Searched refs:infoLen (Results 1 - 2 of 2) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.cpp | 199 GLint infoLen = 0; local 200 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 201 if (infoLen) { 202 char* buf = (char*) malloc(infoLen); 204 glGetShaderInfoLog(shader, infoLen, 0, buf);
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/external/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 1169 GrGLint infoLen = GR_GL_INIT_ZERO; local 1170 GL_CALL(GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen)); 1171 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 1172 if (infoLen > 0) { 1176 GL_CALL(GetShaderInfoLog(shader, infoLen+1, 1251 GrGLint infoLen = GR_GL_INIT_ZERO; local 1252 GL_CALL(GetProgramiv(progID, GR_GL_INFO_LOG_LENGTH, &infoLen)); 1253 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger 1254 if (infoLen > 0) { 1259 infoLen [all...] |
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