Searched refs:LAYER_RENDERER_LOGD (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.h36 #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) macro
38 #define LAYER_RENDERER_LOGD(...)
H A DLayerRenderer.cpp41 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
71 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
183 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
247 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
264 LAYER_RENDERER_LOGD("Creating new texture layer");
305 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
316 LAYER_RENDERER_LOGD(" Destroyed!");
320 LAYER_RENDERER_LOGD(" Cached!");
331 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo());

Completed in 60 milliseconds