Searched refs:glIsTexture (Results 1 - 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dglquake.h380 #define glIsTexture(...) do { glIsTexture(__VA_ARGS__); GLCHECK("glIsTexture");} while(0) macro
/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java963 public boolean glIsTexture(int texture) { method in class:GLErrorLogger.ErrorLoggingGL
964 boolean result = ((GL11)mGL).glIsTexture( texture);
/external/mesa3d/include/GLES2/
H A Dgl2.h561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/external/qemu/distrib/sdl-1.2.12/src/video/
H A DSDL_glfuncs.h151 SDL_PROC_UNUSED(GLboolean,glIsTexture,(GLuint texture))
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp823 return ::glIsTexture(texture);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp1111 return glIsTexture(texture);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp3813 GLboolean __stdcall glIsTexture(GLuint texture) function

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