Searched refs:EffectHandle (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.h338 class EffectHandle;
509 sp<EffectHandle> createEffect_l(
518 const wp<EffectHandle>& handle,
1465 // from different client threads. It keeps a list of EffectHandle objects corresponding
1524 status_t addHandle(const sp<EffectHandle>& handle);
1525 void disconnect(const wp<EffectHandle>& handle, bool unpinIfLast);
1526 size_t removeHandle (const wp<EffectHandle>& handle);
1539 sp<EffectHandle> controlHandle();
1569 Vector< wp<EffectHandle> > mHandles; // list of client handles
1577 // The EffectHandle clas
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H A DAudioFlinger.cpp7196 sp<EffectHandle> handle = effect->mHandles[j].promote();
7326 sp<EffectHandle> handle;
7588 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7599 sp<EffectHandle> handle;
7672 handle = new EffectHandle(effect, client, effectClient, priority);
7813 const wp<EffectHandle>& handle,
8058 status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
8065 sp<EffectHandle> h;
8089 size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
8103 EffectHandle *hd
8743 AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, function in class:android::AudioFlinger::EffectHandle
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