Searched refs:jmePhysicsSpace (Results 1 - 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-native/
H A DjmePhysicsSpace.h55 class jmePhysicsSpace { class
65 jmePhysicsSpace(){}; function in class:jmePhysicsSpace
66 ~jmePhysicsSpace();
67 jmePhysicsSpace(JNIEnv*, jobject);
H A DjmePhysicsSpace.cpp32 #include "jmePhysicsSpace.h"
39 jmePhysicsSpace::jmePhysicsSpace(JNIEnv* env, jobject javaSpace) { function in class:jmePhysicsSpace
50 void jmePhysicsSpace::attachThread() {
60 JNIEnv* jmePhysicsSpace::getEnv() {
65 void jmePhysicsSpace::stepSimulation(jfloat tpf, jint maxSteps, jfloat accuracy) {
69 btThreadSupportInterface* jmePhysicsSpace::createSolverThreadSupport(int maxNumThreads) {
87 btThreadSupportInterface* jmePhysicsSpace::createDispatchThreadSupport(int maxNumThreads) {
105 void jmePhysicsSpace::createPhysicsSpace(jfloat minX, jfloat minY, jfloat minZ, jfloat maxX, jfloat maxY, jfloat maxZ, jint broadphaseId, jboolean threading) {
202 dynamicsWorld->setInternalTickCallback(&jmePhysicsSpace
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H A Dcom_jme3_bullet_PhysicsSpace.cpp33 #include "jmePhysicsSpace.h"
51 jmePhysicsSpace* space = new jmePhysicsSpace(env, object);
68 jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*>(spaceId);
84 jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*>(spaceId);
109 jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*>(spaceId);
133 jmePhysicsSpace* spac
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H A Dcom_jme3_bullet_objects_PhysicsVehicle.cpp39 #include "jmePhysicsSpace.h"
71 jmePhysicsSpace *space = reinterpret_cast<jmePhysicsSpace*>(spaceId);
/external/jmonkeyengine/engine/src/bullet-native/android/
H A DAndroid.mk108 $(JME3_PATH)/jmePhysicsSpace.cpp\

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