/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
H A D | CCVideoLayerImpl.cpp | 126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1)); 127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2)); 128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3)); 154 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
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H A D | CCCanvasLayerImpl.cpp | 61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
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H A D | CCPluginLayerImpl.cpp | 66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
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H A D | CCHeadsUpDisplay.cpp | 118 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | RenderSurfaceChromium.cpp | 116 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().samplerLocation(), 0)); 119 GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().maskSamplerLocation(), 1)); 131 GLC(context3D, context3D->uniform1i(program->fragmentShader().samplerLocation(), 0));
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H A D | LayerTilerChromium.cpp | 388 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | BicubicShader.cpp | 128 m_context->uniform1i(m_imageLocation, 0);
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H A D | ConvolutionShader.cpp | 114 m_context->uniform1i(m_imageLocation, 0);
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H A D | TexShader.cpp | 72 m_context->uniform1i(m_samplerLocation, sampler);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 230 glUniform1iType uniform1i; member in class:WebCore::GraphicsContext3DInternal 394 uniform1i = GET_PROC_ADDRESS(glUniform1i); 1306 void GraphicsContext3D::uniform1i(GC3Dint location, GC3Dint v0) function in class:WebCore::GraphicsContext3D 1309 m_internal->uniform1i(location, v0);
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/external/webkit/Source/WebKit/chromium/public/ |
H A D | WebGraphicsContext3D.h | 293 virtual void uniform1i(WGC3Dint location, WGC3Dint x) = 0;
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/external/webkit/Source/WebKit/chromium/src/ |
H A D | GraphicsContext3DInternal.h | 198 void uniform1i(GC3Dint location, GC3Dint x);
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H A D | GraphicsContext3DChromium.cpp | 633 DELEGATE_TO_IMPL_2(uniform1i, GC3Dint, GC3Dint) 1084 DELEGATE_TO_INTERNAL_2(uniform1i, GC3Dint, GC3Dint)
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/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLRenderingContext.h | 229 void uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode&);
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H A D | WebGLRenderingContext.idl | 633 [StrictTypeChecking] void uniform1i(in WebGLUniformLocation location, in long x) raises(DOMException);
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H A D | WebGLRenderingContext.cpp | 3410 void WebGLRenderingContext::uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode& ec) function in class:WebCore::__anon13216::WebGLRenderingContext 3421 m_context->uniform1i(location->location(), x);
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext3D.h | 729 void uniform1i(GC3Dint location, GC3Dint x);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 1021 void GraphicsContext3D::uniform1i(GC3Dint location, GC3Dint v0) function in class:WebCore::GraphicsContext3D
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