Searched refs:effectChains (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp2055 Vector< sp<EffectChain> > effectChains = mEffectChains; local
2056 for (size_t i = 0; i < effectChains.size(); i ++) {
2057 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2535 Vector< sp<EffectChain> > effectChains; local
2596 lockEffectChains_l(effectChains);
2611 for (size_t i = 0; i < effectChains.size(); i ++) {
2612 effectChains[i]->process_l();
2617 unlockEffectChains(effectChains);
2664 effectChains.clear();
2666 // FIXME Note that the above .clear() is no longer necessary since effectChains
5984 Vector< sp<EffectChain> > effectChains; local
7769 lockEffectChains_l( Vector< sp<AudioFlinger::EffectChain> >& effectChains) argument
7778 unlockEffectChains( const Vector< sp<AudioFlinger::EffectChain> >& effectChains) argument
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H A DAudioFlinger.h540 // Also sets the parameter 'effectChains' to current value of mEffectChains.
541 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
543 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);

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