Searched refs:LAYER_RENDERER_LOGD (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.h | 36 #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) macro 38 #define LAYER_RENDERER_LOGD(...)
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H A D | LayerRenderer.cpp | 41 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); 71 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); 183 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height); 247 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height); 264 LAYER_RENDERER_LOGD("Creating new texture layer"); 305 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d", 316 LAYER_RENDERER_LOGD(" Destroyed!"); 320 LAYER_RENDERER_LOGD(" Cached!"); 331 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo());
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