Searched refs:uniformMatrix4fv (Results 1 - 16 of 16) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnShader.cpp48 m_context->uniformMatrix4fv(m_worldViewProjectionLocation, false /*transpose*/, matrix, 1 /*count*/);
H A DBicubicShader.cpp122 m_context->uniformMatrix4fv(m_coefficientsLocation, false /*transpose*/, const_cast<float *>(coefficients), 1 /*count*/);
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
H A DCCLayerImpl.cpp181 GLC(context, context->uniformMatrix4fv(program->vertexShader().matrixLocation(), false, &glMatrix[0], 1));
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DLayerChromium.cpp337 GLC(context, context->uniformMatrix4fv(matrixLocation, false, &glMatrix[0], 1));
H A DLayerTilerChromium.cpp448 GLC(context, context->uniformMatrix4fv(program->vertexShader().matrixLocation(), false, &glMatrix[0], 1));
/external/webkit/Source/WebCore/bindings/js/
H A DJSWebGLRenderingContextCustom.cpp609 context->uniformMatrix4fv(location, transpose, webGLArray.get(), ec);
629 context->uniformMatrix4fv(location, transpose, array.data(), array.size(), ec);
687 JSC::JSValue JSWebGLRenderingContext::uniformMatrix4fv(JSC::ExecState* exec) function in class:WebCore::JSWebGLRenderingContext
/external/webkit/Source/WebCore/bindings/v8/custom/
H A DV8WebGLRenderingContextCustom.cpp705 case 4: context->uniformMatrix4fv(location, transpose, array, ec); break;
730 case 4: context->uniformMatrix4fv(location, transpose, data, len, ec); break;
753 INC_STATS("DOM.WebGLRenderingContext.uniformMatrix4fv()");
/external/webkit/Source/WebCore/html/canvas/
H A DWebGLRenderingContext.h254 void uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* value, ExceptionCode&);
255 void uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size, ExceptionCode&);
H A DWebGLRenderingContext.idl650 [StrictTypeChecking, Custom] void uniformMatrix4fv(in WebGLUniformLocation location, in boolean transpose, in Float32Array array) raises(DOMException);
H A DWebGLRenderingContext.cpp3691 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, Float32Array* v, ExceptionCode& ec) function in class:WebCore::__anon13216::WebGLRenderingContext
3696 m_context->uniformMatrix4fv(location->location(), transpose, v->data(), v->length() / 16);
3700 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* location, GC3Dboolean transpose, GC3Dfloat* v, GC3Dsizei size, ExceptionCode& ec) function in class:WebCore::__anon13216::WebGLRenderingContext
3705 m_context->uniformMatrix4fv(location->location(), transpose, v, size / 16);
/external/webkit/Source/WebKit/chromium/src/
H A DGraphicsContext3DChromium.cpp692 void GraphicsContext3DInternal::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size) function in class:WebCore::GraphicsContext3DInternal
694 m_impl->uniformMatrix4fv(location, size, transpose, value);
1100 DELEGATE_TO_INTERNAL_4(uniformMatrix4fv, GC3Dint, GC3Dboolean, GC3Dfloat*, GC3Dsizei)
H A DGraphicsContext3DInternal.h214 void uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp246 glUniformMatrix4fvType uniformMatrix4fv; member in class:WebCore::GraphicsContext3DInternal
410 uniformMatrix4fv = GET_PROC_ADDRESS(glUniformMatrix4fv);
1366 void GraphicsContext3D::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* array, GC3Dsizei size) function in class:WebCore::GraphicsContext3D
1369 m_internal->uniformMatrix4fv(location, size, transpose, array);
/external/webkit/Source/WebKit/chromium/public/
H A DWebGraphicsContext3D.h309 virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
/external/webkit/Source/WebCore/platform/graphics/
H A DGraphicsContext3D.h745 void uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei size);
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp1086 void GraphicsContext3D::uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* array, GC3Dsizei size) function in class:WebCore::GraphicsContext3D

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