Searched refs:minBufCount (Results 1 - 3 of 3) sorted by relevance

/frameworks/av/media/libmedia/
H A DAudioTrack.cpp77 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); local
78 if (minBufCount < 2) minBufCount = 2;
80 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
81 afFrameCount * minBufCount * sampleRate / afSampleRate;
82 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d",
83 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency);
830 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); local
831 if (minBufCount < 2) minBufCount
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/frameworks/wilhelm/src/android/
H A DAudioPlayer_to_android.cpp184 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); local
185 if (minBufCount < 2) minBufCount = 2;
187 return (afFrameCount*sampleRate*minBufCount)/afSampleRate;
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp1729 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); local
1730 if (minBufCount < 2) {
1731 minBufCount = 2;
1733 int minFrameCount = mNormalFrameCount * minBufCount;

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