Searched refs:nsec (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioWatchdog.cpp65 long nsec = newTs.tv_nsec - mOldTs.tv_nsec; local
66 if (nsec < 0) {
68 nsec += 1000000000;
71 // cycleNs is same as sec*1e9 + nsec, but limited to about 4 seconds
72 uint32_t cycleNs = nsec;
81 if ((mLogTs.tv_nsec += nsec) >= 1000000000) {
H A DMonoPipe.cpp129 long nsec = nowTs.tv_nsec - mWriteTs.tv_nsec; local
130 if (nsec < 0) {
132 nsec += 1000000000;
135 if ((long) ns > nsec) {
136 ns -= nsec;
H A DFastMixer.cpp450 long nsec = newTs.tv_nsec - oldTs.tv_nsec;
451 if (nsec < 0) {
453 nsec += 1000000000;
463 measuredWarmupTs.tv_nsec += nsec;
469 if ((nsec > warmupNs && warmupCycles >= MIN_WARMUP_CYCLES) ||
478 if (sec > 0 || nsec > underrunNs) {
484 (int) sec, nsec / 1000000L);
487 } else if (nsec < overrunNs) {
493 (int) sec, nsec / 1000000L);
502 sleepNs = forceNs - nsec;
[all...]
/frameworks/av/media/libeffects/visualizer/
H A DEffectVisualizer.cpp495 long nsec = ts.tv_nsec - pContext->mBufferUpdateTime.tv_nsec; local
496 if (nsec < 0) {
498 nsec += 1000000000;
500 deltaMs = secs * 1000 + nsec / 1000000;

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