import com.jme3.scene.shape.Sphere;
43 import com.jme3.scene.shape.Sphere.TextureMode;
52 private Sphere bullet;
65 bullet = new Sphere(32, 32, 0.4f, true, false);
H A DPhysicsTestHelper.java24 import com.jme3.scene.shape.Sphere;
25 import com.jme3.scene.shape.Sphere.TextureMode;
72 Sphere sphere = new Sphere(8, 8, 1);
73 Geometry sphereGeometry = new Geometry("Sphere", sphere);
103 Sphere sphere = new Sphere(16, 16, .5f);
107 //RigidBodyControl automatically uses Sphere collision shapes when attached to single geometry with sphere mesh
149 Sphere sphere = new Sphere(
[all...]
H A DTestCcd.java52 import com.jme3.scene.shape.Sphere;
53 import com.jme3.scene.shape.Sphere.TextureMode;
63 private Sphere bullet;
84 bullet = new Sphere(32, 32, 0.4f, true, false);
H A DTestCollisionGroups.java45 import com.jme3.scene.shape.Sphere;
80 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
H A DTestKinematicAddToPhysicsSpaceIssue.java17 import com.jme3.scene.shape.Sphere;
64 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
H A DTestLocalPhysics.java42 import com.jme3.scene.shape.Sphere;
94 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
/external/jmonkeyengine/engine/src/test/jme3test/material/
H A DTestUnshadedModel.java10 import com.jme3.scene.shape.Sphere;
22 Sphere sphMesh = new Sphere(32, 32, 1);
23 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
H A DTestNormalMapping.java43 import com.jme3.scene.shape.Sphere;
59 Sphere sphMesh = new Sphere(32, 32, 1);
60 sphMesh.setTextureMode(Sphere.TextureMode.Projected);
69 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
H A DTestSimpleBumps.java44 import com.jme3.scene.shape.Sphere;
69 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
/external/jmonkeyengine/engine/src/test/jme3test/post/
H A DTestFBOPassthrough.java41 import com.jme3.scene.shape.Sphere;
77 Sphere sphMesh = new Sphere(20, 20, 1);
/external/jmonkeyengine/engine/src/test/jme3test/scene/
H A DTestSceneLoading.java44 import com.jme3.scene.shape.Sphere;
50 private Sphere sphereMesh = new Sphere(32, 32, 10, false, true);
/external/jmonkeyengine/engine/src/test/jme3test/stress/
H A DTestLeakingGL.java42 import com.jme3.scene.shape.Sphere;
55 private Sphere original;
63 original = new Sphere(4, 4, 1);
/external/jmonkeyengine/engine/src/test/jme3test/model/
H A DTestOgreLoading.java42 import com.jme3.scene.shape.Sphere;
71 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
75 lightMd2 = new Geometry("Light", new Sphere(10, 10, 0.1f));
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
H A DHelloMaterial.java44 import com.jme3.scene.shape.Sphere;
91 Sphere rock = new Sphere(32,32, 2f);
93 rock.setTextureMode(Sphere.TextureMode.Projected); // better quality on spheres
/external/jmonkeyengine/engine/src/test/jme3test/light/
H A DTestTangentGen.java47 import com.jme3.scene.shape.Sphere;
68 Sphere sphereMesh = new Sphere(32, 32, 1);
69 sphereMesh.setTextureMode(Sphere.TextureMode.Projected);
71 addMesh("Sphere", sphereMesh, new Vector3f(-1, 0, 0));
H A DTestLightRadius.java43 import com.jme3.scene.shape.Sphere;
78 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
H A DTestSimpleLighting.java43 import com.jme3.scene.shape.Sphere;
84 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
/external/jmonkeyengine/engine/src/core/com/jme3/util/
H A DSkyFactory.java11 import com.jme3.scene.shape.Sphere;
73 final Sphere sphereMesh = new Sphere(10, 10, sphereRadius, false, true);
147 final Sphere sphereMesh = new Sphere(10, 10, sphereRadius, false, true);
/external/jmonkeyengine/engine/src/test/jme3test/texture/
H A DTestTexture3D.java17 import com.jme3.scene.shape.Sphere;
40 Sphere sphere = new Sphere(32, 32, 1);
/external/jmonkeyengine/engine/src/test/jme3test/water/
H A DTestSceneWater.java46 import com.jme3.scene.shape.Sphere;
94 Sphere lite=new Sphere(8, 8, 3.0f);
H A DTestSimpleWater.java45 import com.jme3.scene.shape.Sphere;
110 Sphere lite=new Sphere(8, 8, 3.0f);

Completed in 149 milliseconds

123