Searched refs:uniform1i (Results 1 - 18 of 18) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
H A DCCVideoLayerImpl.cpp126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1));
127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2));
128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3));
154 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
H A DCCCanvasLayerImpl.cpp61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
H A DCCPluginLayerImpl.cpp66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
H A DCCHeadsUpDisplay.cpp118 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DRenderSurfaceChromium.cpp116 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().samplerLocation(), 0));
119 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().maskSamplerLocation(), 1));
131 GLC(context3D, context3D->uniform1i(program->fragmentShader().samplerLocation(), 0));
H A DLayerTilerChromium.cpp388 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DBicubicShader.cpp128 m_context->uniform1i(m_imageLocation, 0);
H A DConvolutionShader.cpp114 m_context->uniform1i(m_imageLocation, 0);
H A DTexShader.cpp72 m_context->uniform1i(m_samplerLocation, sampler);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp230 glUniform1iType uniform1i; member in class:WebCore::GraphicsContext3DInternal
394 uniform1i = GET_PROC_ADDRESS(glUniform1i);
1306 void GraphicsContext3D::uniform1i(GC3Dint location, GC3Dint v0) function in class:WebCore::GraphicsContext3D
1309 m_internal->uniform1i(location, v0);
/external/webkit/Source/WebKit/chromium/public/
H A DWebGraphicsContext3D.h293 virtual void uniform1i(WGC3Dint location, WGC3Dint x) = 0;
/external/webkit/Source/WebKit/chromium/src/
H A DGraphicsContext3DInternal.h198 void uniform1i(GC3Dint location, GC3Dint x);
H A DGraphicsContext3DChromium.cpp633 DELEGATE_TO_IMPL_2(uniform1i, GC3Dint, GC3Dint)
1084 DELEGATE_TO_INTERNAL_2(uniform1i, GC3Dint, GC3Dint)
/external/webkit/Source/WebCore/html/canvas/
H A DWebGLRenderingContext.h229 void uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode&);
H A DWebGLRenderingContext.idl633 [StrictTypeChecking] void uniform1i(in WebGLUniformLocation location, in long x) raises(DOMException);
H A DWebGLRenderingContext.cpp3410 void WebGLRenderingContext::uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode& ec) function in class:WebCore::__anon13216::WebGLRenderingContext
3421 m_context->uniform1i(location->location(), x);
/external/webkit/Source/WebCore/platform/graphics/
H A DGraphicsContext3D.h729 void uniform1i(GC3Dint location, GC3Dint x);
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp1021 void GraphicsContext3D::uniform1i(GC3Dint location, GC3Dint v0) function in class:WebCore::GraphicsContext3D

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