Searched refs:glDetachShader (Results 1 - 11 of 11) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DOpenGLShims.h147 FUNCTION_TABLE_ENTRY(glDetachShader);
244 #define glDetachShader LOOKUP_GL_FUNCTION(glDetachShader) macro
H A DOpenGLShims.cpp113 ASSIGN_FUNCTION_TABLE_ENTRY(glDetachShader, success);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp272 glDetachShader(m_resources[i].program, m_resources[i].vertexShader);
273 glDetachShader(m_resources[i].program, m_resources[i].fragmentShader);
/external/mesa3d/include/GLES2/
H A Dgl2.h511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp598 ::glDetachShader(program, shader);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java1284 logger.info("GLES20.glDetachShader(" + shader.getId() + ", " + source.getId() + ")");
1287 GLES20.glDetachShader(shader.getId(), source.getId());
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglRenderer.java1158 glDetachShader(shader.getId(), source.getId());
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp353 detachShader = GET_PROC_ADDRESS(glDetachShader);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp1617 void __stdcall glDetachShader(GLuint program, GLuint shader) function
/external/qemu/distrib/sdl-1.2.12/include/
H A DSDL_opengl.h3467 GLAPI void APIENTRY glDetachShader (GLuint, GLuint);

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