Searched refs:cameraY (Results 1 - 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DRenderSystem.java73 public void swap(GameRenderer renderer, float cameraX, float cameraY) { argument
77 renderer.setDrawQueue(mRenderQueues[mQueueIndex], cameraX, cameraY);
H A DGameRenderer.java295 public synchronized void setDrawQueue(ObjectManager queue, float cameraX, float cameraY) { argument
298 mCameraY = cameraY;

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