Searched refs:layer (Results 1 - 25 of 63) sorted by relevance

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/frameworks/base/libs/hwui/
H A DLayerCache.cpp38 INIT_LOGD(" Setting layer cache size to %sMB", property);
41 INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
70 void LayerCache::deleteLayer(Layer* layer) { argument
71 if (layer) {
72 GLuint fbo = layer->getFbo();
73 LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), fbo);
75 mSize -= layer->getWidth() * layer
93 Layer* layer = NULL; local
136 resize(Layer* layer, const uint32_t width, const uint32_t height) argument
161 put(Layer* layer) argument
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H A DLayerRenderer.cpp34 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) { argument
41 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
45 const float width = mLayer->layer.getWidth();
46 const float height = mLayer->layer.getHeight();
71 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
146 const float height = mLayer->layer.getHeight();
183 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
193 Layer* layer = caches.layerCache.get(width, height); local
194 if (!layer) {
245 resizeLayer(Layer* layer, uint32_t width, uint32_t height) argument
266 Layer* layer = new Layer(0, 0); local
284 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, GLenum renderTarget, float* transform) argument
303 destroyLayer(Layer* layer) argument
329 destroyLayerDeferred(Layer* layer) argument
337 flushLayer(Layer* layer) argument
357 copyLayer(Layer* layer, SkBitmap* bitmap) argument
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H A DLayerCache.h49 * Returns a layer large enough for the specified dimensions. If no suitable
50 * layer can be found, a new one is created and returned. If creating a new
51 * layer fails, NULL is returned.
53 * When a layer is obtained from the cache, it is removed and the total
56 * @param width The desired width of the layer
57 * @param width The desired height of the layer
62 * Adds the layer to the cache. The layer will not be added if there is
63 * not enough space available. Adding a layer can cause other layers to
66 * @param layer Th
118 LayerEntry(Layer* layer) argument
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H A DLayerRenderer.h47 ANDROID_API LayerRenderer(Layer* layer);
59 ANDROID_API static bool resizeLayer(Layer* layer, uint32_t width, uint32_t height);
60 ANDROID_API static void updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
62 ANDROID_API static void destroyLayer(Layer* layer);
63 ANDROID_API static void destroyLayerDeferred(Layer* layer);
64 ANDROID_API static void flushLayer(Layer* layer);
65 ANDROID_API static bool copyLayer(Layer* layer, SkBitmap* bitmap);
H A DOpenGLRenderer.cpp463 * programs (for instance.) When a layer is created, previously created layers
465 * layer is created and a shape intersecting the bounds of the layers and the
466 * framebuffer is draw, the shape will be drawn on both (unless the layer was
469 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
479 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
484 * a layer is created, only a texture is created, not an FBO. The content of the
485 * frame buffer contained within the layer's bounds is copied into this texture
486 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
490 * To compose the layers back onto the frame buffer, each layer texture
497 * An empty quad is drawn over the layer'
554 Layer* layer = mCaches.layerCache.get(bounds.getWidth(), bounds.getHeight()); local
594 createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot, GLuint previousFbo) argument
687 Layer* layer = current->layer; local
738 drawTextureLayer(Layer* layer, const Rect& rect) argument
789 composeLayerRect(Layer* layer, const Rect& rect, bool swap) argument
827 composeLayerRegion(Layer* layer, const Rect& rect) argument
2539 drawLayer(Layer* layer, float x, float y, SkPaint* paint) argument
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H A DLayer.h45 * A layer has dimensions and is backed by an OpenGL texture or FBO.
69 * Sets this layer's region to a rectangle. Computes the appropriate
79 const float height = layer.getHeight();
84 regionRect.translate(layer.left, layer.top);
227 * Bounds of the layer.
229 Rect layer; member in struct:android::uirenderer::Layer
231 * Texture coordinates of the layer.
236 * Dirty region indicating what parts of the layer
247 * If the layer ca
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H A DCaches.h142 * Can be used to delete a layer from a non EGL thread.
144 void deleteLayerDeferred(Layer* layer);
149 void deleteDisplayListDeferred(DisplayList* layer);
H A DCaches.cpp213 Layer* layer = mLayerGarbage.itemAt(i); local
214 LayerRenderer::destroyLayer(layer);
226 void Caches::deleteLayerDeferred(Layer* layer) { argument
228 mLayerGarbage.push(layer);
/frameworks/base/core/jni/android/graphics/
H A DLayerRasterizer.cpp10 static void addLayer(JNIEnv* env, jobject, SkLayerRasterizer* layer, const SkPaint* paint, float dx, float dy) { argument
11 SkASSERT(layer);
13 layer->addLayer(*paint, SkFloatToScalar(dx), SkFloatToScalar(dy));
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp356 hwc_layer_t *layer = &list->hwLayers[0]; local
357 layer->handle = refFrame->handle;
358 layer->blending = HWC_BLENDING_NONE;
359 layer->sourceCrop.left = 0;
360 layer->sourceCrop.top = 0;
361 layer->sourceCrop.right = width;
362 layer->sourceCrop.bottom = refHeight;
363 layer->displayFrame.left = 0;
364 layer->displayFrame.top = 0;
365 layer
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H A DhwcStress.cpp46 * be made with each of the layer handles changed to a different
423 // Any transform tends to create a layer that the hardware
431 hwc_layer_t *layer = &list->hwLayers[n1]; local
432 layer->handle = gBuf->handle;
434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))];
435 layer->flags = (testRandFract() > rareRatio) ? 0
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
441 layer->sourceCrop.left = testRandMod(gBuf->getWidth());
442 layer->sourceCrop.top = testRandMod(gBuf->getHeight());
443 layer
500 hwc_layer_t *layer = &list->hwLayers[n1]; local
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H A DhwcTestLib.cpp399 * Dynamically creates layer list with numLayers worth
425 // Display the settings of the layer list pointed to by list
432 for (unsigned int layer = 0; layer < list->numHwLayers; layer++) {
433 testPrintI(" layer %u compositionType: %#x%s%s", layer,
434 list->hwLayers[layer].compositionType,
435 (list->hwLayers[layer].compositionType == HWC_FRAMEBUFFER)
437 (list->hwLayers[layer]
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H A DhwcRects.cpp317 hwc_layer_t *layer = &list->hwLayers[0]; local
319 it != rectangle.end(); ++it, ++layer) {
320 layer->handle = it->texture->handle;
321 layer->blending = it->blend;
322 layer->transform = it->transform;
323 layer->sourceCrop = it->sourceCrop;
324 layer->displayFrame = it->displayFrame;
326 layer->visibleRegionScreen.numRects = 1;
327 layer->visibleRegionScreen.rects = &layer
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/frameworks/base/services/java/com/android/server/wm/
H A DDimSurface.java60 void show(int dw, int dh, int layer, int color) { argument
63 dw + "x" + dh + " layer=" + layer + ")");
70 mDimSurface.setLayer(layer);
76 || mLayer != layer) {
78 dw + "x" + dh + " layer=" + layer + ")");
81 mLayer = layer;
84 mDimSurface.setLayer(layer);
H A DBlackFrame.java35 final int layer; field in class:BlackFrame.BlackSurface
38 BlackSurface(SurfaceSession session, int layer, int l, int t, int r, int b) argument
42 this.layer = layer;
54 surface.setLayer(layer);
58 " BLACK " + surface + ": CREATE layer=" + layer);
106 int layer) throws Surface.OutOfResourcesException {
113 mBlackSurfaces[0] = new BlackSurface(session, layer,
117 mBlackSurfaces[1] = new BlackSurface(session, layer,
105 BlackFrame(SurfaceSession session, Rect outer, Rect inner, int layer) argument
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java56 * for each layer. Doing a save() will duplicate this list so that each graphics2D object
72 // local layer data
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
74 * If this is null, this does not mean there's no layer, just that the snapshot is not the
75 * one that created the layer.
87 * Class containing information about a layer.
89 * This contains graphics, bitmap and layer information.
95 /** the flags that were used to configure the layer. This is never changed, and passed
98 /** the original content of the layer when the next object was created. This is not
99 * passed in {@link #makeCopy()} and instead is recreated when a new layer i
603 drawInLayer(Layer layer, Drawable drawable, Paint_Delegate paint, boolean compositeOnly, boolean forceSrcMode) argument
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/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp329 // Check the visible layer list for the ISurface
333 const sp<LayerBase>& layer(currentLayers[i]);
334 sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
352 const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
353 sp<LayerBaseClient> lbc(layer->getLayerBaseClient());
519 const sp<LayerBase>& layer = currentLayers[i]; local
520 uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
523 const uint32_t flags = layer->doTransaction(0);
568 const sp<LayerBase>& layer(previousLayers[i]);
569 if (currentLayers.indexOf( layer ) <
598 const sp<LayerBase>& layer = currentLayers[i]; local
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H A DSurfaceFlinger.h69 size_t attachLayer(const sp<LayerBaseClient>& layer);
70 void detachLayer(const LayerBaseClient* layer);
210 status_t removeLayer(const sp<LayerBase>& layer);
211 status_t addLayer(const sp<LayerBase>& layer);
212 status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
263 status_t destroySurface(const wp<LayerBaseClient>& layer);
330 status_t addLayer_l(const sp<LayerBase>& layer);
331 status_t removeLayer_l(const sp<LayerBase>& layer);
332 status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
H A DLayer.cpp90 FrameQueuedListener(Layer* layer) : mLayer(layer) { } argument
129 // called with SurfaceFlinger::mStateLock as soon as the layer is entered
163 const sp<Layer>& layer)
164 : LayerCleaner(flinger, layer), mOwner(layer) { }
278 * 3) layer orientation (screen orientation)
306 // this can happen if the client never drew into this layer yet,
335 const sp<LayerBase>& layer(drawingLayers[i]);
336 if (layer
162 BSurface(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer) argument
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/frameworks/base/core/java/android/view/
H A DHardwareCanvas.java78 * Draws the specified layer onto this canvas.
80 * @param layer The layer to composite on this canvas
81 * @param x The left coordinate of the layer
82 * @param y The top coordinate of the layer
83 * @param paint The paint used to draw the layer
85 abstract void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint); argument
/frameworks/base/services/java/com/android/server/input/
H A DInputWindowHandle.java80 // Window layer.
81 public int layer; field in class:InputWindowHandle
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp59 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported
728 jobject clazz, Layer* layer) {
729 if (layer) {
730 return new LayerRenderer(layer);
737 Layer* layer = LayerRenderer::createTextureLayer(isOpaque); local
739 if (layer) {
741 storage[0] = layer->getTexture();
745 return layer;
750 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); local
752 if (layer) {
727 android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, jobject clazz, Layer* layer) argument
762 android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, Layer* layer, jint width, jint height, jintArray layerInfo) argument
772 android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject clazz, Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) argument
785 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument
791 android_view_GLES20Canvas_setTextureLayerTransform(JNIEnv* env, jobject clazz, Layer* layer, SkMatrix* matrix) argument
797 android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) argument
801 android_view_GLES20Canvas_destroyLayerDeferred(JNIEnv* env, jobject clazz, Layer* layer) argument
806 android_view_GLES20Canvas_flushLayer(JNIEnv* env, jobject clazz, Layer* layer) argument
810 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) argument
815 android_view_GLES20Canvas_copyLayer(JNIEnv* env, jobject clazz, Layer* layer, SkBitmap* bitmap) argument
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/frameworks/base/services/input/
H A DSpriteController.h95 // The base layer for pointer sprites.
98 // The base layer for spot sprites.
116 /* Sets the layer of the sprite, relative to the system sprite overlay layer.
117 * Layer 0 is the overlay layer, > 0 appear above this layer. */
118 virtual void setLayer(int32_t layer) = 0;
180 positionX(0), positionY(0), layer(0), alpha(1.0f),
190 int32_t layer; member in struct:android::SpriteController::SpriteState
222 virtual void setLayer(int32_t layer);
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/frameworks/native/include/gui/
H A DSurface.h63 status_t setLayer(int32_t layer);
67 status_t show(int32_t layer = -1);
H A DSurfaceComposerClient.h119 status_t show(SurfaceID id, int32_t layer = -1);
124 status_t setLayer(SurfaceID id, int32_t layer);

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