Searched refs:force3dContentVisible (Results 1 - 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DSurface.h79 IntRect visibleContentArea(bool force3dContentVisible = false) const;
H A DSurface.cpp165 IntRect Surface::visibleContentArea(bool force3dContentVisible) const
168 return getFirstLayer()->visibleContentArea(force3dContentVisible);
258 bool force3dContentVisible = true; local
259 IntRect drawArea = visibleContentArea(force3dContentVisible);
H A DImageTexture.cpp268 bool force3dContentVisible = true; local
269 IntRect visibleContentArea = m_layer->visibleContentArea(force3dContentVisible);
/external/webkit/Source/WebCore/platform/graphics/android/layers/
H A DLayerAndroid.h142 IntRect visibleContentArea(bool force3dContentVisible = false) const;
H A DLayerAndroid.cpp764 IntRect LayerAndroid::visibleContentArea(bool force3dContentVisible) const
773 if (force3dContentVisible && GLUtils::has3dTransform(m_drawTransform))

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