Searched refs:_vid_wait_override (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dvid_dos.h59 extern cvar_t _vid_wait_override;
H A Dvid_dos.cpp45 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
95 Cvar_RegisterVariable (&_vid_wait_override);
H A Dvid_ext.cpp635 (_vid_wait_override.value == 0.0))
644 if ((lvid->numpages == 1) && (_vid_wait_override.value == 0.0))
H A Dvid_vga.cpp391 if (_vid_wait_override.value)
H A Dgl_vidnt.cpp150 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
1587 Cvar_RegisterVariable (&_vid_wait_override);
H A Dvid_win.cpp72 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
2067 Cvar_RegisterVariable (&_vid_wait_override);
/external/quake/quake/src/QW/client/
H A Dgl_vidnt.c150 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
1587 Cvar_RegisterVariable (&_vid_wait_override);
H A Dvid_win.c76 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
2106 Cvar_RegisterVariable (&_vid_wait_override);

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